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authorwiz <wiz@pkgsrc.org>2009-06-06 22:04:50 +0000
committerwiz <wiz@pkgsrc.org>2009-06-06 22:04:50 +0000
commit394120698595fe72007d42d013be57d955c74c15 (patch)
tree361aec46278fe6e9206812f083f9dba74b83063d /games/ioquake3
parent15b2915be358d0f01ea95ebfe4d26ca0af95eaa0 (diff)
downloadpkgsrc-394120698595fe72007d42d013be57d955c74c15.tar.gz
Update to 1.36, based on PR 41527 by Yorick Hardy. While here, convert
to user-destdir. Changes since last release (pkgsrc had a newer snapshot): * Ports to new platforms * Off-server data downloads (http redirection) via HTTP and FTP with cURL * OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound quality. Especially on the Windows Vista Operating System. * Ogg Vorbis audio decoding. * In-engine VOIP support, with optional Mumble player-location (positional audio) support. * IPV6 Networking. We're ready to frag on the net of the future! * SDL backend for the OpenGL context, window management, and input. This also improves portability. * Anaglyph stereo rendering (for viewing with 3D glasses) * Full x86-64 architecture support * Rewritten PowerPC JIT compiler, with ppc64 support * New SPARC JIT compiler, with support for both sparc32 and sparc64 * Compilation with MinGW and cross-compilation for Windows from Linux * Improved console command auto-completion * Persistent console command history * Improved QVM (Quake Virtual Machine) tools * Colored terminal output on POSIX operating systems * GUID System * Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders) * PNG format support for textures * Numerous security fixes
Diffstat (limited to 'games/ioquake3')
-rw-r--r--games/ioquake3/Makefile11
-rw-r--r--games/ioquake3/distinfo10
-rw-r--r--games/ioquake3/patches/patch-ad13
3 files changed, 23 insertions, 11 deletions
diff --git a/games/ioquake3/Makefile b/games/ioquake3/Makefile
index b12bf2a99ef..8e3494780b6 100644
--- a/games/ioquake3/Makefile
+++ b/games/ioquake3/Makefile
@@ -1,15 +1,18 @@
-# $NetBSD: Makefile,v 1.1.1.1 2009/01/13 00:12:29 jmcneill Exp $
+# $NetBSD: Makefile,v 1.2 2009/06/06 22:04:50 wiz Exp $
#
-DISTNAME= ioquake3-0.0.1490
+DISTNAME= ioquake3-1.36
CATEGORIES= games
-MASTER_SITES= http://www.invisible.ca/~jmcneill/distfiles/
+MASTER_SITES= http://ioquake3.org/files/1.36/
+EXTRACT_SUFX= .tar.bz2
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://www.ioquake3.org/
COMMENT= Open source Quake 3 distribution
-USE_TOOLS+= gmake
+PKG_DESTDIR_SUPPORT= user-destdir
+
+USE_TOOLS+= gmake
BUILD_TARGET= release
do-install:
diff --git a/games/ioquake3/distinfo b/games/ioquake3/distinfo
index 9ea419f021c..a5af9de46a7 100644
--- a/games/ioquake3/distinfo
+++ b/games/ioquake3/distinfo
@@ -1,9 +1,9 @@
-$NetBSD: distinfo,v 1.2 2009/03/23 09:57:36 hasso Exp $
+$NetBSD: distinfo,v 1.3 2009/06/06 22:04:50 wiz Exp $
-SHA1 (ioquake3-0.0.1490.tar.gz) = 249bf7e55d62adde90caa20aca05e2df10541079
-RMD160 (ioquake3-0.0.1490.tar.gz) = 16bc03444cfa8670b3f37cc713be52109bd528ba
-Size (ioquake3-0.0.1490.tar.gz) = 4054017 bytes
+SHA1 (ioquake3-1.36.tar.bz2) = 0f92891e2b174253d02f666fd22e147c886089b4
+RMD160 (ioquake3-1.36.tar.bz2) = af9f65bbde2fe5531fa371ec6d2023126a523293
+Size (ioquake3-1.36.tar.bz2) = 3503058 bytes
SHA1 (patch-aa) = 3f89e248cb2e64657f37ccb4f77b837fc7e7a012
SHA1 (patch-ab) = 7808f9c26160ae1931c96fe1bc5e898b69afbde2
SHA1 (patch-ac) = 38834fd3e1b3b1c9dba648ffbc97814c0aaa581a
-SHA1 (patch-ad) = be5e91745076c23b3984268f428445722223f350
+SHA1 (patch-ad) = 577ca1c8fab64289d6f91e9e02542094cf7f2800
diff --git a/games/ioquake3/patches/patch-ad b/games/ioquake3/patches/patch-ad
index 61ee9138f59..ce2f2e935ae 100644
--- a/games/ioquake3/patches/patch-ad
+++ b/games/ioquake3/patches/patch-ad
@@ -1,6 +1,6 @@
-$NetBSD: patch-ad,v 1.1.1.1 2009/01/13 00:12:29 jmcneill Exp $
+$NetBSD: patch-ad,v 1.2 2009/06/06 22:04:50 wiz Exp $
---- code/qcommon/vm_x86_64.c.orig 2009-01-12 18:50:39.000000000 -0500
+--- code/qcommon/vm_x86_64.c.orig 2008-08-06 16:09:29.000000000 +0000
+++ code/qcommon/vm_x86_64.c
@@ -58,6 +58,10 @@ void assemble_line(const char* input, si
#endif
@@ -13,3 +13,12 @@ $NetBSD: patch-ad,v 1.1.1.1 2009/01/13 00:12:29 jmcneill Exp $
static void VM_Destroy_Compiled(vm_t* self);
/*
+@@ -246,7 +250,7 @@ void emit(const char* fmt, ...)
+ #else
+ #define JMPIARG \
+ emit("movq $%lu, %%rax", vm->codeBase+vm->instructionPointers[iarg]); \
+- emit("jmpq *%rax");
++ emit("jmpq *%%rax");
+ #endif
+
+ // integer compare and jump