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author | adam <adam@pkgsrc.org> | 2022-07-27 08:40:58 +0000 |
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committer | adam <adam@pkgsrc.org> | 2022-07-27 08:40:58 +0000 |
commit | 4aa785d539ddc2452b238fbf19bbac947c33f86f (patch) | |
tree | 9d8199abb19eeb18836765d30811ed187bb2a4f1 /games/an | |
parent | 5a6c5ddb652fe1781f0199195f19244a3cdddeb2 (diff) | |
download | pkgsrc-4aa785d539ddc2452b238fbf19bbac947c33f86f.tar.gz |
wesnoth: updated to 1.16.5
Version 1.16.4+dev
Miscellaneous and Bug Fixes
* Fixed frequent crashes occurring in multiplayer matches
Version 1.16.4
Campaigns
* Eastern Invasion
* S07a:
* Better handling for side 2
* Fixed Grug upkeep, added dialogue about ogres joining
* Northern Rebirth
* S1: Fixed Al'Tar confusing an orc for a slave
* Under the Burning Suns
* S5: Enforce encounter with the Cloaked Figure
Translations
* Updated translations: Arabic, British English, Chinese (Traditional), Czech, Polish, Finnish, French
Units
* Fixed Warden’s and Arbiter’s animations popping on water tiles
User interface
* Resolved broken layout in some low-resolution configurations
Miscellaneous and Bug Fixes
* Fixed path finding visibility bug that sometimes caused OOS errors on maps with tunnels and at least three sides that do not share vision
* Fixed being unable to interact with units when Scroll Lock is active
* Removing the Protect Unit Micro AI no longer causes a Lua error
* Fixed chance of being unscathed in damage calculation for some fights in which both units can die
* Fixed visibility bug in ai_helper.get_attackable_enemies() for some complex filters
* Fixed bug in Bottleneck Micro AI involving units without moves on terrain with multiple open passages
* Fixed error in Castle Switch CA of the Experimental AI after a leader was killed
* Fixed error in retreat-injured CA when regenerate ability code does not include a value= key
* Retreat-injured CA no longer takes villages from allies
* Experimental AI no longer uses generic_recruit_engine: fixes a data leakage bug between Experimental AIs of different sides
* Experimental AI recruit rushers: include unit types from extra_recruit
* Fix segfault when weapon is removed during attack
* Add no-unit error message for unit debug command
* Significantly improve efficiency of move-to-any-enemy CA
Version 1.16.3
Add-ons client
* Fixed: using the up or down arrow keys in small-screen mode returned to the title screen
* Add-on passwords that are not stored in the `_server.pbl` can now be stored in the same credentials file as multiplayer passwords
Campaigns
* Delfador’s Memoirs
* S11: Finding Chantal will now share her side’s vision with the player, as originally intended.
* S14: Smoother appearance of enemies and added dialogue.
* Descent into Darkness
* S08: Prevent Spectral Servant from picking up the book
* Northern Rebirth
* S05a_01: Solve units getting stuck in the wall before the spider chamber
* Sceptre of Fire
* Fixed Thursagan's Arcanister advancement being "lost" after dismounting a minecart.
* Improvements and spelling corrections to the English prose text
* S9: Allow Grypon Riders to complete the scenario
* Son of the Black Eye
* Improvements and spelling corrections to the English prose text
* The Rise of Wesnoth
* S22: Fixed the possibility of a misplaced dialogue when a bridge was broken
* Under the Burning Suns
* S08: Kromph and the Dust devil now trigger a critical event
* World Conquest
* Updated the modding instructions, helping add-on authors add extra factions etc.
Editor
* Add documentation for the magenta D and special terrain overlays
* Added some missing terrain groupings
Multiplayer
* Fixed updating add-ons when joining a game that requires a new version
* Add a `/clear` command for the lobby-chat window.
Packaging
* flatpak: update freedesktop runtime version to 21.08
Terrain
* Better transition for Swamp to Icy Cobbles
* New graphics variations for icy and rocky terrains.
* The help browser adds special notes for castles and healing terrains
Translations
* Updated translations: British English, Bulgarian, Chinese (Simplified), Czech, French, Italian, Japanese, Portuguese (Brazil), Russian
* Fixed the stats for Spanish being overwritten by the stats for Spanish (Latin American).
Units
* Saurian sprites cleanup
* Various small sprite updates for sea serpents and swamp lizards
User interface
* Mark the Plan Unit Advance mod as MP-only so it doesn't show up as available for campaigns.
Miscellaneous and Bug Fixes
* wmlscope can now report about calls to deprecated macros when using the `--unresolved` switch.
* wmlxgettext’s old behavior of processing files in the order they’re given on the command line can be selected with the `--no-sort-by-file` option
* Fixed a crash with "laststrike" (firststrike given to the opponent) weapon specials
* Fixed a crash with locally-edited add-ons that had neither `_server.pbl` nor `_info.cfg`
* Added more unit tests for weapon specials.
* Resolve crash on systems using musl implementation of libc
* The `--stringfreeze` (`-Z`) command line flag has been removed from wmllint.
* The checks for the old special notes system have been removed from wmllint; the `notecheck off`, `notecheck on` and `match <ability> with <note>` magic comments no longer have any effect.
* Resolved title screen flashing during the loading screen
* Fixed erratic keyboard and mouse scroll speed
* wmllint automatically removes the obsolete lines `{SOUND:SLOW}` and `{SOUND:POISON}`
Diffstat (limited to 'games/an')
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