diff options
author | garbled <garbled> | 1998-09-14 23:38:59 +0000 |
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committer | garbled <garbled> | 1998-09-14 23:38:59 +0000 |
commit | d8af688d067ff170c0083b46c9b25f3f679d822e (patch) | |
tree | 9a6ae6f7acb96ca8c150a4a9f62bd3f7d84d7429 /games | |
parent | 8d2cca6065c96a54e4c98625630b7aa9b43ab8ed (diff) | |
download | pkgsrc-d8af688d067ff170c0083b46c9b25f3f679d822e.tar.gz |
more /var/games scorfile work.. just ignore me
Diffstat (limited to 'games')
-rw-r--r-- | games/xboing/patches/patch-aa | 36 | ||||
-rw-r--r-- | games/xboing/pkg/PLIST | 4 |
2 files changed, 27 insertions, 13 deletions
diff --git a/games/xboing/patches/patch-aa b/games/xboing/patches/patch-aa index f4c3c8bd772..fc264c14685 100644 --- a/games/xboing/patches/patch-aa +++ b/games/xboing/patches/patch-aa @@ -1,13 +1,15 @@ -$NetBSD: patch-aa,v 1.1 1998/08/18 09:25:17 frueauf Exp $ - +$NetBSD: patch-aa,v 1.2 1998/09/14 23:38:59 garbled Exp $ --- Imakefile.orig Thu Nov 21 18:28:46 1996 -+++ Imakefile Mon Aug 17 22:46:15 1998 -@@ -26,3 +26,3 @@ ++++ Imakefile Mon Sep 14 16:23:07 1998 +@@ -24,23 +24,23 @@ + XCOMM This is the directory where the highscore, level & sound data will be + XCOMM placed. Default will be the current directory. - XBOING_DIR = . + XBOING_DIR = $(X11BASE)/share/xboing -@@ -31,10 +31,10 @@ + XCOMM These are some defines that must be set. Some may be overwritten in the + XCOMM machine arch section. - XPMLIB = -L/usr/X11/lib -lXpm - XPMINCLUDE = -I/usr/X11/include/X11 @@ -20,29 +22,43 @@ $NetBSD: patch-aa,v 1.1 1998/08/18 09:25:17 frueauf Exp $ BACKUP_DIR = $(XBOING_DIR)/../backups - HIGH_SCORE_FILE = $(XBOING_DIR)/.xboing.scr - AUDIO_AVAILABLE = False -+ HIGH_SCORE_FILE = $(XBOING_DIR)/.xboing.scr ++ HIGH_SCORE_FILE = /var/games/xboing.scr + AUDIO_AVAILABLE = False AUDIO_SRC = audio/NOaudio.c -@@ -42,3 +42,3 @@ + AUDIO_INCLUDE = AUDIO_LIB = - CDEBUGFLAGS = -g + CDEBUGFLAGS = -O -@@ -83,3 +83,3 @@ + XCOMM Uncomment this if you want to use ANY of the AUDIO sound systems + #define COMPILE_IN_AUDIO +@@ -81,7 +81,7 @@ + AUDIO_LIB = -laudio + #endif /* SGIArchitecture */ -#if defined(SparcArchitecture) && defined(COMPILE_IN_AUDIO) +#if defined(SparcArchitecture) && defined(COMPILE_IN_AUDIO) && !defined(__NetBSD__) AUDIO_AVAILABLE = True -@@ -134,4 +134,4 @@ + AUDIO_SRC = audio/SUNaudio.c + +@@ -132,8 +132,8 @@ + -DLEVEL_INSTALL_DIR=\"$(LEVEL_INSTALL_DIR)\" \ + -DAUDIO_AVAILABLE=\"$(AUDIO_AVAILABLE)\" \ -DSOUNDS_DIR=\"$(SOUNDS_DIR)\" \ - -DREADMEP_FILE=\"$(XBOING_DIR)/docs/problems.doc\" -XCOMM -DUSE_FLOCK=\"True\" \ + -DREADMEP_FILE=\"$(XBOING_DIR)/docs/problems.doc\" \ + -DUSE_FLOCK=\"True\" \ XCOMM -DNEED_USLEEP=\"True\" \ -@@ -207,3 +207,4 @@ + XCOMM -DNO_LOCKING=\"True\" + +@@ -205,7 +205,8 @@ + @: + @echo "Creating a highscore file " $(HIGH_SCORE_FILE) @touch $(HIGH_SCORE_FILE); - @chmod a+rw $(HIGH_SCORE_FILE); + @chown bin:games $(HIGH_SCORE_FILE); + @chmod 0664 $(HIGH_SCORE_FILE); + XCOMM I use this for my daily backup of my code. + diff --git a/games/xboing/pkg/PLIST b/games/xboing/pkg/PLIST index 3ca3d7f6159..6ebab3447a6 100644 --- a/games/xboing/pkg/PLIST +++ b/games/xboing/pkg/PLIST @@ -1,4 +1,4 @@ -@comment $NetBSD: PLIST,v 1.1 1998/08/18 09:25:19 frueauf Exp $ +@comment $NetBSD: PLIST,v 1.2 1998/09/14 23:38:59 garbled Exp $ bin/xboing man/man6/xboing.6 share/xboing/problems.doc @@ -85,7 +85,5 @@ share/xboing/levels/level78.data share/xboing/levels/level79.data share/xboing/levels/level80.data share/xboing/levels/new.data -share/xboing/.xboing.scr -@unexec rm -f %D/share/xboing/.xboing.scr @dirrm share/xboing/levels @dirrm share/xboing |