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authordholland <dholland>2013-02-17 08:01:50 +0000
committerdholland <dholland>2013-02-17 08:01:50 +0000
commit8fd305638532093d9f04f5ed3e662e40102f4e0c (patch)
treee9fe0d5a4367dd9b97e06d509b8314e017fe1b30 /editors/emacs22/Makefile.common
parentf5d489886d69c67bc7daa34952630887a15121a0 (diff)
downloadpkgsrc-8fd305638532093d9f04f5ed3e662e40102f4e0c.tar.gz
Set emacs22 up with a proper Makefile.common instead of including
the whole makefile from emacs22-nox11.
Diffstat (limited to 'editors/emacs22/Makefile.common')
-rw-r--r--editors/emacs22/Makefile.common89
1 files changed, 89 insertions, 0 deletions
diff --git a/editors/emacs22/Makefile.common b/editors/emacs22/Makefile.common
new file mode 100644
index 00000000000..7b0655fbcf0
--- /dev/null
+++ b/editors/emacs22/Makefile.common
@@ -0,0 +1,89 @@
+# $NetBSD: Makefile.common,v 1.1 2013/02/17 08:01:50 dholland Exp $
+#
+# used by editors/emacs22/Makefile
+# used by editors/emacs22-nox11/Makefile
+
+PKGNAME?= ${DISTNAME}
+COMMENT?= GNU editing macros (editor)
+
+DISTNAME= emacs-22.3
+PKGNAME?= ${DISTNAME:S/emacs/emacs22/}
+CATEGORIES= editors
+MASTER_SITES= ${MASTER_SITE_GNU:=emacs/}
+
+MAINTAINER= pkgsrc-users@NetBSD.org
+HOMEPAGE= http://www.gnu.org/software/emacs/emacs.html
+LICENSE= gnu-gpl-v3
+
+CONFLICTS+= elisp-manual-[0-9]*
+CONFLICTS+= emacs-[0-9]*
+CONFLICTS+= emacs-nox11-[0-9]*
+CONFLICTS+= mule-[0-9]*
+
+USE_TOOLS+= gmake gzip mktemp:run perl:run pkg-config
+GNU_CONFIGURE= yes
+INFO_FILES= yes
+
+SETGIDGAME= yes
+
+.include "options.mk"
+
+MAKEFLAGS+= EMACSLOADPATH=${WRKSRC}/lisp
+
+CONFIGURE_ARGS+= --localstatedir=${VARBASE:Q}
+CONFIGURE_ENV+= GAMEOWN=${GAMEOWN:Q}
+
+BUILD_DEFS+= VARBASE
+BUILD_DEFS+= GAMEDATAMODE
+
+# build PATH in the dumped emacs is not a problem
+CHECK_WRKREF_SKIP+= bin/emacs
+CHECK_WRKREF_SKIP+= bin/emacs-[0-9]*
+
+REPLACE_PERL= lib-src/grep-changelog
+
+SUBST_CLASSES+= test_equal
+SUBST_STAGE.test_equal= pre-configure
+SUBST_MESSAGE.test_equal= Fixing bashisms in test(1) usage.
+SUBST_FILES.test_equal= mac/make-package
+SUBST_SED.test_equal= -e 's/ == / = /g'
+
+MAKE_DIRS_PERMS+= ${VARBASE}/games/emacs \
+ ${GAMES_USER} ${GAMES_GROUP} ${GAMEDIRMODE:Q}
+CONF_FILES_PERMS+= /dev/null ${VARBASE}/games/emacs/snake-scores \
+ ${GAMES_USER} ${GAMES_GROUP} ${GAMEDATAMODE:Q}
+CONF_FILES_PERMS+= /dev/null ${VARBASE}/games/emacs/tetris-scores \
+ ${GAMES_USER} ${GAMES_GROUP} ${GAMEDATAMODE:Q}
+SPECIAL_PERMS+= libexec/emacs/${PKGVERSION_NOREV}/${MACHINE_GNU_PLATFORM}/update-game-score ${SETGID_GAMES_PERMS}
+
+.if (${OPSYS} == "DragonFly") && exists(/usr/lib/crtn.o)
+CPPFLAGS+= -DDFLY_CRT_USRLIB
+.endif
+
+.include "../../mk/compiler.mk"
+
+# "emacs" uses the C pre-processor to generate makefiles. The C pre-processor
+# of newer GCC version is designed to break this by purpose. We work around
+# that using the traditional mode to generate makefiles.
+.if !empty(CC_VERSION:Mgcc-[4-9].*)
+CPP+= -P
+CONFIGURE_ENV+= CPP=${CPP:Q}
+.endif
+
+post-extract:
+ cp ${FILESDIR}/site-init.el ${WRKSRC}/lisp
+ cp ${FILESDIR}/dragonfly.h ${WRKSRC}/src/s
+ ${CHMOD} -R go-w ${WRKSRC}
+
+# These dirs are installed by tar-copy and can sometimes come out mode
+# 754, which if PKG_DEVELOPER is set causes the build to fail.
+post-install:
+.for file in leim leim/ja-dic leim/quail
+ ${CHMOD} 755 ${DESTDIR}${PREFIX}/share/emacs/${PKGVERSION_NOREV}/${file}
+.endfor
+
+
+.include "../../mk/oss.buildlink3.mk"
+.include "../../mk/termcap.buildlink3.mk"
+
+.include "../../mk/bsd.pkg.mk"