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author | adam <adam> | 2010-08-28 20:08:40 +0000 |
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committer | adam <adam> | 2010-08-28 20:08:40 +0000 |
commit | de8b5ac9751a9f1c36400cb7513d1ca3682025d9 (patch) | |
tree | 8e389ed2b637b0dae6e43b72930e4d40b6717ae7 /games/wesnoth/Makefile | |
parent | 594c9c863c84e90185535d2cfc7e4bed5d6de456 (diff) | |
download | pkgsrc-de8b5ac9751a9f1c36400cb7513d1ca3682025d9.tar.gz |
Changes 1.8.4:
* AI:
* Fixed bug #16102: Made AI cancel attacks if a previously valid attack
was made invalid by WML event after move in move+attack sequence.
* Allowed custom eras to define Lua AI modifications for games played with
this era.
* Campaigns:
* Delfadors Memoirs:
* Make Lionel's portrait in Delfador's Memoirs story
screens the same as his unit portrait since there doesn't seem to be a
current higher-res version available
* Descent into Darkness:
* Made 'Alone at Last' slightly easier. Also, Dela is no longer
invulnerable but cannot be assassinated easily.
* Legend of Wesmere:
* removed gold overlay when defeating both leaders
* Reduced the difficulty of scenario 14 and improved the AI of the ally.
* Liberty:
* Increased the difficulty in 'Glory' by making the defenders behave more
intelligently.
* Language and i18n:
* Updated translations: Chinese (Simplified), Galician, Japanese, Serbian,
Vietnamese
* Flushed image cache when changing language
* Miscellaneous and bug fixes:
* Ensured graceful failure when encountering broken [advancefrom] tag.
* Handled ToD areas in a LIFO way, so that it is possible
to override them without first removing them
* Avoided displaying an empty menu and therefore choosing
a random weapon, when there is none
* Added detection for server replays, as they are missing the core [lua] tags
* Fixed attack_end event not raised for uncommon swarm attacks
* Added test for invalidated death due to positive hp after the 'die' event
* 1.9 syntax creeped into 1.8.x causing segfaults
* Fixed petrifying in multiround combats
* Fixed reference binded to a temporary, possibly the cause of the failure
on arklinux
* Never allow uploading *.pbl files (case-insensitive) to the add-ons
server from the regular game client
* Fixed revision.hpp generation with cmake 1.8(.2)
* Fixed usage of first PKG_CHECK_MODULES inside a shell conditional
* Fixed broken attack animatio
Diffstat (limited to 'games/wesnoth/Makefile')
-rw-r--r-- | games/wesnoth/Makefile | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/games/wesnoth/Makefile b/games/wesnoth/Makefile index 0cbefc15460..43340a2606f 100644 --- a/games/wesnoth/Makefile +++ b/games/wesnoth/Makefile @@ -1,7 +1,6 @@ -# $NetBSD: Makefile,v 1.59 2010/06/13 22:44:24 wiz Exp $ +# $NetBSD: Makefile,v 1.60 2010/08/28 20:08:40 adam Exp $ -DISTNAME= wesnoth-1.6.4 -PKGREVISION= 4 +DISTNAME= wesnoth-1.8.4 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=wesnoth/} EXTRACT_SUFX= .tar.bz2 @@ -15,11 +14,12 @@ BUILD_DEPENDS+= libxslt-[0-9]*:../../textproc/libxslt PKG_DESTDIR_SUPPORT= user-destdir -CONFIGURE_ARGS+= --with-boost=${BUILDLINK_PREFIX.boost-libs} +#USE_CMAKE= yes USE_LIBTOOL= yes -USE_TOOLS+= pkg-config USE_LANGUAGES= c c++ +USE_TOOLS+= aclocal autoconf autoheader automake pkg-config GNU_CONFIGURE= yes +CONFIGURE_ARGS+= --with-boost=${BUILDLINK_PREFIX.boost-libs} UNLIMIT_RESOURCES+= datasize @@ -65,6 +65,10 @@ REPLACE_SH+= data/tools/castle-cutter/mk-all-castles.sh USE_TOOLS+= gmake .endif +pre-configure: + set -e; cd ${WRKSRC}; \ + aclocal -I m4; autoheader; automake -a --foreign -i; autoconf + BUILDLINK_API_DEPENDS.SDL_mixer+= SDL_mixer>=1.2.5nb3 .include "../../audio/SDL_mixer/buildlink3.mk" .include "../../converters/fribidi/buildlink3.mk" @@ -79,6 +83,7 @@ BUILDLINK_API_DEPENDS.pango+= pango>=1.14.8 .include "../../graphics/SDL_image/buildlink3.mk" .include "../../graphics/freetype2/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" +.include "../../lang/lua/buildlink3.mk" .include "../../net/SDL_net/buildlink3.mk" .include "../../sysutils/desktop-file-utils/desktopdb.mk" .include "../../mk/bsd.pkg.mk" |