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authordrochner <drochner>2006-04-06 16:08:34 +0000
committerdrochner <drochner>2006-04-06 16:08:34 +0000
commit0043c048cdd6d51bf5b9433812d121824cf40740 (patch)
treeff7b98133ce8ef5c689ba808614a4be8aac7a95b /games/prboom/Makefile
parent9dc6bbf771a4c07745e3ad83554941cf3de906aa (diff)
downloadpkgsrc-0043c048cdd6d51bf5b9433812d121824cf40740.tar.gz
update to 2.4.0
changes: emulate reject overflows and spechit overflows - from prboom-plus more original doom compatibility options improve stretched graphics drawing for hires fix super-shotgun reload on last shot fix compilation with gcc 4.x fix some more dehacked support problems (e.g. Hacx) fix crash if pwad contains zero-length sound lumps added possibility to use mmap for wad access, this leads to less memory usage simplified the memory handling removed old Doom v1.2 lumps from prboom.wad windows also uses prboom.wad now add Mac OS X bundle build removed lumps and tables which are in prboom.wad from source
Diffstat (limited to 'games/prboom/Makefile')
-rw-r--r--games/prboom/Makefile5
1 files changed, 2 insertions, 3 deletions
diff --git a/games/prboom/Makefile b/games/prboom/Makefile
index 80d9741cd99..a7803e229c8 100644
--- a/games/prboom/Makefile
+++ b/games/prboom/Makefile
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.22 2006/02/05 23:09:21 joerg Exp $
+# $NetBSD: Makefile,v 1.23 2006/04/06 16:08:34 drochner Exp $
-DISTNAME= prboom-2.2.6
-PKGREVISION= 3
+DISTNAME= prboom-2.4.0
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}