summaryrefslogtreecommitdiff
path: root/games/wesnoth/distinfo
diff options
context:
space:
mode:
authorobache <obache@pkgsrc.org>2013-08-30 08:14:42 +0000
committerobache <obache@pkgsrc.org>2013-08-30 08:14:42 +0000
commitc85759416d55b2dd1c90f92a5c8f574b47a2b562 (patch)
tree14919a833de67d43c9adea7d082f88d001afb98c /games/wesnoth/distinfo
parentc8dfcca334266949578583d3726725342e494fe9 (diff)
downloadpkgsrc-c85759416d55b2dd1c90f92a5c8f574b47a2b562.tar.gz
Update games/wesnoth to 1.10.6.
based on PR pkg/48139 by Leonardo Taccari (with conditional PLIST fix) Changes: Version 1.10.6: * Campaigns: * The Rise of Wesnoth: * Fix bug #16772: AI won't attack * Son of the Black Eye: * Prevent infinite loop if fewer than two transport ships (bug #20389) * Language and i18n: * Updated translations: British English, Chinese (Simplified), Chinese (Traditional), Dutch, Estonian, French, Galician, German, Hungarian, Italian, Latin, Portuguese, Portuguese (Brazil), Scottish Gaelic, Serbian, Slovak, Vietnamese * Multiplayer: * Moved new lobby option in Preferences -> Multiplayer to Advanced Preferences and clarified description * User interface: * Scale down unit baseframes larger than 72x72 in the Recruit and Recall dialogs to prevent all list entries from being enlarged to fit * WML engine: * Fixed [disallow_end_turn] losing effect on save/reload (bug #20350) * Fixed [disallow_end_turn] persisting when advancing to the next scenario (bug #20351) * Fixed bug #20401: [remove_unit_overlay] did not work when the image used an image path function that took multiple parameters. * Miscellaneous and bug fixes: * Fixed a rare case where a player could exercise (very) limited control of another (human) player's units in a hotseat game. * Made wmllint recognize victory_string, defeat_string, gold_carryover_string, and notes_string (all from the [objectives] tag) as attributes that need to be made translatable * Fixed wmllint complaining about id= attributes in [time_area]s * Make drakes fly on volcano tiles (bug #20485). * Fixed bug #20290: No longer terminate due to a corrupt savegame. * Fixed bug #19970: No longer terminate due to corrupt preferences. * Fixed a display artifact (halos not cleared) when WML moves a unit. * Use bilinear interpolation for scaling images down. * Fixed wmllint, wmlscope and wmlindent not working correctly on Windows if a command line argument ends with a backslash
Diffstat (limited to 'games/wesnoth/distinfo')
-rw-r--r--games/wesnoth/distinfo14
1 files changed, 7 insertions, 7 deletions
diff --git a/games/wesnoth/distinfo b/games/wesnoth/distinfo
index 0056c8eb373..5855afac697 100644
--- a/games/wesnoth/distinfo
+++ b/games/wesnoth/distinfo
@@ -1,11 +1,11 @@
-$NetBSD: distinfo,v 1.49 2013/06/13 21:41:48 joerg Exp $
+$NetBSD: distinfo,v 1.50 2013/08/30 08:14:42 obache Exp $
-SHA1 (wesnoth-1.10.5.tar.bz2) = 13761982c63ef776fa72044d5391ca4ae970a25a
-RMD160 (wesnoth-1.10.5.tar.bz2) = 39788ebb7e77a948161f02a1620d2fa283fa6051
-Size (wesnoth-1.10.5.tar.bz2) = 343638424 bytes
+SHA1 (wesnoth-1.10.6.tar.bz2) = c812a55a4544b894691f37ab95cc849d015a3041
+RMD160 (wesnoth-1.10.6.tar.bz2) = 91af40c2a94dcedbd1b5c72629f0e44316300aa9
+Size (wesnoth-1.10.6.tar.bz2) = 346125796 bytes
SHA1 (patch-CMakeLists.txt) = 1f17a95793db0d311508f1ff93f9aacedc7782f9
SHA1 (patch-ae) = 9e0ee531c33da80565791d81f716b313fa85af18
-SHA1 (patch-af) = 411fda4c3f19b68cab0b0a702d2b012066e3cdb4
+SHA1 (patch-af) = ea79f12c5bc44927a7a677a830cdd00a130501db
SHA1 (patch-ah) = b63017ae43c4748aced31ab64dc141682e535ff2
-SHA1 (patch-src_construct__dialog.hpp) = 9c317fd98cffd5dd9948bdf7c08de1182321a269
-SHA1 (patch-src_filechooser.cpp) = dd5ab8a45a72616d7678f3d7b6783a094c94bce1
+SHA1 (patch-src_construct__dialog.hpp) = cc049d26256b7103348dd263d3477b623dd5dbb6
+SHA1 (patch-src_filechooser.cpp) = e92c2553470ae3d73fe24f4ecefbaefb5d7b5cdd