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author | markd <markd> | 2008-01-04 19:56:45 +0000 |
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committer | markd <markd> | 2008-01-04 19:56:45 +0000 |
commit | 39c6b532cdab2c3c8193ed4b883816593cf12d2a (patch) | |
tree | 6f873d169806af9f422f8018a98303ecb062ef11 /graphics/gphoto/PLIST | |
parent | 99ccae3c7ff2d979d04c546311b744f7adeddebb (diff) | |
download | pkgsrc-39c6b532cdab2c3c8193ed4b883816593cf12d2a.tar.gz |
Update blender to version 2.45
pkgsrc changes:
use cmake rather than SCons to build.
DESTDIR support
2.45
The 2.45 is a bugfix release, to stabilize the 2.4x series.
No new feature have been added, but serious effort has been put in
tracking bugs and fixing them. Some performance issues have also been
addressed.
2.44
This release adds subsurface scattering, improved sculpting tools, ffmpeg
support for additional platforms, a number of animation tool improvements,
and a huge number of Python scripts and API enhancements.
2.43
This release features sculpting meshes that work as if they were clay,
render passes, retopology painting, multi-resolution meshes, texture map
and light map baking, support for multiple uv sets, fast 3D painting,
defocus blur node, multi-layer image read/write, painting in video
sequences, matte, key, and difference composite nodes, a number of
improved 3D animation tools such as proxy objects, walk cycles, simulation
tool improvements for fluid dynamics, hard body dynamics, and cloth and
softbody dynamics. There were also additional compositing and video
editing improvements.
2.42
This release is the result of work done for the Elephants Dream short
film. It includes major feature additions such as node based materials,
node based compositing, a renderer rewrite, improved UV tools, improved
character tools, an array modifier, and a host of other improvements.
Diffstat (limited to 'graphics/gphoto/PLIST')
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