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authordmcmahill <dmcmahill>2002-04-06 21:37:28 +0000
committerdmcmahill <dmcmahill>2002-04-06 21:37:28 +0000
commit14d159b02df6a17f5784f6ba977a129e370ffb41 (patch)
treecef3546d060205496fc5d4f44ecab02c9dfa7772 /lang
parentce6fc219bbca5f9101ba116d86494b0a350d3293 (diff)
downloadpkgsrc-14d159b02df6a17f5784f6ba977a129e370ffb41.tar.gz
import of magic-7.1
Magic is an interactive system for creating and modifying VLSI circuit layouts. With Magic, you use a color graphics display and a mouse or graphics tablet to design basic cells and to combine them hierarchically into large structures. Magic is different from other layout editors you may have used. The most important difference is that Magic is more than just a color painting tool: it understands quite a bit about the nature of circuits and uses this information to provide you with additional operations. For example, Magic has built-in knowledge of layout rules; as you are editing, it continuously checks for rule violations. Magic also knows about connectivity and transistors, and contains a built-in hierarchical circuit extractor. Magic also has a plow operation that you can use to stretch or compact cells. Lastly, Magic has routing tools that you can use to make the global interconnections in your circuits. Magic is based on the Mead-Conway style of design. This means that it uses simplified design rules and circuit structures. The simplifications make it easier for you to design circuits and permit Magic to provide powerful assistance that would not be possible otherwise. However, they result in slightly less dense circuits than you could get with more complex rules and structures. For example, Magic permits only Manhattan designs (those whose edges are vertical or horizontal).
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