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authorwiz <wiz@pkgsrc.org>2006-01-24 07:33:34 +0000
committerwiz <wiz@pkgsrc.org>2006-01-24 07:33:34 +0000
commit8c7c00b4ba4789ed5f76f4464b227ad9a4d560f5 (patch)
tree38404262c706a23eb08f4b5970fe6c2b86c28f21 /games/asc/Makefile
parentd9336c290f299bbce4c6ca5ac007874114dc9e32 (diff)
downloadpkgsrc-8c7c00b4ba4789ed5f76f4464b227ad9a4d560f5.tar.gz
Update to 1.16.3.0:
ASC 1.16.3 released * If the player choses to continue playing a map after victory, the defeat-event will be deactivated * Windows version creates crash dumps * Fixed compilation problems with gcc 4.1 * Fixed lack of energy in campaign map 7 * Fixed message loading on 64 Bit machines (when loading Savegames / Email-Games) * Fixed memory allocation error * Fixed triggering unit lost message when viewing unit movement range * Fixed crash in AI * Fixed: unit could be loaded into itself * Fixed research transfer when starting new campaign map from old one * Fixed replay bug * Fixed: ai reduces movement of loaded units * Fixed: mines and objects could be placed in not visible areas * Fixed ammo transfer bug * Large amounts of ammo are reset on game load ASC 1.16.2 released * Updated unit production cost calculation * Now the campaign updates promised for 1.16.1 are really included :) * Fixed: moving transports one field at a time reduced movement cost for cargo in some situation * Fixed: ammo increase when transferring between units * Fixed: AI did not capture buildings * Fixed: AI problems refulling units in buildings * Fixed AI crash
Diffstat (limited to 'games/asc/Makefile')
-rw-r--r--games/asc/Makefile5
1 files changed, 2 insertions, 3 deletions
diff --git a/games/asc/Makefile b/games/asc/Makefile
index 8d58273e191..8ccf78cdd9d 100644
--- a/games/asc/Makefile
+++ b/games/asc/Makefile
@@ -1,8 +1,7 @@
-# $NetBSD: Makefile,v 1.28 2005/12/11 09:40:40 wiz Exp $
+# $NetBSD: Makefile,v 1.29 2006/01/24 07:33:34 wiz Exp $
-DISTNAME= asc-source+music-1.16.1.0
+DISTNAME= asc-source+music-1.16.3.0
PKGNAME= ${DISTNAME:S/-source+music//}
-PKGREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=asc-hq/}
EXTRACT_SUFX= .tar.bz2