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authorjoerg <joerg>2008-05-26 02:13:14 +0000
committerjoerg <joerg>2008-05-26 02:13:14 +0000
commit322586ec7e056266c541d642423c9aca509f0329 (patch)
treeb711f279533efa082bd9211a7161438542a8810d /games/billardgl
parent3540101cf6e8308dd8f7a131d1f776f628b525f2 (diff)
downloadpkgsrc-322586ec7e056266c541d642423c9aca509f0329.tar.gz
Second round of explicit pax dependencies. As reminded by tnn@,
many packages used to use ${PAX}. Use the common way of directly calling pax, it is created as tool after all.
Diffstat (limited to 'games/billardgl')
-rw-r--r--games/billardgl/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/billardgl/Makefile b/games/billardgl/Makefile
index ea620f8758a..68da38a9e1e 100644
--- a/games/billardgl/Makefile
+++ b/games/billardgl/Makefile
@@ -1,4 +1,4 @@
-# $NetBSD: Makefile,v 1.6 2007/02/02 17:44:20 joerg Exp $
+# $NetBSD: Makefile,v 1.7 2008/05/26 02:13:19 joerg Exp $
#
DISTNAME= BillardGL-1.75
@@ -13,7 +13,7 @@ COMMENT= 3D Billard using OpenGL hardware acceleration
BUILD_DIRS= src
USE_LANGUAGES= c c++
-USE_TOOLS+= gmake imake
+USE_TOOLS+= gmake imake pax
MAKE_ENV+= PAX=${PAX:Q}
LDFLAGS+= ${X11_LDFLAGS}