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authorheinz <heinz@pkgsrc.org>2006-07-22 23:16:42 +0000
committerheinz <heinz@pkgsrc.org>2006-07-22 23:16:42 +0000
commit60afa0b9e9b8389815d2026a91548cec9aebd55c (patch)
tree6e4d25c9f90eede5022121f19023493d5fba4ee8 /games/rocksndiamonds/PLIST
parent6ceb8320ebba52dc793332d823b9e023ca15df0c (diff)
downloadpkgsrc-60afa0b9e9b8389815d2026a91548cec9aebd55c.tar.gz
Updated to version 3.2.0.
Pkgsrc changes: - Cleaned up COMMENT: There are no more separate packages for x11 and sdl. - INSTALLATION_DIRS should be extended, not set absolutely. - Simplified PLIST handling: no more @exec in PLIST, replaced by OWN_DIRS_PERMS. - Simplified installation of sounds/graphics/levels etc. All the files are now dynamically added to the PLIST, so the static PLIST is really short now. - Use GAMEOWN and GAMEGRP as user and group now. - No more substitutions in the pre-configure target and no more patch-aa: Replaced by overriding GNU make variables with MAKE_FLAGS. - Simplified patch-ab, also with MAKE_FLAGS. - Changed mode of top-level score directory so that users cannot see the score files. This prevents tampering with high scores :). - The do-install target uses now INSTALL_GAME to honor SETGIDGAME (from mk.conf). Relevant changes since version 3.1.2: ===================================== - finished new native game engine for Emerald Mine (Club) levels - added all new elements from EMC engine also to R'n'D engine - added selection between ECS and AGA graphics for EMC levels to setup - added multi-player support for EMC game engine (with up to four players) - added player switching (visual and quick) to R'n'D and EM game engine - added key shortcut settings for switching player focus to setup menu - added custom element actions for CE change page in level editor - added "CE value" and "CE score" counters for custom elements - added cascaded element lists to element list in level editor - added dynamic element list with all elements used in current level - added special Supaplex animations for Murphy being bored and sleeping - added setup option to display element token name in level editor - added up to five title screens for each level set to show after loading - added credits pages to the "credits" section that were really missing - lots of bugfixes and internal engine changes (see ChangeLog file)
Diffstat (limited to 'games/rocksndiamonds/PLIST')
-rw-r--r--games/rocksndiamonds/PLIST29
1 files changed, 1 insertions, 28 deletions
diff --git a/games/rocksndiamonds/PLIST b/games/rocksndiamonds/PLIST
index 69a06474527..a9efc517c14 100644
--- a/games/rocksndiamonds/PLIST
+++ b/games/rocksndiamonds/PLIST
@@ -1,30 +1,3 @@
-@comment $NetBSD: PLIST,v 1.8 2005/08/16 15:35:51 adam Exp $
+@comment $NetBSD: PLIST,v 1.9 2006/07/22 23:16:42 heinz Exp $
bin/rocksndiamonds
man/man6/rocksndiamonds.6
-@dirrm share/rocksndiamonds/sounds/snd_classic
-@dirrm share/rocksndiamonds/sounds
-@dirrm share/rocksndiamonds/music/mus_classic
-@dirrm share/rocksndiamonds/music
-@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_niko_boehm/tapes
-@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_niko_boehm
-@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes
-@dirrm share/rocksndiamonds/levels/Tutorials/rnd_tutorial_aaron_davidson
-@dirrm share/rocksndiamonds/levels/Tutorials
-@dirrm share/rocksndiamonds/levels/Classic_Games/classic_supaplex/music
-@dirrm share/rocksndiamonds/levels/Classic_Games/classic_supaplex
-@dirrm share/rocksndiamonds/levels/Classic_Games/classic_sokoban/tapes
-@dirrm share/rocksndiamonds/levels/Classic_Games/classic_sokoban
-@dirrm share/rocksndiamonds/levels/Classic_Games/classic_emerald_mine
-@dirrm share/rocksndiamonds/levels/Classic_Games/classic_boulderdash
-@dirrm share/rocksndiamonds/levels/Classic_Games
-@dirrm share/rocksndiamonds/levels
-@dirrm share/rocksndiamonds/graphics/gfx_classic
-@dirrm share/rocksndiamonds/graphics
-@dirrm share/rocksndiamonds
-@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}
-@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores
-@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_boulderdash
-@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_emerald_mine
-@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_sokoban
-@exec ${ROCK_INSTALL_DIR} ${SCORE_PATH}/scores/classic_supaplex
-@unexec echo Delete ${SCORE_PATH}/ if you do not need your hiscores anymore.