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author | markd <markd@pkgsrc.org> | 2015-12-19 20:52:12 +0000 |
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committer | markd <markd@pkgsrc.org> | 2015-12-19 20:52:12 +0000 |
commit | 33d90f845426c051984105b0511c6bc1a35dbd45 (patch) | |
tree | b187a8be093acb6131868650b64397a82ced3b6a /graphics/xfig/DESCR | |
parent | d5d11ba5ba38222f959fa0c80d06886d46345a6a (diff) | |
download | pkgsrc-33d90f845426c051984105b0511c6bc1a35dbd45.tar.gz |
Update blender to 2.76b
Fixes build with python35 (PR pkg/50566)
Blender 2.76, released Oct 9, 2015. (Update 2.76b is from Nov 3 2015).
- Initial support for Pixar's OpenSubdiv geometry subdivision technology.
- A huge view-port performance boost.
- Big file browser performance boost and arrow keys navigation support.
- Node auto-offset feature that helps organizing node layouts.
- Absolute grid snapping in the 3D view.
- Sculpting with tiled strokes.
- Text effect strips for the sequencer, supporting subtitle export
- As usual, hundreds of bugs fixed and other improvements!
Blender 2.75a release.
- Blender now supports a fully integrated Multi-View and Stereo 3D pipeline
- Cycles has much awaited initial support for AMD GPUs, and a new Light
Portals feature.
- UI now allows font previews in the file browser.
- High quality options for viewport depth of field were added
- Modeling has a new Corrective Smooth modifier.
- The Decimate modifier was improved significantly.
- 3D viewport painting now supports symmetry and the distribution of Dynamic
Topology was improved
- Video Sequence Editor: Placeholders can now replace missing frames of
image sequences
- Game Engine now allows smoother LOD transitions, and supports mist
attributes animation
- And: 100s of bug fixes and smaller feature improvements.
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