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authormarkd <markd@pkgsrc.org>2015-12-19 20:52:12 +0000
committermarkd <markd@pkgsrc.org>2015-12-19 20:52:12 +0000
commit33d90f845426c051984105b0511c6bc1a35dbd45 (patch)
treeb187a8be093acb6131868650b64397a82ced3b6a /graphics/xfig/DESCR
parentd5d11ba5ba38222f959fa0c80d06886d46345a6a (diff)
downloadpkgsrc-33d90f845426c051984105b0511c6bc1a35dbd45.tar.gz
Update blender to 2.76b
Fixes build with python35 (PR pkg/50566) Blender 2.76, released Oct 9, 2015. (Update 2.76b is from Nov 3 2015). - Initial support for Pixar's OpenSubdiv geometry subdivision technology. - A huge view-port performance boost. - Big file browser performance boost and arrow keys navigation support. - Node auto-offset feature that helps organizing node layouts. - Absolute grid snapping in the 3D view. - Sculpting with tiled strokes. - Text effect strips for the sequencer, supporting subtitle export - As usual, hundreds of bugs fixed and other improvements! Blender 2.75a release. - Blender now supports a fully integrated Multi-View and Stereo 3D pipeline - Cycles has much awaited initial support for AMD GPUs, and a new Light Portals feature. - UI now allows font previews in the file browser. - High quality options for viewport depth of field were added - Modeling has a new Corrective Smooth modifier. - The Decimate modifier was improved significantly. - 3D viewport painting now supports symmetry and the distribution of Dynamic Topology was improved - Video Sequence Editor: Placeholders can now replace missing frames of image sequences - Game Engine now allows smoother LOD transitions, and supports mist attributes animation - And: 100s of bug fixes and smaller feature improvements.
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