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authoradam <adam@pkgsrc.org>2012-07-18 06:37:40 +0000
committeradam <adam@pkgsrc.org>2012-07-18 06:37:40 +0000
commit93451e39f824c2a13f3f7b83cbcb5208a60af802 (patch)
treef7276dc98933de4c8e0ad7222fe00889d72c6804 /games/wesnoth/distinfo
parentf91e90a6cf7cc5501f5487f169848dbdfd451962 (diff)
downloadpkgsrc-93451e39f824c2a13f3f7b83cbcb5208a60af802.tar.gz
Changes 1.10.3:
* Campaigns: * Heir to the Throne: * Fixed bug 19531: scroll to reinforcement units in Blackwater Port * Fixed bug 19517: The injured sergeant in HttT: Cliffs of Thoria will now always become visible when he is discovered. * Under the Burning Suns: * Made it so that all units are rehydrated quietly upon victory in scenario two * Under the Burning Suns: * Fix bug 19630: unit lost when Nym returns * Dust Devil no longer comments on cuttlefish * Wolf Riders now utter fleeing message on easy in scenario 3 * Editor: * Improved performance of the Editor Settings ToD lighting controls * Language and i18n: * Fixed untranslatable Cancel button label in the add-ons server network status dialog (bug 19659) * Updated translations: Chinese (Simplified), Finnish, French, Galician, Irish, Italian, Korean, Latin, Old English, Portuguese (Brazil), Russian * Multiplayer: * A New Land: * Made it so that the "Elvish Shaman" option in the elvish unit selection menu gets translated. Fixes bug 19677. * User interface: * Stop showing a unit's potential moves before moving in a move & attack, rather than after (more consistent with regular movement) * Whiteboard: * Fixed bug 19613: Multiple attacks after planning attacks in whiteboard * Fixed bug 19619: In local games, units keep ghosted appearance during opponent's turn * Fixed bug 19618: Problems with ending turn with impossible moves * Fixed bug 19615: Can see part of opponents' planned moves in local multiplayer game * WML engine: * Fix $owner_side in capture events fired due to unit movement * Miscellaneous and bug fixes: * Fixed: A preprocessor bug looking beyond the end of a buffer. * Fixed: Binding a temporary in the network code, possibly causing crashing. * Fixed bug 19469: Missing scenario hash results in Remote scenario always added to game description * Fixed bug 19322: controller=null hides a side in the status table * Fixed bug 19681: cache is never valid tweaked the number to string conversion of config_attribute * Fixed bug 16544: Fail to read `empty' cache files. * Added shroud_data to the inspection window (FR 19623). * Fixed: Wrong current side number after side turns (bug 19735) It also affected the lua field wesnoth.current.side
Diffstat (limited to 'games/wesnoth/distinfo')
-rw-r--r--games/wesnoth/distinfo17
1 files changed, 7 insertions, 10 deletions
diff --git a/games/wesnoth/distinfo b/games/wesnoth/distinfo
index bf3bbe0a504..416491670c1 100644
--- a/games/wesnoth/distinfo
+++ b/games/wesnoth/distinfo
@@ -1,12 +1,9 @@
-$NetBSD: distinfo,v 1.44 2012/07/01 00:10:51 dholland Exp $
+$NetBSD: distinfo,v 1.45 2012/07/18 06:37:40 adam Exp $
-SHA1 (wesnoth-1.8.6.tar.bz2) = ade2f88287b5900485646f0ffe3414fa8b695afb
-RMD160 (wesnoth-1.8.6.tar.bz2) = 2190efe45d554df59052db1a58fcc3bdf766c47e
-Size (wesnoth-1.8.6.tar.bz2) = 302226547 bytes
-SHA1 (patch-Makefile_am) = 3023b63d31fc9a0bc72eeae88f234f42877dca1e
-SHA1 (patch-aa) = 17ffae20b02ccdaed6f465c988d330e4890df76c
-SHA1 (patch-ac) = 41d23e2103fd3c3e0f085b0164e9f29bcb8d024c
+SHA1 (wesnoth-1.10.3.tar.bz2) = a8992ed64617a8d569ea1557b7f2b6d25bdb805b
+RMD160 (wesnoth-1.10.3.tar.bz2) = d27f5771a2311b7ea0d0eca57491a33c8e44fb5a
+Size (wesnoth-1.10.3.tar.bz2) = 342168933 bytes
+SHA1 (patch-CMakeLists.txt) = 1f17a95793db0d311508f1ff93f9aacedc7782f9
SHA1 (patch-ae) = 9e0ee531c33da80565791d81f716b313fa85af18
-SHA1 (patch-af) = d3554b1c164ff95ee2b86c17990ed236f0e00c32
-SHA1 (patch-ag) = 624f54980f894af0ad98f4a83ada344bf51dbc77
-SHA1 (patch-ah) = 6fd2cc1de4929704bb770dcabe1f32f9257529a1
+SHA1 (patch-af) = 411fda4c3f19b68cab0b0a702d2b012066e3cdb4
+SHA1 (patch-ah) = b63017ae43c4748aced31ab64dc141682e535ff2