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authoradam <adam@pkgsrc.org>2005-11-16 16:03:50 +0000
committeradam <adam@pkgsrc.org>2005-11-16 16:03:50 +0000
commitaeaff811994fecb71dc8886b59278e092c3bdb96 (patch)
treee1ad37c6d0b04b8b7489955af0f5135cc8e26112 /print/bg5ps
parent4c933af4f287017d6cc6c1010523e14991859eac (diff)
downloadpkgsrc-aeaff811994fecb71dc8886b59278e092c3bdb96.tar.gz
Changes 2.0.7:
- Cannot rehome homeless units. - Fixed bug when city bonuses (shield, gold, etc.) became negative. - Send messages (for instance, about failed observer creation) to detached players. - When choosing a tech to research at random, prefer one that works toward the goal. - Don't allow duplicate entries in the ruleset. - Fix some bugs caused by duplicate entries in civ1 and civ2 rulesets. - When closing the client, don't interrupt the running server. This fixes a bug where the server could be interrupted in the middle of a save. - Fixes for some nations and nation flags. - Some translation updates. - Update the mapview selection rectangle when redrawing is done. - Fix bug with transported units and watchtower vision. - Improve the Freeciv desktop entry. - Fix a bug where using the mouse scroll wheel could completely break the client. - Fix a bug with discovery of techs in huts. - Don't allow observers to be put on teams. - Fix a bug with sorting of techs in the intel dialog.
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