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authoradam <adam>2009-01-12 19:22:18 +0000
committeradam <adam>2009-01-12 19:22:18 +0000
commit7941160f1ba3a2603f3ff427fa9fa29684bdce9d (patch)
tree7be2a136e3f0607f8a560dc86937e353deb0512f /converters/p5-Unicode-Map8
parenta1cb32fa912f75821e24f5691785f413ffc5b225 (diff)
downloadpkgsrc-7941160f1ba3a2603f3ff427fa9fa29684bdce9d.tar.gz
Changes 3.2.6.0:
* fixed crash bug when scrolling with cursor keys in editor * fixed X11 crash bug when scaling images with width/height less than 32 * fixed X11 crash bug when blitting masked title screens over background * fixed growing steel wall to also leave behind steel wall * fixed custom element change conditions where a player element is used * fixed bug with player relocation while the player switches an element * fixed problems with re-mapping players on playfield to input devices * fixed wrong behaviour of player option "no centering when relocating" * added condition "deadly when " for custom elements * added possibility to reanimate player immediately after his death * added "element used as action parameter" to element change actions * added optional initial inventory for players (pre-collected elements) * added change page actions "set player inventory" and "set CE artwork" * added switch for EM style dynamite "[ ] explodes with chain reaction" * moved "level settings" and "editor settings" to two tabbed screens * added level setting to start a level with always the same random seed * added CE action "set random seed" to re-initialize random seed in game
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