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authorwiz <wiz>2003-05-13 12:06:23 +0000
committerwiz <wiz>2003-05-13 12:06:23 +0000
commit1d741fb2bbbf1bfc124243194e45272bec4cd871 (patch)
tree18fbe8b304c0e97d8347c1b37a5ba0f5d61eb68e /games/scummvm/distinfo
parent5550006ab80c63263f400ccdc59f537f5cc0558c (diff)
downloadpkgsrc-1d741fb2bbbf1bfc124243194e45272bec4cd871.tar.gz
Update to 0.4.0:
- Curse of Monkey Island (comi) support (experimental) - Added support for the EGA versions of Loom, Monkey Island and Indy3 - Improved music support in Indy3 and the floppy versions of Monkey Islands - Many Simon the Sorcerer 1 & 2 improvements and fixes - Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything. [not compiled in] - Even more pre-alpha support for V2 SCUMM games (Maniac Mansion and Zak) - Preliminary support for early Humongous Entertainment titles (very experimental) - New debug console and several GUI/Launcher enhancements - New Save/Load code (easier to expand while retaining compatibility) - DreamCast port now works with new games added for 0.3.0b - New official PalmOS port - Various minor and not so minor SCUMM game fixes - Large memory leak fixed for The Dig/ComI - SMUSH code optimised, frame dropping added for slower machines - Code cleanups
Diffstat (limited to 'games/scummvm/distinfo')
-rw-r--r--games/scummvm/distinfo8
1 files changed, 4 insertions, 4 deletions
diff --git a/games/scummvm/distinfo b/games/scummvm/distinfo
index 1cba72f8e5a..15f492600f8 100644
--- a/games/scummvm/distinfo
+++ b/games/scummvm/distinfo
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.2 2002/12/10 12:48:46 wiz Exp $
+$NetBSD: distinfo,v 1.3 2003/05/13 12:06:23 wiz Exp $
-SHA1 (scummvm_0.3.0b-src.tar.bz2) = 77272ac8eb4fd152da8832751f66031fed2d0970
-Size (scummvm_0.3.0b-src.tar.bz2) = 585967 bytes
-SHA1 (patch-aa) = beca14fd7c70078eb88badfec633b8f3306bb396
+SHA1 (scummvm-0.4.0.tar.bz2) = 4bb745d33efe412810282ae0727b661e1ec55db7
+Size (scummvm-0.4.0.tar.bz2) = 955988 bytes
+SHA1 (patch-aa) = 37842f6163c555b0da3c7489239553b0d9683821