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authorjmmv <jmmv>2003-03-17 15:57:04 +0000
committerjmmv <jmmv>2003-03-17 15:57:04 +0000
commit014fa6462ad52b0ff8f77efbaf7ec6e4012fc430 (patch)
tree58a949c3f5ace189ef0b8b94c0b287682ec8d10a /math
parenta69008a519c867097647b88d7f1bcec40140c299 (diff)
downloadpkgsrc-014fa6462ad52b0ff8f77efbaf7ec6e4012fc430.tar.gz
Initial import of openal, version 20030125.
OpenAL is a 3D positional spatialized sound library analogous to OpenGL: instead of micromanaging each aspect of sound playback and effect, the application writer may limit himself to placing sounds in the scene and letting the native OpenAL implementation determine the correct amount of pitch alteration, gain attenuation, phase shift, etc., required to render the sounds correctly. Provided in PR pkg/20759 by Juan RP, with some changes by me.
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