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authorzuntum <zuntum>2001-07-10 09:48:47 +0000
committerzuntum <zuntum>2001-07-10 09:48:47 +0000
commitac729cf470b132f70d21d8d3c8ea1d4212aeb0c1 (patch)
treec0705bf6fa1671781f629dcf957882b6cf96689a /graphics/water
parent42f1e7200a2e96ad01428baa73fc61c3caf96667 (diff)
downloadpkgsrc-ac729cf470b132f70d21d8d3c8ea1d4212aeb0c1.tar.gz
Initial import of water-1.0
This is a very cool water effect, written by Scott Scriven. This code uses palette tricks to do the height mapping, and assumes an image size of 320x200. This means that if you want to use your own images, you'll need to create them as 320x200x8 images with a palette that ranges from darker colors at entry 0 to lighter colors at palette entry 255. I really like this demo, so be sure and read water.txt to see what keys enable what effects and how it's all done.
Diffstat (limited to 'graphics/water')
-rw-r--r--graphics/water/Makefile20
-rw-r--r--graphics/water/distinfo4
-rw-r--r--graphics/water/pkg/DESCR9
-rw-r--r--graphics/water/pkg/PLIST4
4 files changed, 37 insertions, 0 deletions
diff --git a/graphics/water/Makefile b/graphics/water/Makefile
new file mode 100644
index 00000000000..6dab8329c3c
--- /dev/null
+++ b/graphics/water/Makefile
@@ -0,0 +1,20 @@
+# $NetBSD: Makefile,v 1.1.1.1 2001/07/10 09:48:47 zuntum Exp $
+#
+
+DISTNAME= water-1.0
+CATEGORIES= graphics
+MASTER_SITES= http://www.libsdl.org/projects/water/src/
+
+MAINTAINER= zuntum@netbsd.org
+HOMEPAGE= http://www.libsdl.org/projects/water/
+COMMENT= Motion in a pool of water
+
+USE_BUILDLINK_ONLY= YES
+GNU_CONFIGURE= YES
+
+post-install:
+ ${INSTALL_DATA_DIR} ${PREFIX}/share/water
+ ${INSTALL_DATA} ${WRKSRC}/water320.bmp ${PREFIX}/share/water
+
+.include "../../devel/SDL/buildlink.mk"
+.include "../../mk/bsd.pkg.mk"
diff --git a/graphics/water/distinfo b/graphics/water/distinfo
new file mode 100644
index 00000000000..23d323a5ca1
--- /dev/null
+++ b/graphics/water/distinfo
@@ -0,0 +1,4 @@
+$NetBSD: distinfo,v 1.1.1.1 2001/07/10 09:48:47 zuntum Exp $
+
+SHA1 (water-1.0.tar.gz) = 67231ff42c603efa7ac443b4a053a195eadc5516
+Size (water-1.0.tar.gz) = 49455 bytes
diff --git a/graphics/water/pkg/DESCR b/graphics/water/pkg/DESCR
new file mode 100644
index 00000000000..5f482f1e42c
--- /dev/null
+++ b/graphics/water/pkg/DESCR
@@ -0,0 +1,9 @@
+This is a very cool water effect, written by Scott Scriven.
+
+This code uses palette tricks to do the height mapping, and assumes an
+image size of 320x200. This means that if you want to use your own images,
+you'll need to create them as 320x200x8 images with a palette that ranges
+from darker colors at entry 0 to lighter colors at palette entry 255.
+
+I really like this demo, so be sure and read water.txt to see what keys
+enable what effects and how it's all done.
diff --git a/graphics/water/pkg/PLIST b/graphics/water/pkg/PLIST
new file mode 100644
index 00000000000..cadfc4a7350
--- /dev/null
+++ b/graphics/water/pkg/PLIST
@@ -0,0 +1,4 @@
+@comment $NetBSD: PLIST,v 1.1.1.1 2001/07/10 09:48:47 zuntum Exp $
+bin/water
+share/water/water320.bmp
+@dirrm share/water