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authorwiz <wiz@pkgsrc.org>2008-03-14 01:01:56 +0000
committerwiz <wiz@pkgsrc.org>2008-03-14 01:01:56 +0000
commitd40abaf3baac6306141356f6debfd120d8173cc1 (patch)
treeb386105024c255e0a13bf204015270d35c045722 /games/gate88/PLIST
parentaf078a7ef2d8cc5e4398d53c4fb2d07c66d83364 (diff)
downloadpkgsrc-d40abaf3baac6306141356f6debfd120d8173cc1.tar.gz
Import gate88-20050319 as games/gate88.
Gate 88 is often described as "like subspace but with the ability to build turrets and command fighters." While a skillful pilot can decimate the enemy in one-on-one combat, a thoughtful player can overwhelm the opponent with strategic turret and fighter placements. However, only those who truly understand the intricate details of both action and strategy will win the day. Because alliances can be broken on a whim, players must interpret the social situation of the game to ensure that each alliance is sincere. For example, it is not uncommon for an allied player to plant turrets and fighters within your base only to break the alliance and watch your empire crumble from within. Always be careful with your trust. Gate 88 employs a unique user interface that allows players to pilot their ship while performing strategic operations. The tutorial and practice mode will get you up to speed.
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+@comment $NetBSD: PLIST,v 1.1.1.1 2008/03/14 01:01:56 wiz Exp $
+bin/gate88
+bin/gate88server
+lib/gate88/audio.conf
+lib/gate88/colours.conf
+lib/gate88/debug.conf
+lib/gate88/gate88
+lib/gate88/irc_client.conf
+lib/gate88/irc_connection.conf
+lib/gate88/lib/libGL.so.1
+lib/gate88/lib/libGLU.so.1
+lib/gate88/lib/libSDL-1.2.so.0
+lib/gate88/lib/libSDL_mixer-1.2.so.0
+lib/gate88/lib/libSDL_net-1.2.so.0
+lib/gate88/lib/libogg.so.0
+lib/gate88/lib/libsmpeg-0.4.so.0
+lib/gate88/lib/libstdc++-libc6.2-2.so.3
+lib/gate88/lib/libvorbis.so.0
+lib/gate88/lib/libvorbisfile.so.0
+lib/gate88/masterserver.conf
+lib/gate88/multiplayer.conf
+lib/gate88/music/non-ingame/menu.ogg
+lib/gate88/music/queasy - disco past the floating clouds.ogg
+lib/gate88/music/queasy - jam session.ogg
+lib/gate88/music/queasy - late night driving music.ogg
+lib/gate88/music/queasy - old spark fizzes.ogg
+lib/gate88/music/queasy - overdub theory.ogg
+lib/gate88/music/queasy - rux9.ogg
+lib/gate88/music/queasy - somewhere east.ogg
+lib/gate88/practice.conf
+lib/gate88/server.conf
+lib/gate88/sound/bhit0.wav
+lib/gate88/sound/bigfire.wav
+lib/gate88/sound/bigmissile.wav
+lib/gate88/sound/bigregenbullet.wav
+lib/gate88/sound/build.wav
+lib/gate88/sound/changespecial.wav
+lib/gate88/sound/cloak.wav
+lib/gate88/sound/drive.wav
+lib/gate88/sound/enemydrive.wav
+lib/gate88/sound/enemyhere.wav
+lib/gate88/sound/exciterbeam.wav
+lib/gate88/sound/exciterbullet.wav
+lib/gate88/sound/explode0.wav
+lib/gate88/sound/explode1.wav
+lib/gate88/sound/explode2.wav
+lib/gate88/sound/fire.wav
+lib/gate88/sound/firebomb.wav
+lib/gate88/sound/genericcollision.wav
+lib/gate88/sound/heavy.wav
+lib/gate88/sound/laser.wav
+lib/gate88/sound/massdriverbullet.wav
+lib/gate88/sound/menucursor.wav
+lib/gate88/sound/menuselection.wav
+lib/gate88/sound/minilaser.wav
+lib/gate88/sound/missile.wav
+lib/gate88/sound/missile2.wav
+lib/gate88/sound/openradar.wav
+lib/gate88/sound/regenbullet.wav
+lib/gate88/sound/researchcomplete.wav
+lib/gate88/sound/selfregen.wav
+lib/gate88/sound/shortbullet.wav
+lib/gate88/textcolours.conf
+lib/gate88/video.conf
+share/doc/gate88/LGPL_license.txt
+share/doc/gate88/license.txt
+share/doc/gate88/manual.html
+share/doc/gate88/readme.txt
+@dirrm share/doc/gate88
+@dirrm lib/gate88/sound
+@dirrm lib/gate88/music/non-ingame
+@dirrm lib/gate88/music
+@dirrm lib/gate88/lib
+@dirrm lib/gate88