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authoradam <adam>2004-04-27 12:11:43 +0000
committeradam <adam>2004-04-27 12:11:43 +0000
commitf2e4de5d7dbcfce625ab576b15be7a3f51195a9a (patch)
treef084bc91f0944bb3b0890075afc7c779efb2bd7f /graphics/glitz/DESCR
parentdd98779f2785f109469eae5a5fc3904a427c2c53 (diff)
downloadpkgsrc-f2e4de5d7dbcfce625ab576b15be7a3f51195a9a.tar.gz
Glitz is a portable 2D graphics library that uses OpenGL to render hardware
accelerated graphics. It supports many of the latest OpenGL features, such as efficient off-screen rendering using pbuffers. Rendering can be carried out by arbitrary OpenGL layers, thanks to glitz's extensible backend system. Glitz is designed to match the X Render Extension semantics and provides a general way for accelerating this imaging model. Glitz can be used as a stand-alone layer above OpenGL but is also designed to act as a backend for cairo, providing it with OpenGL accelerated output.
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+Glitz is a portable 2D graphics library that uses OpenGL to render hardware
+accelerated graphics. It supports many of the latest OpenGL features, such as
+efficient off-screen rendering using pbuffers. Rendering can be carried out by
+arbitrary OpenGL layers, thanks to glitz's extensible backend system.
+
+Glitz is designed to match the X Render Extension semantics and provides
+a general way for accelerating this imaging model. Glitz can be used as
+a stand-alone layer above OpenGL but is also designed to act as a backend for
+cairo, providing it with OpenGL accelerated output.