summaryrefslogtreecommitdiff
path: root/graphics/3DKit
diff options
context:
space:
mode:
authorjmmv <jmmv@pkgsrc.org>2003-05-06 17:40:18 +0000
committerjmmv <jmmv@pkgsrc.org>2003-05-06 17:40:18 +0000
commitf1446ddf2bf8118f432b3ac74c88db3d832669a8 (patch)
tree37ae7d212f46ef8018a7bd8c13edba7da1a47ed9 /graphics/3DKit
parent37170ce899bdf394cca1d0769b2215d84b15a7ee (diff)
downloadpkgsrc-f1446ddf2bf8118f432b3ac74c88db3d832669a8.tar.gz
Drop trailing whitespace. Ok'ed by wiz.
Diffstat (limited to 'graphics/3DKit')
-rw-r--r--graphics/3DKit/DESCR4
1 files changed, 2 insertions, 2 deletions
diff --git a/graphics/3DKit/DESCR b/graphics/3DKit/DESCR
index 24099e343d7..b5d40840ca8 100644
--- a/graphics/3DKit/DESCR
+++ b/graphics/3DKit/DESCR
@@ -7,7 +7,7 @@ the Cocoa API. It is truly a multiplatform graphics API!
The GNU 3DKit's main purpose is to provide an elegant foundation commonly
required to write 3D applications. The 3DKit uses OpenGL as backend. The
-kit consists of multiple libraries, all written in Objective-C: the
+kit consists of multiple libraries, all written in Objective-C: the
GeometryKit, the RenderKit, the SDLKit, the GlutKit, and the GLXKit.
The GNU 3DKit currently provides the following features:
@@ -21,4 +21,4 @@ The GNU 3DKit currently provides the following features:
* support for vertex arrays, display lists etc.
* transparent bounding volume handling (spheres and AABB)
* direct support for GLX, SDL and glut
- * optimised linear algebra and some physics code
+ * optimised linear algebra and some physics code