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authorsalo <salo>2003-05-07 13:52:21 +0000
committersalo <salo>2003-05-07 13:52:21 +0000
commit71476718c22bf2fe0266fcb2bf108984abd85c85 (patch)
treec08bc824feefd3790f83b418e208cc8564723d23 /devel/SDLmm/Makefile
parent600d7a9a2d4ef383b46a04fbdcb22540fd5173cc (diff)
downloadpkgsrc-71476718c22bf2fe0266fcb2bf108984abd85c85.tar.gz
Import of SDLmm-0.1.8: C++ Wrapper for the Simple DirectMedia Layer.
SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation. We will also aim at being platform independent as much as possible. Package submitted by Juan RP via pkgsrc-wip.
Diffstat (limited to 'devel/SDLmm/Makefile')
-rw-r--r--devel/SDLmm/Makefile19
1 files changed, 19 insertions, 0 deletions
diff --git a/devel/SDLmm/Makefile b/devel/SDLmm/Makefile
new file mode 100644
index 00000000000..3e77ddfecbd
--- /dev/null
+++ b/devel/SDLmm/Makefile
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+# $NetBSD: Makefile,v 1.1.1.1 2003/05/07 13:52:21 salo Exp $
+#
+
+DISTNAME= SDLmm-0.1.8
+CATEGORIES= devel
+MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=sdlmm/}
+
+MAINTAINER= jrp@hispabsd.org
+HOMEPAGE= http://sdlmm.sourceforge.net/
+COMMENT= C++ Wrapper for the Simple DirectMedia Layer
+
+USE_BUILDLINK2= YES
+GNU_CONFIGURE= YES
+USE_LIBTOOL= YES
+
+LIBTOOL_OVERRIDE= ${WRKSRC}/libtool
+
+.include "../../devel/SDL/buildlink2.mk"
+.include "../../mk/bsd.pkg.mk"