diff options
author | leot <leot@pkgsrc.org> | 2018-09-01 19:02:53 +0000 |
---|---|---|
committer | leot <leot@pkgsrc.org> | 2018-09-01 19:02:53 +0000 |
commit | 9ec077427d032a0d273624cda63466d0a3132322 (patch) | |
tree | a233b92394926355dc4737e4e5d91b9f17c0fb75 /games | |
parent | 1035114fdf694fdf9118f88a8dc50df3f87f2d93 (diff) | |
download | pkgsrc-9ec077427d032a0d273624cda63466d0a3132322.tar.gz |
prboom-plus: Update games/prboom-plus to 2.5.1.4
Changes:
2.5.1.4 @ 2016-Jan-10
[+] Added "Fix clipping problems in large levels" option.
[+] Added "gl_finish" config variable.
[+] Added "mus_fluidsynth_gain" and "mus_opl_gain cfg" config variables to
fine tune output of fluidsynth and opl2 midi. Values allowed are 0 to
1000. 50 (default) exactly matches old behavior.
[+] Added a "Health Bar Above Monsters" option (health_bar* config variables).
[+] Added a "Things appearance" automap option. Possible values: "classic",
"scaled" and "icons".
[+] Added "notarget" and "fly" cheat codes.
[+] Added MBF's "-beta" codepointers.
[+] Added a new HUD.
[+] Added "shaders" sector light mode.
[+] Support "Classic Doom" WAD files of Doom 3 BFG Edition, by Fabian
Greffrath.
[+] Support for HACX 1.2 IWAD, by Fabian Greffrath.
[+] Support up to eight joystick buttons instead of just four, by Fabian
Greffrath. The fifth and sixth buttons are mapped to strafe left and right.
[+] Mouse look now is available in software mode.
[+] Added a crosshair. Three different crosshair graphics are for choice:
cross, angle and dot. Extra features are changing crosshair colors
according to the player's health and/or on sight of a target.
[+] Added "Allow Jump" option on "Prboom-plus 'bad' compatibility settings"
page. Implemented by Fabian Greffrath.
[+] Added a "Backpack Changes Thresholds" option.
[+] -skipsec accepts a minutes prefix followed by a colon.
[+] Two-key strafe50: StrafeOn + MoveLR = strafe50
[+] Added "Allow Vertical Aiming" option on "Prboom-plus 'bad' compatibility
settings" page.
[*] Update to newest SDL libraries: SDL_mixer 1.2.12, SDL_image 1.2.12,
SDL_net 1.2.8.
[*] Brown color for weapons that cannot be fired on weapon HUD widget.
[*] "Use GL surface for software mode" mode now works much faster if
gl_finish is 0 in config.
[*] process_affinity_mask config variable is removed. Single CPU core will be
automatically forced if SDL MIDI player is used.
[*] Better support for Chex Quest, by Fabian Greffrath. Embed chex.deh by
fraggle in prboom-plus.wad.
[*] Redo MBF-style multiple DEHACKED lumps. Load command line DeHackEd patches
after DEHACKED lumps.
[*] Improved rendering precision (wall wiggle), by kb1.
[*] Realign automap grid with blockmap.
[-] 'Max Health', 'Max Soulsphere' and 'Megasphere Health' DEH parameters did
not work after warping to level from command line since 2.4.8.1.
[-] Buggy invulnerability effect if hi-res textures are used and there is no
support for GL_ARB_framebuffer_object.
[-] Simple shadows flicker during lowering lifts.
[-] "Change palette on pain/bonus/power" settings did not work.
[-] Lines of walls on automap were not displayed on Planisphere 2 at some zoom.
[-] Fixed HOMs on Planisphere 2.
[-] Incorrect clipping of automap in opaque mode after changing view window
size. Affects only software mode.
[-] Fixed long wall error.
[-] Boom's ability to change floor and ceiling lighting independently was not
applied to things in opengl.
Diffstat (limited to 'games')
-rw-r--r-- | games/prboom-plus/Makefile | 5 | ||||
-rw-r--r-- | games/prboom-plus/distinfo | 10 |
2 files changed, 7 insertions, 8 deletions
diff --git a/games/prboom-plus/Makefile b/games/prboom-plus/Makefile index 9a12b20657f..7fa4c1938b6 100644 --- a/games/prboom-plus/Makefile +++ b/games/prboom-plus/Makefile @@ -1,7 +1,6 @@ -# $NetBSD: Makefile,v 1.5 2018/08/19 20:16:39 wiz Exp $ +# $NetBSD: Makefile,v 1.6 2018/09/01 19:02:53 leot Exp $ -DISTNAME= prboom-plus-2.5.1.3 -PKGREVISION= 1 +DISTNAME= prboom-plus-2.5.1.4 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom-plus/} diff --git a/games/prboom-plus/distinfo b/games/prboom-plus/distinfo index 1d06660c0ed..6f26048fc4a 100644 --- a/games/prboom-plus/distinfo +++ b/games/prboom-plus/distinfo @@ -1,6 +1,6 @@ -$NetBSD: distinfo,v 1.2 2015/11/03 20:57:01 agc Exp $ +$NetBSD: distinfo,v 1.3 2018/09/01 19:02:53 leot Exp $ -SHA1 (prboom-plus-2.5.1.3.tar.gz) = f7448128ac725d48325ed6bc4f613708501dc875 -RMD160 (prboom-plus-2.5.1.3.tar.gz) = 345ce730eb045f800d750fb90b2f603e9fe8e7d5 -SHA512 (prboom-plus-2.5.1.3.tar.gz) = 6cad708d334b66e07c9343ebc30451c25f7188c220e9385d61ecf0bf06e0631e69024e1327dac518db9bdc557c0d19571c06bffea1f7e318abd2c770a9ba750d -Size (prboom-plus-2.5.1.3.tar.gz) = 1465003 bytes +SHA1 (prboom-plus-2.5.1.4.tar.gz) = 73b3b46c36aa693059f2762dcd807bfd0490f130 +RMD160 (prboom-plus-2.5.1.4.tar.gz) = ebb834844f6ca38aa55214ae8ee1d0cff5e2d5e8 +SHA512 (prboom-plus-2.5.1.4.tar.gz) = ca342bc2eac05458ed9c40aa781badc81416f25e51de23543f037df547d973dcca7522fb942160b7b797d24b6313a0e111afa11ad887199fbaab06240ffeb716 +Size (prboom-plus-2.5.1.4.tar.gz) = 1627558 bytes |