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authorabs <abs@pkgsrc.org>2000-02-03 16:01:14 +0000
committerabs <abs@pkgsrc.org>2000-02-03 16:01:14 +0000
commitfa022bb0af15901ed0a441e18a506b526c39ea97 (patch)
tree0f1d766ab7815b0e62697224dbad164dc717a4d7 /games/xdoom/patches/patch-av
parenta52edb6e6a8d00d924df2e12bd3afc402f1b1fff (diff)
downloadpkgsrc-fa022bb0af15901ed0a441e18a506b526c39ea97.tar.gz
Update to 1.10nb1
Actually work with the supplied WAD file One file-to-patch per patchfile Remove strange 'post-patch' substitute X11_BASE phase Fix numerous coredumps Add a '-h' usage Handle the sndserver dying Make it work on little endian systems Add a '-volume X' flag, and skip all sound code if 0 Other cleanup in some of the more repellant code areas.
Diffstat (limited to 'games/xdoom/patches/patch-av')
-rw-r--r--games/xdoom/patches/patch-av16
1 files changed, 16 insertions, 0 deletions
diff --git a/games/xdoom/patches/patch-av b/games/xdoom/patches/patch-av
new file mode 100644
index 00000000000..69679e8594d
--- /dev/null
+++ b/games/xdoom/patches/patch-av
@@ -0,0 +1,16 @@
+$NetBSD: patch-av,v 1.1 2000/02/03 16:01:16 abs Exp $
+
+--- linuxdoom-1.10/w_wad.h.orig Mon Dec 22 20:25:32 1997
++++ linuxdoom-1.10/w_wad.h Thu Feb 3 01:34:03 2000
+@@ -36,9 +36,8 @@
+ {
+ // Should be "IWAD" or "PWAD".
+ char identification[4];
+- int numlumps;
+- int infotableofs;
+-
++ int32_t numlumps __attribute__ ((packed));
++ int32_t infotableofs __attribute__ ((packed));
+ } wadinfo_t;
+
+