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authoradam <adam@pkgsrc.org>2013-08-05 19:24:35 +0000
committeradam <adam@pkgsrc.org>2013-08-05 19:24:35 +0000
commit7c176e1b6ffcffd0266d2d4691768f00a0bcbb3d (patch)
treee6669a485017ffd471a92a23ad5e45e6cf711ebe /games/openttd/PLIST
parentc0c2e4210217e0af4d321c530b386d096bd7d3e9 (diff)
downloadpkgsrc-7c176e1b6ffcffd0266d2d4691768f00a0bcbb3d.tar.gz
Changes 1.3.2:
- Fix: [Admin] End-of-rcon data could not be determined reliably for any rcon command - Fix: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect - Fix: [Script] Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game - Fix: [Admin] Ensure that sent and received length of json strings are the same - Fix: [Squirrel] Stack overflow did not show an error, due to the stack to throw the error already being full - Fix: [Script] Documentation implied that XXList::AddItem has a default for value if it isn't filled in - Fix: Layouter caused significant slowdown with text heavy windows, cache it to make it manageable - Fix: Make content list appear faster - Fix: Non-ICU layouter started new lines with the space which triggered the linebreak - Fix: If the next order cannot be resolved, reset the current order property instead of leaving it in an intermediate state - Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references - Fix: One could build bridges over owned land of another company - Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger - Fix: Provide a warning when no vehicles are available, and tell what to do in that case - Fix: Possible reading of uninitialised memory due to undefined execution order - Fix: [Windows] Race condition between two drawing threads could crash OpenTTD - Fix: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly - Fix: Small memory leaks - Fix: [GS] The checks and validations for setting the extra text in the town window became too stringent
Diffstat (limited to 'games/openttd/PLIST')
-rw-r--r--games/openttd/PLIST9
1 files changed, 7 insertions, 2 deletions
diff --git a/games/openttd/PLIST b/games/openttd/PLIST
index b1222dae846..45e2e41c3d3 100644
--- a/games/openttd/PLIST
+++ b/games/openttd/PLIST
@@ -1,8 +1,7 @@
-@comment $NetBSD: PLIST,v 1.17 2012/04/28 06:56:42 adam Exp $
+@comment $NetBSD: PLIST,v 1.18 2013/08/05 19:24:35 adam Exp $
bin/openttd
man/man6/openttd.6
share/applications/openttd.desktop
-share/doc/openttd/32bpp.txt
share/doc/openttd/COPYING
share/doc/openttd/changelog.txt
share/doc/openttd/known-bugs.txt
@@ -18,6 +17,7 @@ share/openttd/ai/compat_0.7.nut
share/openttd/ai/compat_1.0.nut
share/openttd/ai/compat_1.1.nut
share/openttd/ai/compat_1.2.nut
+share/openttd/ai/compat_1.3.nut
share/openttd/baseset/no_music.obm
share/openttd/baseset/no_sound.obs
share/openttd/baseset/openttd.grf
@@ -30,6 +30,7 @@ share/openttd/baseset/orig_win.obm
share/openttd/baseset/orig_win.obs
share/openttd/lang/afrikaans.lng
share/openttd/lang/arabic_egypt.lng
+share/openttd/lang/basque.lng
share/openttd/lang/belarusian.lng
share/openttd/lang/brazilian_portuguese.lng
share/openttd/lang/bulgarian.lng
@@ -43,8 +44,10 @@ share/openttd/lang/english_AU.lng
share/openttd/lang/english_US.lng
share/openttd/lang/esperanto.lng
share/openttd/lang/estonian.lng
+share/openttd/lang/faroese.lng
share/openttd/lang/finnish.lng
share/openttd/lang/french.lng
+share/openttd/lang/gaelic.lng
share/openttd/lang/galician.lng
share/openttd/lang/german.lng
share/openttd/lang/greek.lng
@@ -72,6 +75,8 @@ share/openttd/lang/slovak.lng
share/openttd/lang/slovenian.lng
share/openttd/lang/spanish.lng
share/openttd/lang/swedish.lng
+share/openttd/lang/tamil.lng
+share/openttd/lang/thai.lng
share/openttd/lang/traditional_chinese.lng
share/openttd/lang/turkish.lng
share/openttd/lang/ukrainian.lng