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author | kristerw <kristerw@pkgsrc.org> | 2003-07-19 21:02:33 +0000 |
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committer | kristerw <kristerw@pkgsrc.org> | 2003-07-19 21:02:33 +0000 |
commit | 8a1c5902b9fe59c56d43bfa89deef1f6c9e23263 (patch) | |
tree | 383ec553d0eec2f6a2c1655c94c78398eb39f49e /emulators/xmame/patches | |
parent | 2ee9f12341d00578c46fe1ce380144c013769770 (diff) | |
download | pkgsrc-8a1c5902b9fe59c56d43bfa89deef1f6c9e23263.tar.gz |
Update xmame to 0.71.1.
Changes since 0.70.1 includes:
- Everything from MAME 0.71 and MESS 0.71.
- The man page xmame.6 is much more up-to-date. (Andrew Burton)
Diffstat (limited to 'emulators/xmame/patches')
-rw-r--r-- | emulators/xmame/patches/patch-ab | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/emulators/xmame/patches/patch-ab b/emulators/xmame/patches/patch-ab new file mode 100644 index 00000000000..11de4d32445 --- /dev/null +++ b/emulators/xmame/patches/patch-ab @@ -0,0 +1,38 @@ +$NetBSD: patch-ab,v 1.19 2003/07/19 21:02:33 kristerw Exp $ +--- src/vidhrdw/gaiden.c.orig Sat Jul 19 21:01:17 2003 ++++ src/vidhrdw/gaiden.c Sat Jul 19 21:03:44 2003 +@@ -378,22 +378,25 @@ + + if (attributes & 0x04) + { ++ UINT32 priority, flipx, flipy, color, sizex, sizey, number; ++ int ypos, xpos; ++ + if (!blend_support && (attributes & 0x20) && (cpu_getcurrentframe() & 1)) + goto skip_sprite; + +- UINT32 priority = (attributes >> 6) & 3; +- UINT32 flipx = (attributes & 1); +- UINT32 flipy = (attributes & 2); ++ priority = (attributes >> 6) & 3; ++ flipx = (attributes & 1); ++ flipy = (attributes & 2); + +- UINT32 color = source[2]; +- UINT32 sizex = 1 << ((color >> 0) & 3); /* 1,2,4,8 */ +- UINT32 sizey = 1 << ((color >> gaiden_sprite_sizey) & 3); /* 1,2,4,8 */ ++ color = source[2]; ++ sizex = 1 << ((color >> 0) & 3); /* 1,2,4,8 */ ++ sizey = 1 << ((color >> gaiden_sprite_sizey) & 3); /* 1,2,4,8 */ + + /* raiga needs something like this */ +- UINT32 number = (source[1] & (sizex > 2 ? 0x7ff8 : 0x7ffc)); ++ number = (source[1] & (sizex > 2 ? 0x7ff8 : 0x7ffc)); + +- int ypos = source[3] & 0x01ff; +- int xpos = source[4] & 0x01ff; ++ ypos = source[3] & 0x01ff; ++ xpos = source[4] & 0x01ff; + + color = (color >> 4) & 0x0f; + |