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author | heinz <heinz@pkgsrc.org> | 2006-07-22 23:16:42 +0000 |
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committer | heinz <heinz@pkgsrc.org> | 2006-07-22 23:16:42 +0000 |
commit | 60afa0b9e9b8389815d2026a91548cec9aebd55c (patch) | |
tree | 6e4d25c9f90eede5022121f19023493d5fba4ee8 /games/rocksndiamonds/PLIST | |
parent | 6ceb8320ebba52dc793332d823b9e023ca15df0c (diff) | |
download | pkgsrc-60afa0b9e9b8389815d2026a91548cec9aebd55c.tar.gz |
Updated to version 3.2.0.
Pkgsrc changes:
- Cleaned up COMMENT: There are no more separate packages for x11 and sdl.
- INSTALLATION_DIRS should be extended, not set absolutely.
- Simplified PLIST handling: no more @exec in PLIST, replaced by OWN_DIRS_PERMS.
- Simplified installation of sounds/graphics/levels etc. All the files are now
dynamically added to the PLIST, so the static PLIST is really short now.
- Use GAMEOWN and GAMEGRP as user and group now.
- No more substitutions in the pre-configure target and no more patch-aa:
Replaced by overriding GNU make variables with MAKE_FLAGS.
- Simplified patch-ab, also with MAKE_FLAGS.
- Changed mode of top-level score directory so that users cannot see
the score files. This prevents tampering with high scores :).
- The do-install target uses now INSTALL_GAME to honor SETGIDGAME (from mk.conf).
Relevant changes since version 3.1.2:
=====================================
- finished new native game engine for Emerald Mine (Club) levels
- added all new elements from EMC engine also to R'n'D engine
- added selection between ECS and AGA graphics for EMC levels to setup
- added multi-player support for EMC game engine (with up to four players)
- added player switching (visual and quick) to R'n'D and EM game engine
- added key shortcut settings for switching player focus to setup menu
- added custom element actions for CE change page in level editor
- added "CE value" and "CE score" counters for custom elements
- added cascaded element lists to element list in level editor
- added dynamic element list with all elements used in current level
- added special Supaplex animations for Murphy being bored and sleeping
- added setup option to display element token name in level editor
- added up to five title screens for each level set to show after loading
- added credits pages to the "credits" section that were really missing
- lots of bugfixes and internal engine changes (see ChangeLog file)
Diffstat (limited to 'games/rocksndiamonds/PLIST')
-rw-r--r-- | games/rocksndiamonds/PLIST | 29 |
1 files changed, 1 insertions, 28 deletions
diff --git a/games/rocksndiamonds/PLIST b/games/rocksndiamonds/PLIST index 69a06474527..a9efc517c14 100644 --- a/games/rocksndiamonds/PLIST +++ b/games/rocksndiamonds/PLIST @@ -1,30 +1,3 @@ -@comment $NetBSD: PLIST,v 1.8 2005/08/16 15:35:51 adam Exp $ +@comment $NetBSD: PLIST,v 1.9 2006/07/22 23:16:42 heinz Exp $ bin/rocksndiamonds man/man6/rocksndiamonds.6 -@dirrm share/rocksndiamonds/sounds/snd_classic -@dirrm share/rocksndiamonds/sounds -@dirrm share/rocksndiamonds/music/mus_classic -@dirrm share/rocksndiamonds/music -@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_niko_boehm/tapes -@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_niko_boehm -@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes -@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_aaron_davidson -@dirrm share/rocksndiamonds/levels/Tutorials -@dirrm share/rocksndiamonds/levels/Classic_Games/classic_supaplex/music -@dirrm share/rocksndiamonds/levels/Classic_Games/classic_supaplex -@dirrm share/rocksndiamonds/levels/Classic_Games/classic_sokoban/tapes -@dirrm share/rocksndiamonds/levels/Classic_Games/classic_sokoban -@dirrm share/rocksndiamonds/levels/Classic_Games/classic_emerald_mine -@dirrm share/rocksndiamonds/levels/Classic_Games/classic_boulderdash -@dirrm share/rocksndiamonds/levels/Classic_Games -@dirrm share/rocksndiamonds/levels -@dirrm share/rocksndiamonds/graphics/gfx_classic -@dirrm share/rocksndiamonds/graphics -@dirrm share/rocksndiamonds -@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH} -@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores -@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_boulderdash -@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_emerald_mine -@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_sokoban -@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_supaplex -@unexec echo Delete ${SCORE_PATH}/ if you do not need your hiscores anymore. |