diff options
author | wiz <wiz@pkgsrc.org> | 2002-07-08 00:44:43 +0000 |
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committer | wiz <wiz@pkgsrc.org> | 2002-07-08 00:44:43 +0000 |
commit | e673e2dc40f38fcb8e3b8fc7c624ca1552ac077f (patch) | |
tree | 91b621e3fe048481c13cb252c0be83ac5314f5ce /games/glickomania | |
parent | b00a84f20581e417a7e5ccb5cebe5dbf1fc5d0a5 (diff) | |
download | pkgsrc-e673e2dc40f38fcb8e3b8fc7c624ca1552ac077f.tar.gz |
Initial import of glickomania-1.0:
Gnome clickomania, or glickomania, is a simple, but dangerously
addictive puzzle. The objective is to clear the board of all tiles
by removing groups of identical adjacent tiles. Tiles fall downwards
to fill empty gaps, and from right to left to fill empty columns.
A slight variation of clickomania is known as "the same game" and
it has been implemented in KDE (ksame), Gnome (gsame), and most
handhelds. The most significant difference is in the scoring: in
clickomania the goal is to clear the board, whereas in "same" the
objective is to remove as large groups as possible.
Glickomania can be very challenging, but this implementation is
designed to be relaxing: there is no clock and the user has unlimited
undo and redo. Contrary to all other implementations I know of,
glickomania ensures all problems presented to the player are indeed
solvable.
Diffstat (limited to 'games/glickomania')
-rw-r--r-- | games/glickomania/DESCR | 15 | ||||
-rw-r--r-- | games/glickomania/Makefile | 16 | ||||
-rw-r--r-- | games/glickomania/PLIST | 3 | ||||
-rw-r--r-- | games/glickomania/distinfo | 4 |
4 files changed, 38 insertions, 0 deletions
diff --git a/games/glickomania/DESCR b/games/glickomania/DESCR new file mode 100644 index 00000000000..0e72f73ed0a --- /dev/null +++ b/games/glickomania/DESCR @@ -0,0 +1,15 @@ +Gnome clickomania, or glickomania, is a simple, but dangerously +addictive puzzle. The objective is to clear the board of all tiles +by removing groups of identical adjacent tiles. Tiles fall downwards +to fill empty gaps, and from right to left to fill empty columns. +A slight variation of clickomania is known as "the same game" and +it has been implemented in KDE (ksame), Gnome (gsame), and most +handhelds. The most significant difference is in the scoring: in +clickomania the goal is to clear the board, whereas in "same" the +objective is to remove as large groups as possible. + +Glickomania can be very challenging, but this implementation is +designed to be relaxing: there is no clock and the user has unlimited +undo and redo. Contrary to all other implementations I know of, +glickomania ensures all problems presented to the player are indeed +solvable. diff --git a/games/glickomania/Makefile b/games/glickomania/Makefile new file mode 100644 index 00000000000..6cf8eddefbb --- /dev/null +++ b/games/glickomania/Makefile @@ -0,0 +1,16 @@ +# $NetBSD: Makefile,v 1.1.1.1 2002/07/08 00:44:43 wiz Exp $ +# + +DISTNAME= glickomania-1.0 +CATEGORIES= games +MASTER_SITES= http://hibase.cs.hut.fi/~cessu/glickomania/ + +MAINTAINER= wiz@netbsd.org +HOMEPAGE= http://hibase.cs.hut.fi/~cessu/glickomania/ +COMMENT= clear a board by removing groups of identical, adjacent tiles + +GNU_CONFIGURE= YES +USE_BUILDLINK_ONLY= YES + +.include "../../x11/gtk/buildlink.mk" +.include "../../mk/bsd.pkg.mk" diff --git a/games/glickomania/PLIST b/games/glickomania/PLIST new file mode 100644 index 00000000000..18e232a248d --- /dev/null +++ b/games/glickomania/PLIST @@ -0,0 +1,3 @@ +@comment $NetBSD: PLIST,v 1.1.1.1 2002/07/08 00:44:43 wiz Exp $ +bin/glickomania +man/man1/glickomania.1 diff --git a/games/glickomania/distinfo b/games/glickomania/distinfo new file mode 100644 index 00000000000..b9d98001d6d --- /dev/null +++ b/games/glickomania/distinfo @@ -0,0 +1,4 @@ +$NetBSD: distinfo,v 1.1.1.1 2002/07/08 00:44:43 wiz Exp $ + +SHA1 (glickomania-1.0.tar.gz) = 38ce66e8c7165903b6e04025da63f68ad924125f +Size (glickomania-1.0.tar.gz) = 70103 bytes |