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author | wiz <wiz@pkgsrc.org> | 2008-01-15 22:44:33 +0000 |
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committer | wiz <wiz@pkgsrc.org> | 2008-01-15 22:44:33 +0000 |
commit | 387e2d6e2aefa4975ce66bb8fa0755c86fbc2425 (patch) | |
tree | f6839336ec21c0555a45eb0dd06cbc6813aeeae7 /emulators/compat30-extras/DESCR | |
parent | 824723893423037111814aa8bde5dffb22187762 (diff) | |
download | pkgsrc-387e2d6e2aefa4975ce66bb8fa0755c86fbc2425.tar.gz |
Update to 0.8.7:
0.8.7:
GBA: DMA registers were being saved as 32-bit arrays instead of 16-bit arrays in save states, potentially causing memory
corruption, and broken save states on big endian platforms. Fixed.
NES: Removed the AltiVec resampling code, as it causes problems on the PS3, and possibly other PPC chips, and I don't have
a PowerPC machine to test it on. The NES sound filtering code will be rewritten in 0.9.0, anyway.
GBA: Fixed a startup crashing bug on big-endian platforms.
Changed instances of fprintf() in mempatcher.cpp to trio_fprintf() to work around major issues with pre-C99 standard C libraries.
GBA: The Load() function was returning a largeish integer, instead of 1, after successfully loading a ROM image. Fixed.
0.8.6:
PCE: Removed a statement, that was used for debugging, that broke PC Engine multiplayer support in 0.8.5. (I'm not sure
how it got there in the first place...).
Diffstat (limited to 'emulators/compat30-extras/DESCR')
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