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authordrochner <drochner>2006-08-29 10:23:21 +0000
committerdrochner <drochner>2006-08-29 10:23:21 +0000
commitbb632197e8f57eda49f63fe7b2e7502a3369c187 (patch)
tree4c8f5fcf5d44662bd5eee94a9691f7c58f32fc1a /games/prboom/Makefile
parent57a9646f0a1a9efe6326f9f708d4c12c9a502f3f (diff)
downloadpkgsrc-bb632197e8f57eda49f63fe7b2e7502a3369c187.tar.gz
update to 2.4.5
changes: -fix crash when saving the game in levels with lots of monsters (bug introduced in 2.4.4) --nodeh option to disable automatic loading of dehacked-in-wad lump -Unified software and opengl engine into one binary -Added video mode selection to menu -fix demo desyncs on E1M5 on x86_64 systems -Fullscreen setting will only take effect after game restart -reduce red palette translation if the menu is up, so the menu can still be read -screenshots now in PNG format on Linux/Unix in GL mode too -Added experimental -checksum option for demo playback comparison -Merged new internal patch (graphics) format from PrBoom 2.3 -some Mac OS X fixes
Diffstat (limited to 'games/prboom/Makefile')
-rw-r--r--games/prboom/Makefile5
1 files changed, 3 insertions, 2 deletions
diff --git a/games/prboom/Makefile b/games/prboom/Makefile
index 47cd8b27369..ab22f8f8824 100644
--- a/games/prboom/Makefile
+++ b/games/prboom/Makefile
@@ -1,6 +1,6 @@
-# $NetBSD: Makefile,v 1.27 2006/08/03 20:18:04 drochner Exp $
+# $NetBSD: Makefile,v 1.28 2006/08/29 10:23:21 drochner Exp $
-DISTNAME= prboom-2.4.4
+DISTNAME= prboom-2.4.5
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}
@@ -9,6 +9,7 @@ HOMEPAGE= http://prboom.sourceforge.net/
COMMENT= Multiplayer-capable and modified version of DOOM
GNU_CONFIGURE= YES
+CONFIGURE_ARGS+= --with-waddir=${PREFIX}/share/doom
#CONFIGURE_ARGS+= --enable-gl