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author | adam <adam> | 2006-01-19 12:53:17 +0000 |
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committer | adam <adam> | 2006-01-19 12:53:17 +0000 |
commit | be7720bfc25b79a311f2a1cb42222a8bad9bea2c (patch) | |
tree | f25b2eb5201eb92dae2a8b8783c830f0536b3989 /graphics/MesaLib/builtin.mk | |
parent | badb0840537d59fa25f3cd712d9618a8057f1ed2 (diff) | |
download | pkgsrc-be7720bfc25b79a311f2a1cb42222a8bad9bea2c.tar.gz |
Changes 6.4:
New:
- Added a fast XOR line drawing function in Xlib driver
- Added support for GL_ARB_texture_mirrored_repeat to savage
driver (supported only on Savage4 hardware).
Changes:
- Mesa now packaged in three parts: Library, Demos and GLUT
Bug fixes:
- GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
- Some files were present multiple times in the 6.3.2 tarballs
- r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
- glxgears_fbconfig demo didn't work (bug 4237)
- fixed bug when bilinear sampling 2d textures with borders
- glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
- fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
- fixed a few problems with proxy color tables (bug 4270)
- fixed precision problem in Z clearing (bug 4395)
- glBitmap, glDraw/CopyPixels mistakenly generated selection hits
- fixed potential segfault caused by reading pixels outside
of renderbuffer bounds
- glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
- fixed memory corruption bug involving software alpha buffers
- glReadPixels clipped by window bounds was sometimes broken
- glDraw/CopyPixels of stencil data ignored the stencil write mask
- glReadPixels from a texture bound to a framebuffer object didn't work
- glIsRender/FramebufferEXT weren't totally correct
- fixed a number of point size attenuation/fade bugs
- fixed glFogCoord bug 4729
- GLX encoding for transpose matrix functions was broken
- fixed broken fragment program KIL and SWZ instructions
- fragment programs that wrote result.depth.z didn't work
Changes 6.4.1:
Bug fixes:
- redefining a vertex program string didn't take effect in TNL module
- fixed occasional segfault upon vertex/fragment parsing error
- vertex program LIT instruction didn't handle 0^0=1 correctly
- fragment program fog option didn't work with glDrawPixels, glBitmap
- USE_MGL_NAMESPACE didn't work for x86-64
- OSMesa demos were missing from previous release tarballs
- fixed problem with float->ushort conversion in glClear (bug 4992)
- popping of GL_EYE_PLANE texgen state was broken (bug 4996)
- popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
- fixed occasional triangle color interpolation problem on VMS
- work around invalid free() call (bug 5131)
- fixed BSD X server compilation problem by including stdint.h
Diffstat (limited to 'graphics/MesaLib/builtin.mk')
-rw-r--r-- | graphics/MesaLib/builtin.mk | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/graphics/MesaLib/builtin.mk b/graphics/MesaLib/builtin.mk index 959a832e149..c557282c39f 100644 --- a/graphics/MesaLib/builtin.mk +++ b/graphics/MesaLib/builtin.mk @@ -1,4 +1,4 @@ -# $NetBSD: builtin.mk,v 1.11 2005/07/10 10:42:26 grant Exp $ +# $NetBSD: builtin.mk,v 1.12 2006/01/19 12:53:17 adam Exp $ BUILTIN_PKG:= MesaLib @@ -45,10 +45,10 @@ USE_BUILTIN.MesaLib= ${IS_BUILTIN.MesaLib} . if defined(BUILTIN_PKG.MesaLib) && \ !empty(IS_BUILTIN.MesaLib:M[yY][eE][sS]) USE_BUILTIN.MesaLib= yes -. for _dep_ in ${BUILDLINK_DEPENDS.MesaLib} +. for dep in ${BUILDLINK_DEPENDS.MesaLib} . if !empty(USE_BUILTIN.MesaLib:M[yY][eE][sS]) USE_BUILTIN.MesaLib!= \ - if ${PKG_ADMIN} pmatch ${_dep_:Q} ${BUILTIN_PKG.MesaLib:Q}; then \ + if ${PKG_ADMIN} pmatch ${dep:Q} ${BUILTIN_PKG.MesaLib:Q}; then \ ${ECHO} yes; \ else \ ${ECHO} no; \ |