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authorwiz <wiz>2009-04-06 10:09:05 +0000
committerwiz <wiz>2009-04-06 10:09:05 +0000
commit971ba621dd0bd4233f9d26e0ec75351619685b4e (patch)
treeff288c758ecd529afe5ce61c54014b4cf03b237e /emulators
parent7badd0355b7be3ebc86ab2f335afdf14a1a083e1 (diff)
downloadpkgsrc-971ba621dd0bd4233f9d26e0ec75351619685b4e.tar.gz
Update to 0.130: Everything from MAME-0.130, various changes.
See http://mamedev.org/releases/whatsnew_0130.txt (65kb).
Diffstat (limited to 'emulators')
-rw-r--r--emulators/sdlmame/Makefile6
-rw-r--r--emulators/sdlmame/distinfo10
-rw-r--r--emulators/sdlmame/patches/patch-aa60
3 files changed, 38 insertions, 38 deletions
diff --git a/emulators/sdlmame/Makefile b/emulators/sdlmame/Makefile
index 27cda44099b..fb23e4606a4 100644
--- a/emulators/sdlmame/Makefile
+++ b/emulators/sdlmame/Makefile
@@ -1,9 +1,9 @@
-# $NetBSD: Makefile,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
+# $NetBSD: Makefile,v 1.2 2009/04/06 10:09:05 wiz Exp $
#
# Don't update to 0.XXXuN, those are development snapshots.
-DISTNAME= sdlmame0129
-PKGNAME= sdlmame-0.129
+DISTNAME= sdlmame0130
+PKGNAME= sdlmame-0.130
COMMENT= Multiple Arcade Machine Emulator, SDL port
diff --git a/emulators/sdlmame/distinfo b/emulators/sdlmame/distinfo
index 824f2728345..02bf53e2516 100644
--- a/emulators/sdlmame/distinfo
+++ b/emulators/sdlmame/distinfo
@@ -1,9 +1,9 @@
-$NetBSD: distinfo,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
+$NetBSD: distinfo,v 1.2 2009/04/06 10:09:05 wiz Exp $
-SHA1 (sdlmame0129.zip) = bf65a6f428a6824872bfa557ca5ad2b2800a433c
-RMD160 (sdlmame0129.zip) = 23a13fb73b90b0c3c173a9ac2808f568a0a09c9e
-Size (sdlmame0129.zip) = 17329162 bytes
-SHA1 (patch-aa) = a4e3a04bcb3288932c341d48dc8c5d4c46e8b59d
+SHA1 (sdlmame0130.zip) = af6d050265467285b30b606f0a406d9a2837d5b6
+RMD160 (sdlmame0130.zip) = f7aadad2d9ead6fd83b5cf73d80c28491b24c0ae
+Size (sdlmame0130.zip) = 17681979 bytes
+SHA1 (patch-aa) = 38c0eb8560fcc4d5721d6461c2966785d1e8abc7
SHA1 (patch-ab) = 9854400aadac7848531ed242a03ae05d5747bb5f
SHA1 (patch-ae) = dbcf17c973733727a6e1cc7a18f879d2b90d7184
SHA1 (patch-ah) = 6a8e0307a58114cfe59d066a4e5e6210895dcc9a
diff --git a/emulators/sdlmame/patches/patch-aa b/emulators/sdlmame/patches/patch-aa
index 802377b73fe..435465cd4ea 100644
--- a/emulators/sdlmame/patches/patch-aa
+++ b/emulators/sdlmame/patches/patch-aa
@@ -1,6 +1,6 @@
-$NetBSD: patch-aa,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
+$NetBSD: patch-aa,v 1.2 2009/04/06 10:09:06 wiz Exp $
---- makefile.orig 2008-08-31 18:48:22.000000000 +0200
+--- makefile.orig 2009-03-05 14:16:35.000000000 +0000
+++ makefile
@@ -125,10 +125,10 @@ endif
# BIGENDIAN = 1
@@ -15,7 +15,7 @@ $NetBSD: patch-aa,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
# uncomment next line to include the symbols
# SYMBOLS = 1
-@@ -193,9 +193,9 @@ BUILD_EXE = $(EXE)
+@@ -196,9 +196,9 @@ BUILD_EXE = $(EXE)
endif
# compiler, linker and utilities
@@ -28,56 +28,56 @@ $NetBSD: patch-aa,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
MD = -mkdir$(EXE)
RM = @rm -f
-@@ -219,7 +219,8 @@ NAME = $(TARGET)$(SUBTARGET)
+@@ -227,7 +227,7 @@ NAME = $(TARGET)$(SUBTARGET)
endif
# fullname is prefix+name+suffix+debugsuffix
--FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX)
-+#FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX)
-+FULLNAME = $(NAME)$(SUFFIX)$(DEBUGSUFFIX)
+-FULLNAME = $(PREFIX)$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX)
++FULLNAME = $(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX)
# add an EXE suffix to get the final emulator name
EMULATOR = $(FULLNAME)$(EXE)
-@@ -284,10 +285,10 @@ endif
- #-------------------------------------------------
+@@ -309,11 +309,11 @@ endif
- # we compile to C89 standard with GNU extensions
--CFLAGS = -std=gnu89
-+#CFLAGS = -std=gnu89
+ # we compile C-only to C89 standard with GNU extensions
+ # we compile C++ code to C++98 standard with GNU extensions
+-CONLYFLAGS += -std=gnu89
+-CPPONLYFLAGS += -x c++ -std=gnu++98
++#CONLYFLAGS += -std=gnu89
++#CPPONLYFLAGS += -x c++ -std=gnu++98
# this speeds it up a bit by piping between the preprocessor/compiler/assembler
--CFLAGS += -pipe
-+#CFLAGS += -pipe
+-CCOMFLAGS += -pipe
++#CCOMFLAGS += -pipe
- # add -g if we need symbols
+ # add -g if we need symbols, and ensure we have frame pointers
ifdef SYMBOLS
-@@ -321,14 +322,14 @@ CFLAGS += -Wdeclaration-after-statement
+@@ -331,13 +331,13 @@ CCOMFLAGS += -pg
endif
# add the optimization flag
--CFLAGS += -O$(OPTIMIZE)
-+#CFLAGS += -O$(OPTIMIZE)
+-CCOMFLAGS += -O$(OPTIMIZE)
++#CCOMFLAGS += -O$(OPTIMIZE)
# if we are optimizing, include optimization options
# and make all errors into warnings
ifneq ($(OPTIMIZE),0)
- CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
ifneq ($(TARGETOS),os2)
--CFLAGS += -Werror
-+#CFLAGS += -Werror
- endif
+-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
++#CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
+ else
+ CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
endif
-
-@@ -344,7 +345,7 @@ endif
+@@ -369,7 +369,7 @@ endif
#-------------------------------------------------
# add core include paths
--CFLAGS += \
-+CFLAGS := \
+-CCOMFLAGS += \
++CCOMFLAGS := \
-I$(SRC)/$(TARGET) \
-I$(SRC)/$(TARGET)/includes \
-I$(OBJ)/$(TARGET)/layout \
-@@ -354,7 +355,7 @@ CFLAGS += \
+@@ -379,7 +379,7 @@ CCOMFLAGS += \
-I$(SRC)/lib/util \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
@@ -86,7 +86,7 @@ $NetBSD: patch-aa,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
#-------------------------------------------------
-@@ -363,11 +364,11 @@ CFLAGS += \
+@@ -388,11 +388,11 @@ CCOMFLAGS += \
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
@@ -100,7 +100,7 @@ $NetBSD: patch-aa,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
endif
endif
endif
-@@ -382,7 +383,7 @@ endif
+@@ -407,7 +407,7 @@ endif
ifndef SYMBOLS
ifndef PROFILE
ifneq ($(TARGETOS),macosx)
@@ -109,7 +109,7 @@ $NetBSD: patch-aa,v 1.1.1.1 2009/01/18 16:02:17 wiz Exp $
endif
endif
endif
-@@ -535,7 +536,7 @@ $(VERSIONOBJ): $(DRVLIBS) $(LIBOSD) $(LI
+@@ -562,7 +562,7 @@ $(VERSIONOBJ): $(DRVLIBS) $(LIBOSD) $(LI
$(EMULATOR): $(VERSIONOBJ) $(DRVLIBS) $(LIBOSD) $(LIBEMU) $(LIBCPU) $(LIBSOUND) $(LIBUTIL) $(EXPAT) $(ZLIB) $(LIBOCORE) $(RESFILE)
@echo Linking $@...