diff options
author | xtraeme <xtraeme@pkgsrc.org> | 2004-04-17 19:13:45 +0000 |
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committer | xtraeme <xtraeme@pkgsrc.org> | 2004-04-17 19:13:45 +0000 |
commit | 541c6f9ca04652007c8f889d087a509e50bd9f47 (patch) | |
tree | 3e4a7e7500bdf13261c459c9efad554f65a5c030 /games/quake2forge | |
parent | cf6127bfc1f6746afcab908d0b6b5d8e9867b2ca (diff) | |
download | pkgsrc-541c6f9ca04652007c8f889d087a509e50bd9f47.tar.gz |
Look for files in prefix/share/${PKGBASE} and prefix/lib/${PKGBASE}.
Diffstat (limited to 'games/quake2forge')
-rw-r--r-- | games/quake2forge/MESSAGE | 4 | ||||
-rw-r--r-- | games/quake2forge/Makefile | 32 | ||||
-rw-r--r-- | games/quake2forge/PLIST | 56 |
3 files changed, 48 insertions, 44 deletions
diff --git a/games/quake2forge/MESSAGE b/games/quake2forge/MESSAGE index 8c735ededd6..8a07055f5e4 100644 --- a/games/quake2forge/MESSAGE +++ b/games/quake2forge/MESSAGE @@ -1,9 +1,9 @@ ========================================================================== -$NetBSD: MESSAGE,v 1.1.1.1 2004/04/16 15:03:21 xtraeme Exp $ +$NetBSD: MESSAGE,v 1.2 2004/04/17 19:13:45 xtraeme Exp $ To run Quake 2(TM), you must place the .pak files from your Quake 2 CD into: - ${PREFIX}/share/quake2/baseq2 + ${PREFIX}/share/quake2forge/baseq2 ========================================================================== diff --git a/games/quake2forge/Makefile b/games/quake2forge/Makefile index fa9788ed199..fd345cffa1a 100644 --- a/games/quake2forge/Makefile +++ b/games/quake2forge/Makefile @@ -1,38 +1,42 @@ -# $NetBSD: Makefile,v 1.4 2004/04/17 17:31:57 xtraeme Exp $ +# $NetBSD: Makefile,v 1.5 2004/04/17 19:13:45 xtraeme Exp $ # -DISTNAME= quake2-0.2.1 -PKGNAME= ${DISTNAME:S/quake2/quake2forge/} -CATEGORIES= games -MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=quake/} -EXTRACT_SUFX= .tar.bz2 +DISTNAME= quake2-0.2.1 +PKGNAME= ${DISTNAME:S/quake2/quake2forge/} +CATEGORIES= games +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=quake/} +EXTRACT_SUFX= .tar.bz2 -MAINTAINER= xtraeme@NetBSD.org -HOMEPAGE= http://www.quakeforge.net/ -COMMENT= Quake2Forge is the Quake II engine +MAINTAINER= xtraeme@NetBSD.org +HOMEPAGE= http://www.quakeforge.net/ +COMMENT= Quake2Forge is the Quake II engine USE_BUILDLINK3= yes USE_GNU_TOOLS+= make -USE_LIBTOOL= yes -USE_X11= yes +USE_LIBTOOL= yes +USE_X11= yes GNU_CONFIGURE= yes -USE_BUILTIN.glu= yes +USE_BUILTIN.glu= yes USE_BUILTIN.MesaLib= yes BUILDLINK_TRANSFORM+= S:-Werror: -CONFIGURE_ARGS+= --program-transform-name='s/^quake2$$/quake2forge/' +CONFIGURE_ARGS+= --program-transform-name='s/^quake2$$/quake2forge/' post-install: ${INSTALL_DATA_DIR} ${PREFIX}/share/doc/quake2forge ${INSTALL_DATA} ${WRKSRC}/docs/README* ${PREFIX}/share/doc/quake2forge ${INSTALL_DATA} ${WRKSRC}/docs/*.txt ${PREFIX}/share/doc/quake2forge -SUBST_CLASSES= snd +SUBST_CLASSES= snd data SUBST_STAGE.snd= post-patch SUBST_FILES.snd= src/snd.c SUBST_SED.snd= -e "s,/dev/dsp,${DEVOSSAUDIO},g" SUBST_MESSAGE.snd= "Fixing harcoded audio device." +SUBST_STAGE.data= post-patch +SUBST_FILES.data= configure +SUBST_SED.data= -e "s|PACKAGE=quake2|PACKAGE=${PKGBASE}|g" +SUBST_MESSAGE.data= "Fixing installation directories." .include "../../devel/SDL/buildlink3.mk" .include "../../mk/ossaudio.buildlink3.mk" diff --git a/games/quake2forge/PLIST b/games/quake2forge/PLIST index 5fcaa240f46..ac245388eb3 100644 --- a/games/quake2forge/PLIST +++ b/games/quake2forge/PLIST @@ -1,23 +1,23 @@ -@comment $NetBSD: PLIST,v 1.1.1.1 2004/04/16 15:03:20 xtraeme Exp $ +@comment $NetBSD: PLIST,v 1.2 2004/04/17 19:13:45 xtraeme Exp $ bin/quake2forge -lib/quake2/baseq2/game.a -lib/quake2/baseq2/game.la -lib/quake2/baseq2/game.so -lib/quake2/ctf/game.a -lib/quake2/ctf/game.la -lib/quake2/ctf/game.so -lib/quake2/ref_glx.a -lib/quake2/ref_glx.la -lib/quake2/ref_glx.so -lib/quake2/ref_sdlgl.a -lib/quake2/ref_sdlgl.la -lib/quake2/ref_sdlgl.so -lib/quake2/ref_softsdl.a -lib/quake2/ref_softsdl.la -lib/quake2/ref_softsdl.so -lib/quake2/ref_softx.a -lib/quake2/ref_softx.la -lib/quake2/ref_softx.so +lib/quake2forge/baseq2/game.a +lib/quake2forge/baseq2/game.la +lib/quake2forge/baseq2/game.so +lib/quake2forge/ctf/game.a +lib/quake2forge/ctf/game.la +lib/quake2forge/ctf/game.so +lib/quake2forge/ref_glx.a +lib/quake2forge/ref_glx.la +lib/quake2forge/ref_glx.so +lib/quake2forge/ref_sdlgl.a +lib/quake2forge/ref_sdlgl.la +lib/quake2forge/ref_sdlgl.so +lib/quake2forge/ref_softsdl.a +lib/quake2forge/ref_softsdl.la +lib/quake2forge/ref_softsdl.so +lib/quake2forge/ref_softx.a +lib/quake2forge/ref_softx.la +lib/quake2forge/ref_softx.so share/doc/quake2forge/README.Solaris share/doc/quake2forge/README.axp share/doc/quake2forge/README.install @@ -30,13 +30,13 @@ share/doc/quake2forge/changes-ctf.txt share/doc/quake2forge/changes.txt share/doc/quake2forge/joystick.txt share/doc/quake2forge/readme.txt -share/quake2/baseq2/config.cfg -@dirrm share/quake2/baseq2 +share/quake2forge/baseq2/config.cfg +@dirrm share/quake2forge/baseq2 @dirrm share/doc/quake2forge -@exec ${MKDIR} %D/lib/quake2/xatrix -@dirrm lib/quake2/xatrix -@exec ${MKDIR} %D/lib/quake2/rogue -@dirrm lib/quake2/rogue -@dirrm lib/quake2/ctf -@dirrm lib/quake2/baseq2 -@dirrm lib/quake2 +@exec ${MKDIR} %D/lib/quake2forge/xatrix +@dirrm lib/quake2forge/xatrix +@exec ${MKDIR} %D/lib/quake2forge/rogue +@dirrm lib/quake2forge/rogue +@dirrm lib/quake2forge/ctf +@dirrm lib/quake2forge/baseq2 +@dirrm lib/quake2forge |