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authoradam <adam@pkgsrc.org>2004-11-03 15:14:17 +0000
committeradam <adam@pkgsrc.org>2004-11-03 15:14:17 +0000
commit17574afbeb1447e61f7c7b80b6fa07e1ad3ba433 (patch)
treeb3f2fd8e9c876c114ac80b0b31e30ed06e7fd82b /benchmarks/xengine
parentecfc22a53a79f3b3f706f2638e7402a1036758c0 (diff)
downloadpkgsrc-17574afbeb1447e61f7c7b80b6fa07e1ad3ba433.tar.gz
Changes 3.1.0:
- fixed obvious bug with wrong "Murphy" graphics (when digging etc.) - fixed a lot of Emerald Mine and Supaplex game engine emulation bugs - re-converted Emerald Mine and Supaplex levels to apply engine fixes - changed default snap/drop keys from left/right Shift to Control keys - added level loader for loading native Emerald Mine levels - added level loader for loading native Supaplex packed levels - added group elements for multiple matches and random element creation - added elements that can be digged or left behind by custom elements - added element "Sokoban field with player" missing for Sokoban levels - added custom element features to allow building of teleporters - added option to use step limit instead of time limit for level - added pressing "space" key as valid action to select menu options - added clipboard (cut and paste buttons) for custom and group elements - added shortcut to dump brush (type ":DB" in editor) for use in forum - added network multiplayer code for Windows (still only command line) - replaced old tutorial level set with far better one by Niko Böhm - "contributions" levels now separate package to make base set smaller - too many bugfixes and changes to list them all here (see ChangeLog)
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