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authorobache <obache>2008-12-14 11:02:30 +0000
committerobache <obache>2008-12-14 11:02:30 +0000
commit3ca39c730f8a76932447886a3e029e011a65b04d (patch)
treeb5ea27ceb30499b98ae7cd88a8e356ebd2ffc32a /graphics/clutter-box2d/distinfo
parent5417172c07ffde23a0ec7bdc9be25754a3909657 (diff)
downloadpkgsrc-3ca39c730f8a76932447886a3e029e011a65b04d.tar.gz
Import clutter-box2d-0.8.0 as graphics/clutter-box2d.
A glue layer between clutter and box2d that provides a special group where the actors can be set to be static or dynamic in regard to a physics simulation. The source tree currently contains an embedded version of box2d trunk. Features: - Children of the ClutterBox2d group can be simulated as static or dynamic rigid bodies. Collision detection. - Specifying the gravity of the world. - play/pause control over the box2d physics engine - Setting linear and angular velocities of simulated children. - automatic position synchronization between clutter and box2d. - joints - prismatic. - revolute. - distance (spring) - mouse (for dragging objects around and manipulating them).
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+$NetBSD: distinfo,v 1.1.1.1 2008/12/14 11:02:30 obache Exp $
+
+SHA1 (clutter-box2d-0.8.0.tar.gz) = 4697cf4626a9db6bf7f9bb5bf80b537834ff7470
+RMD160 (clutter-box2d-0.8.0.tar.gz) = 23f7d35abaec15e2148032defa48836e23bbe020
+Size (clutter-box2d-0.8.0.tar.gz) = 479436 bytes