diff options
author | xtraeme <xtraeme> | 2004-05-02 21:48:17 +0000 |
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committer | xtraeme <xtraeme> | 2004-05-02 21:48:17 +0000 |
commit | 66bfcb482363297765df607ce6490c94ab78f2ee (patch) | |
tree | 65031779d6d4da40feebcdabc1b9f02b50de3868 /games/openmortal/patches | |
parent | d6317384950ceb12c73b02111de1df471aa6c9f0 (diff) | |
download | pkgsrc-66bfcb482363297765df607ce6490c94ab78f2ee.tar.gz |
Update games/openmortal to 0.7.
2004-05-01 Version 0.7 is released. Brief changelog:
* OpenMortal now runs in high or true color video mode (instead of
256-color).
* Transparent shadows
* Added "team mode": both player can choose many fighters into a
team. When a fighter dies, the next in the team takes his/her place.
* New (non-proprietary) sound effects.
* New character: Judy
* One new arena
Diffstat (limited to 'games/openmortal/patches')
-rw-r--r-- | games/openmortal/patches/patch-ab | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/games/openmortal/patches/patch-ab b/games/openmortal/patches/patch-ab deleted file mode 100644 index f381bddc8d5..00000000000 --- a/games/openmortal/patches/patch-ab +++ /dev/null @@ -1,17 +0,0 @@ -$NetBSD: patch-ab,v 1.1 2004/03/20 16:29:41 kristerw Exp $ - ---- src/main.cpp.orig Sat Mar 20 17:19:32 2004 -+++ src/main.cpp Sat Mar 20 17:20:49 2004 -@@ -246,9 +246,9 @@ -
- void GameLoop()
- {
--#define IS_GAME_MODE (g_oState.m_enGameMode != SState::IN_DEMO \
-- && g_oState.m_enGameMode != SState::IN_CHAT \
-- && !g_oState.m_bQuitFlag)
-+#define IS_GAME_MODE (g_oState.m_enGameMode != SState::IN_DEMO \ -+ && g_oState.m_enGameMode != SState::IN_CHAT \ -+ && !g_oState.m_bQuitFlag) -
- Audio->PlaySample( "car_start.voc" );
- Audio->PlayMusic( "GameMusic" );
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