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authorwiz <wiz@pkgsrc.org>2005-03-25 02:46:49 +0000
committerwiz <wiz@pkgsrc.org>2005-03-25 02:46:49 +0000
commit1825c7529af03e26af3af9342a5b5e8d8f9cde50 (patch)
tree237c4de9e8777d653c86605e5370e942b8afe732 /graphics/p5-Chart
parent0d0a4866420e15e683cb69c93c3f3bacc4819a40 (diff)
downloadpkgsrc-1825c7529af03e26af3af9342a5b5e8d8f9cde50.tar.gz
Update to 0.9.0:
New in 0.9.0: 2004-11-30: - Documentation updates - KII target improvements - minor fixes to button and symbol handling - handle labels correctly now - merge improvements from the FreeBSD ports tree - works on Windows using MinGW w/o requiring special Makefiles. - task scheduler as an abstraction for platform independent threads. - DirectX target improvements - Tries to use the actual keyboard layout, and only fall back to the hardcoded defines when that does not work. - Makes shift and caps lock bring you capital letters. - Dead keys support (GIIK_VOID in sym, synthetic press/release events if non-matching key is hit after the dead key). - Renamed Caps, Num and Scroll to CapsLock, NumLock etc. - Mouse wheel support. - Support for up to 8 mouse buttons (2 previously). - Support for emPtrRelative. - Preliminary support for emPtrRelative. - Fixed a bug so that a lot of surplus emPtrAbsolute events are killed. - Support for various game controllers. - The mouse and the keyboard are separated into two devices. - Emulates key repeat messages. New in 0.8.7: 2004-11-30: * hotfix: input-linux-evdev: fix compiling error where KEY_103RD is not defined (SuSE 9.1) * minor buildsystem update * use more length bounded string operations
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