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authorwiz <wiz@pkgsrc.org>2007-04-18 23:25:51 +0000
committerwiz <wiz@pkgsrc.org>2007-04-18 23:25:51 +0000
commit13685dd1ba2841a30a02a4bb2b3a76ce1557c1fb (patch)
treeb8e7d96a1e83d2ef225e4b32a538930a0c89d5fc /games/wesnoth/distinfo
parent17dd28eceb3e8e61d97e54946d9e26b2166f53c1 (diff)
downloadpkgsrc-13685dd1ba2841a30a02a4bb2b3a76ce1557c1fb.tar.gz
Update to 1.2.4:
Version 1.2.4: * campaigns: * Heir to the Throne * updated images for Delfador * Tutorial * merged all unit images used in the tutorial from httt * graphics: * fixed a missing frame for the white mage * improved the mage of light melee animation and changed its melee attack to "morning star" * improved the look of the main menu and tips of the day boxes in the title screen * tiles with overlays are also properly shown if compiled with --enable-tinygui (bug #8720 patch #697) * language and i18n: * updated manual: French * updated translations: Bulgarian, Danish, Dutch, Esperanto, French, German, Greek, Italian, Portuguese (Brazil), Serbian, Slovak, Spanish, Swedish * updated DejaVuSans font to version 2.16 * multiplayer maps: * revised maps: Blitz, Wilderlands * WML: * fixed the fire dragon die sound in TROW * fixed many agression->aggression typos * fixed [special_filter] not working properly (#8212) * Python AI: * backported safe AI from 1.3, so you can no longer use import, builtin statements, or access to internal variables in AI scripts * fixed bugs where movement maps weren't updated after recruiting (bug #8802) and where some unit type properties where always false (like regenerate or heals) * misc: * observer can save a replay of the game again * fixed beginning-of-scenario saves containing scenario WML (bug #8698) * fixed autosaves not getting deleted for last campaign scenario and multiplayer (bug #8762) * fixed reload from mp savegame problem (bug #8796) * used valgrind to find some memory problems fixes bug #8715, bug #8756 and bug #8839 * fixed Ethiliel not showing up in the scenario "Vengeance" of TSG * with a move attack action if the moveto event moves the defender Wesnoth would crash (part 1 of bug #8882)
Diffstat (limited to 'games/wesnoth/distinfo')
-rw-r--r--games/wesnoth/distinfo8
1 files changed, 4 insertions, 4 deletions
diff --git a/games/wesnoth/distinfo b/games/wesnoth/distinfo
index 1925b8e3471..08948e52aaf 100644
--- a/games/wesnoth/distinfo
+++ b/games/wesnoth/distinfo
@@ -1,7 +1,7 @@
-$NetBSD: distinfo,v 1.22 2007/04/08 17:59:40 wiz Exp $
+$NetBSD: distinfo,v 1.23 2007/04/18 23:25:51 wiz Exp $
-SHA1 (wesnoth-1.2.3.tar.bz2) = 707645fbfec9477aa73d1119b021725a3ec32faf
-RMD160 (wesnoth-1.2.3.tar.bz2) = 6d7d4b3bdc426bb0d24fc060e7e56c78dfeadc7d
-Size (wesnoth-1.2.3.tar.bz2) = 68108143 bytes
+SHA1 (wesnoth-1.2.4.tar.bz2) = 46eb0b875084657d200d46e0cac198079236d21f
+RMD160 (wesnoth-1.2.4.tar.bz2) = a5164efb8918e1f9d06dc868af1a86d294cb82bb
+Size (wesnoth-1.2.4.tar.bz2) = 68604047 bytes
SHA1 (patch-aa) = 81e6dfe9c61209f66e3807ec0608be26ade344d0
SHA1 (patch-ab) = ec6b1090fc18e6c60b6fc7b32894506a72f1f10b