diff options
author | rillig <rillig> | 2007-03-18 21:24:00 +0000 |
---|---|---|
committer | rillig <rillig> | 2007-03-18 21:24:00 +0000 |
commit | d3fb1051fcbf97caeba335a8e2ed54fb82a23775 (patch) | |
tree | 03f0925794d06374dc4cb28f8dc9a40edaa30e23 /audio | |
parent | dfc799308f52d906aebc2be40ab8effe120f9378 (diff) | |
download | pkgsrc-d3fb1051fcbf97caeba335a8e2ed54fb82a23775.tar.gz |
Added a patch for non-gcc compilers, which often don't like
"case 1 ... 255".
Diffstat (limited to 'audio')
-rw-r--r-- | audio/juke/distinfo | 3 | ||||
-rw-r--r-- | audio/juke/patches/patch-af | 27 |
2 files changed, 29 insertions, 1 deletions
diff --git a/audio/juke/distinfo b/audio/juke/distinfo index de95a12c5fa..d222cd7cc69 100644 --- a/audio/juke/distinfo +++ b/audio/juke/distinfo @@ -1,4 +1,4 @@ -$NetBSD: distinfo,v 1.3 2005/02/23 20:39:47 agc Exp $ +$NetBSD: distinfo,v 1.4 2007/03/18 21:24:00 rillig Exp $ SHA1 (juke-0.7.tar.gz) = 04f5e2265743e2ea01a43ea71531845f97c095c3 RMD160 (juke-0.7.tar.gz) = c3a61c32cf1b340723e097620b8f95670a27b65f @@ -8,3 +8,4 @@ SHA1 (patch-ab) = e4a089f7307e6a029b7e0c6b5b862326e160f6d5 SHA1 (patch-ac) = f1c7233cd88ebdbc8df1a5ec5955b6506fd73634 SHA1 (patch-ad) = 3080321b954c2fa1ae83c6e945214c62f0f34e72 SHA1 (patch-ae) = fe4a70293f762a17503c5782163181e873b52186 +SHA1 (patch-af) = ec5e9602ffcef4b8e01c00a260b65612e1d9f89a diff --git a/audio/juke/patches/patch-af b/audio/juke/patches/patch-af new file mode 100644 index 00000000000..5861ddb5c2c --- /dev/null +++ b/audio/juke/patches/patch-af @@ -0,0 +1,27 @@ +$NetBSD: patch-af,v 1.1 2007/03/18 21:24:00 rillig Exp $ + +Unfortunately, "case 1 ... 255" is not included in ISO C99, though it +would be very useful in some cases. + +--- src/tui.c.orig 2001-02-11 20:28:53.000000000 +0100 ++++ src/tui.c 2007-03-18 22:21:46.000000000 +0100 +@@ -688,8 +688,8 @@ static void tui_player_control (struct T + player_kill (p); + + if (!p->paused) { +- switch (player_status (p)) { +- case 0: ++ int status = player_status(p); ++ if (status == 0) { + if (tui->queue->items && p->pid) { + queue_skip (tui->queue, tui->dinfo); + tui->disp[DM_QUEUE].items = tui->queue->items; +@@ -699,7 +699,7 @@ static void tui_player_control (struct T + if (!tui->queue->items) + p->pid = 0; + } +- case 1 ... 255: ++ } else if (1 <= status && status <= 255) { + if (tui->queue->items) { + item = queue_get_item (tui->queue, 0); + p->pid = player_play (tui->cfg, tui->dinfo, item); |