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authorwiz <wiz@pkgsrc.org>2008-01-15 22:44:33 +0000
committerwiz <wiz@pkgsrc.org>2008-01-15 22:44:33 +0000
commit387e2d6e2aefa4975ce66bb8fa0755c86fbc2425 (patch)
treef6839336ec21c0555a45eb0dd06cbc6813aeeae7 /emulators/compat30-extras/DESCR
parent824723893423037111814aa8bde5dffb22187762 (diff)
downloadpkgsrc-387e2d6e2aefa4975ce66bb8fa0755c86fbc2425.tar.gz
Update to 0.8.7:
0.8.7: GBA: DMA registers were being saved as 32-bit arrays instead of 16-bit arrays in save states, potentially causing memory corruption, and broken save states on big endian platforms. Fixed. NES: Removed the AltiVec resampling code, as it causes problems on the PS3, and possibly other PPC chips, and I don't have a PowerPC machine to test it on. The NES sound filtering code will be rewritten in 0.9.0, anyway. GBA: Fixed a startup crashing bug on big-endian platforms. Changed instances of fprintf() in mempatcher.cpp to trio_fprintf() to work around major issues with pre-C99 standard C libraries. GBA: The Load() function was returning a largeish integer, instead of 1, after successfully loading a ROM image. Fixed. 0.8.6: PCE: Removed a statement, that was used for debugging, that broke PC Engine multiplayer support in 0.8.5. (I'm not sure how it got there in the first place...).
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