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author | adam <adam@pkgsrc.org> | 2004-11-03 15:14:17 +0000 |
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committer | adam <adam@pkgsrc.org> | 2004-11-03 15:14:17 +0000 |
commit | 17574afbeb1447e61f7c7b80b6fa07e1ad3ba433 (patch) | |
tree | b3f2fd8e9c876c114ac80b0b31e30ed06e7fd82b /mail/p5-MIME-tools | |
parent | ecfc22a53a79f3b3f706f2638e7402a1036758c0 (diff) | |
download | pkgsrc-17574afbeb1447e61f7c7b80b6fa07e1ad3ba433.tar.gz |
Changes 3.1.0:
- fixed obvious bug with wrong "Murphy" graphics (when digging etc.)
- fixed a lot of Emerald Mine and Supaplex game engine emulation bugs
- re-converted Emerald Mine and Supaplex levels to apply engine fixes
- changed default snap/drop keys from left/right Shift to Control keys
- added level loader for loading native Emerald Mine levels
- added level loader for loading native Supaplex packed levels
- added group elements for multiple matches and random element creation
- added elements that can be digged or left behind by custom elements
- added element "Sokoban field with player" missing for Sokoban levels
- added custom element features to allow building of teleporters
- added option to use step limit instead of time limit for level
- added pressing "space" key as valid action to select menu options
- added clipboard (cut and paste buttons) for custom and group elements
- added shortcut to dump brush (type ":DB" in editor) for use in forum
- added network multiplayer code for Windows (still only command line)
- replaced old tutorial level set with far better one by Niko Böhm
- "contributions" levels now separate package to make base set smaller
- too many bugfixes and changes to list them all here (see ChangeLog)
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