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authorryoon <ryoon@pkgsrc.org>2011-11-08 10:49:35 +0000
committerryoon <ryoon@pkgsrc.org>2011-11-08 10:49:35 +0000
commit8b5eaaf96f0ea3d41a55cb7e2833c494e61f66ae (patch)
tree3ffbe1ca1d7cbc9900789935856e4d13ad29fcb3 /emulators/suse100_base
parent57d96835073d5d2602193eedf2c4d087108c543e (diff)
downloadpkgsrc-8b5eaaf96f0ea3d41a55cb7e2833c494e61f66ae.tar.gz
Import abclock-1.0d as time/abclock from wip/abclock by ghen@
Digital clocks are nice for telling exactly what time it is, but, unlike an analogue clock, they don't give a spatial representation of time. They don't show where time is coming from or going to. On the other hand, a bitmap representation of a mechanical clock doesn't tell time very accurately if the bitmap is very small. And curves and oblique lines don't look very nice in a small, low-resolution bitmap. So, this is something different: an analogue clock that isn't tied to the design of the mechanical clock, but instead uses the natural properties of bitmaps: straight lines and rectangles.
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