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authortnn <tnn>2008-05-23 17:15:14 +0000
committertnn <tnn>2008-05-23 17:15:14 +0000
commitd6c8f146aba89fa04f2a7203a6455411b201abcb (patch)
treeecce2d8207397a016c46bce286cf379ea2ffed8a /shells/pdksh/files/alloc.c
parent098ee6c7189dce2d1d9b759e85f3b812cb18e3af (diff)
downloadpkgsrc-d6c8f146aba89fa04f2a7203a6455411b201abcb.tar.gz
Import subset of pdksh-5.2.14 distribution.
Only the files required to build it, for pkgsrc bootstrap purposes.
Diffstat (limited to 'shells/pdksh/files/alloc.c')
-rw-r--r--shells/pdksh/files/alloc.c776
1 files changed, 776 insertions, 0 deletions
diff --git a/shells/pdksh/files/alloc.c b/shells/pdksh/files/alloc.c
new file mode 100644
index 00000000000..722a88fe3f4
--- /dev/null
+++ b/shells/pdksh/files/alloc.c
@@ -0,0 +1,776 @@
+/*
+ * area-based allocation built on malloc/free
+ */
+
+#include "sh.h"
+
+#ifdef TEST_ALLOC
+# define shellf printf
+# ifndef DEBUG_ALLOC
+# define DEBUG_ALLOC
+# endif /* DEBUG_ALLOC */
+#endif /* TEST_ALLOC */
+
+#ifdef MEM_DEBUG
+
+/*
+ * Special versions of alloc routines if doing mem_debug
+ */
+Area *
+_chmem_ainit(ap, file, line)
+ Area *ap;
+ const char *file;
+ int line;
+{
+ ap->freelist = (struct Block *) _chmem_newpool("ainit", (char *) 0, -1,
+ file, line);
+ if (!ap->freelist)
+ aerror(ap, "ainit failed (ie, newpool)");
+ return ap;
+}
+
+/* free all object in Area */
+void
+_chmem_afreeall(ap, file, line)
+ Area *ap;
+ const char *file;
+ int line;
+{
+ _chmem_delpool((Chmem_poolp) ap->freelist, 0, file, line);
+ /* Kind of ugly, but it works */
+ _chmem_ainit(ap, file, line);
+}
+
+/* allocate object from Area */
+void *
+_chmem_alloc(size, ap, file, line)
+ size_t size;
+ Area *ap;
+ const char *file;
+ int line;
+{
+ return _chmem_mallocp((Chmem_poolp) ap->freelist, size, file, line);
+}
+
+/* change size of object -- like realloc */
+void *
+_chmem_aresize(ptr, size, ap, file, line)
+ void *ptr;
+ size_t size;
+ Area *ap;
+ const char *file;
+ int line;
+{
+ if (!ptr)
+ /* Done as realloc(0, size) is not portable */
+ return _chmem_mallocp((Chmem_poolp) ap->freelist, size,
+ file, line);
+ else
+ return _chmem_reallocp((Chmem_poolp) ap->freelist, ptr, size,
+ file, line);
+}
+
+void
+_chmem_afree(ptr, ap, file, line)
+ void *ptr;
+ Area *ap;
+ const char *file;
+ int line;
+{
+ return _chmem_freep((Chmem_poolp) ap->freelist, ptr, file, line);
+}
+
+#else /* MEM_DEBUG */
+
+# if DEBUG_ALLOC
+void acheck ARGS((Area *ap));
+# define ACHECK(ap) acheck(ap)
+# else /* DEBUG_ALLOC */
+# define ACHECK(ap)
+# endif /* DEBUG_ALLOC */
+
+#define ICELLS 200 /* number of Cells in small Block */
+
+typedef union Cell Cell;
+typedef struct Block Block;
+
+/*
+ * The Cells in a Block are organized as a set of objects.
+ * Each object (pointed to by dp) begins with the block it is in
+ * (dp-2)->block, then has a size in (dp-1)->size, which is
+ * followed with "size" data Cells. Free objects are
+ * linked together via dp->next.
+ */
+
+#define NOBJECT_FIELDS 2 /* the block and size `fields' */
+
+union Cell {
+ size_t size;
+ Cell *next;
+ Block *block;
+ struct {int _;} junk; /* alignment */
+ double djunk; /* alignment */
+};
+
+struct Block {
+ Block *next; /* list of Blocks in Area */
+ Block *prev; /* previous block in list */
+ Cell *freelist; /* object free list */
+ Cell *last; /* &b.cell[size] */
+ Cell cell [1]; /* [size] Cells for allocation */
+};
+
+static Block aempty = {&aempty, &aempty, aempty.cell, aempty.cell};
+
+static void ablockfree ARGS((Block *bp, Area *ap));
+static void *asplit ARGS((Area *ap, Block *bp, Cell *fp, Cell *fpp, int cells));
+
+/* create empty Area */
+Area *
+ainit(ap)
+ register Area *ap;
+{
+ ap->freelist = &aempty;
+ ACHECK(ap);
+ return ap;
+}
+
+/* free all object in Area */
+void
+afreeall(ap)
+ register Area *ap;
+{
+ register Block *bp;
+ register Block *tmp;
+
+ ACHECK(ap);
+ bp = ap->freelist;
+ if (bp != NULL && bp != &aempty) {
+ do {
+ tmp = bp;
+ bp = bp->next;
+ free((void*)tmp);
+ } while (bp != ap->freelist);
+ ap->freelist = &aempty;
+ }
+ ACHECK(ap);
+}
+
+/* allocate object from Area */
+void *
+alloc(size, ap)
+ size_t size;
+ register Area *ap;
+{
+ int cells, acells;
+ Block *bp = 0;
+ Cell *fp = 0, *fpp = 0;
+
+ ACHECK(ap);
+ if (size <= 0)
+ aerror(ap, "allocate bad size");
+ cells = (unsigned)(size + sizeof(Cell) - 1) / sizeof(Cell);
+
+ /* allocate at least this many cells */
+ acells = cells + NOBJECT_FIELDS;
+
+ /*
+ * Only attempt to track small objects - let malloc deal
+ * with larger objects. (this way we don't have to deal with
+ * coalescing memory, or with releasing it to the system)
+ */
+ if (cells <= ICELLS) {
+ /* find free Cell large enough */
+ for (bp = ap->freelist; ; bp = bp->next) {
+ for (fpp = NULL, fp = bp->freelist;
+ fp != bp->last; fpp = fp, fp = fp->next)
+ {
+ if ((fp-1)->size >= cells)
+ goto Found;
+ }
+ /* wrapped around Block list, create new Block */
+ if (bp->next == ap->freelist) {
+ bp = 0;
+ break;
+ }
+ }
+ /* Not much free space left? Allocate a big object this time */
+ acells += ICELLS;
+ }
+ if (bp == 0) {
+ bp = (Block*) malloc(offsetof(Block, cell[acells]));
+ if (bp == NULL)
+ aerror(ap, "cannot allocate");
+ if (ap->freelist == &aempty) {
+ ap->freelist = bp->next = bp->prev = bp;
+ } else {
+ bp->next = ap->freelist->next;
+ ap->freelist->next->prev = bp;
+ ap->freelist->next = bp;
+ bp->prev = ap->freelist;
+ }
+ bp->last = bp->cell + acells;
+ /* initial free list */
+ fp = bp->freelist = bp->cell + NOBJECT_FIELDS;
+ (fp-1)->size = acells - NOBJECT_FIELDS;
+ (fp-2)->block = bp;
+ fp->next = bp->last;
+ fpp = NULL;
+ }
+
+ Found:
+ return asplit(ap, bp, fp, fpp, cells);
+}
+
+/* Do the work of splitting an object into allocated and (possibly) unallocated
+ * objects. Returns the `allocated' object.
+ */
+static void *
+asplit(ap, bp, fp, fpp, cells)
+ Area *ap;
+ Block *bp;
+ Cell *fp;
+ Cell *fpp;
+ int cells;
+{
+ Cell *dp = fp; /* allocated object */
+ int split = (fp-1)->size - cells;
+
+ ACHECK(ap);
+ if (split < 0)
+ aerror(ap, "allocated object too small");
+ if (split <= NOBJECT_FIELDS) { /* allocate all */
+ fp = fp->next;
+ } else { /* allocate head, free tail */
+ Cell *next = fp->next; /* needed, as cells may be 0 */
+ ap->freelist = bp; /* next time, start looking for space here */
+ (fp-1)->size = cells;
+ fp += cells + NOBJECT_FIELDS;
+ (fp-1)->size = split - NOBJECT_FIELDS;
+ (fp-2)->block = bp;
+ fp->next = next;
+ }
+ if (fpp == NULL)
+ bp->freelist = fp;
+ else
+ fpp->next = fp;
+ ACHECK(ap);
+ return (void*) dp;
+}
+
+/* change size of object -- like realloc */
+void *
+aresize(ptr, size, ap)
+ register void *ptr;
+ size_t size;
+ Area *ap;
+{
+ int cells;
+ Cell *dp = (Cell*) ptr;
+ int oldcells = dp ? (dp-1)->size : 0;
+
+ ACHECK(ap);
+ if (size <= 0)
+ aerror(ap, "allocate bad size");
+ /* New size (in cells) */
+ cells = (unsigned)(size - 1) / sizeof(Cell) + 1;
+
+ /* Is this a large object? If so, let malloc deal with it
+ * directly (unless we are crossing the ICELLS border, in
+ * which case the alloc/free below handles it - this should
+ * cut down on fragmentation, and will also keep the code
+ * working (as it assumes size < ICELLS means it is not
+ * a `large object').
+ */
+ if (oldcells > ICELLS && cells > ICELLS) {
+ Block *bp = (dp-2)->block;
+ Block *nbp;
+ /* Saved in case realloc fails.. */
+ Block *next = bp->next, *prev = bp->prev;
+
+ if (bp->freelist != bp->last)
+ aerror(ap, "allocation resizing free pointer");
+ nbp = realloc((void *) bp,
+ offsetof(Block, cell[cells + NOBJECT_FIELDS]));
+ if (!nbp) {
+ /* Have to clean up... */
+ /* NOTE: If this code changes, similar changes may be
+ * needed in ablockfree().
+ */
+ if (next == bp) /* only block */
+ ap->freelist = &aempty;
+ else {
+ next->prev = prev;
+ prev->next = next;
+ if (ap->freelist == bp)
+ ap->freelist = next;
+ }
+ aerror(ap, "cannot re-allocate");
+ }
+ /* If location changed, keep pointers straight... */
+ if (nbp != bp) {
+ if (next == bp) /* only one block */
+ nbp->next = nbp->prev = nbp;
+ else {
+ next->prev = nbp;
+ prev->next = nbp;
+ }
+ if (ap->freelist == bp)
+ ap->freelist = nbp;
+ dp = nbp->cell + NOBJECT_FIELDS;
+ (dp-2)->block = nbp;
+ }
+ (dp-1)->size = cells;
+ nbp->last = nbp->cell + cells + NOBJECT_FIELDS;
+ nbp->freelist = nbp->last;
+
+ ACHECK(ap);
+ return (void*) dp;
+ }
+
+ /* Check if we can just grow this cell
+ * (need to check that cells < ICELLS so we don't make an
+ * object a `large' - that would mess everything up).
+ */
+ if (dp && cells > oldcells && cells <= ICELLS) {
+ Cell *fp, *fpp;
+ Block *bp = (dp-2)->block;
+ int need = cells - oldcells - NOBJECT_FIELDS;
+
+ /* XXX if we had a flag in an object indicating
+ * if the object was free/allocated, we could
+ * avoid this loop (perhaps)
+ */
+ for (fpp = NULL, fp = bp->freelist;
+ fp != bp->last
+ && dp + oldcells + NOBJECT_FIELDS <= fp
+ ; fpp = fp, fp = fp->next)
+ {
+ if (dp + oldcells + NOBJECT_FIELDS == fp
+ && (fp-1)->size >= need)
+ {
+ Cell *np = asplit(ap, bp, fp, fpp, need);
+ /* May get more than we need here */
+ (dp-1)->size += (np-1)->size + NOBJECT_FIELDS;
+ ACHECK(ap);
+ return ptr;
+ }
+ }
+ }
+
+ /* Check if we can just shrink this cell
+ * (if oldcells > ICELLS, this is a large object and we leave
+ * it to malloc...)
+ * Note: this also handles cells == oldcells (a no-op).
+ */
+ if (dp && cells <= oldcells && oldcells <= ICELLS) {
+ int split;
+
+ split = oldcells - cells;
+ if (split <= NOBJECT_FIELDS) /* cannot split */
+ ;
+ else { /* shrink head, free tail */
+ Block *bp = (dp-2)->block;
+
+ (dp-1)->size = cells;
+ dp += cells + NOBJECT_FIELDS;
+ (dp-1)->size = split - NOBJECT_FIELDS;
+ (dp-2)->block = bp;
+ afree((void*)dp, ap);
+ }
+ /* ACHECK() done in afree() */
+ return ptr;
+ }
+
+ /* Have to do it the hard way... */
+ ptr = alloc(size, ap);
+ if (dp != NULL) {
+ size_t s = (dp-1)->size * sizeof(Cell);
+ if (s > size)
+ s = size;
+ memcpy(ptr, dp, s);
+ afree((void *) dp, ap);
+ }
+ /* ACHECK() done in alloc()/afree() */
+ return ptr;
+}
+
+void
+afree(ptr, ap)
+ void *ptr;
+ register Area *ap;
+{
+ register Block *bp;
+ register Cell *fp, *fpp;
+ register Cell *dp = (Cell*)ptr;
+
+ ACHECK(ap);
+ if (ptr == 0)
+ aerror(ap, "freeing null pointer");
+ bp = (dp-2)->block;
+
+ /* If this is a large object, just free it up... */
+ /* Release object... */
+ if ((dp-1)->size > ICELLS) {
+ ablockfree(bp, ap);
+ ACHECK(ap);
+ return;
+ }
+
+ if (dp < &bp->cell[NOBJECT_FIELDS] || dp >= bp->last)
+ aerror(ap, "freeing memory outside of block (corrupted?)");
+
+ /* find position in free list */
+ /* XXX if we had prev/next pointers for objects, this loop could go */
+ for (fpp = NULL, fp = bp->freelist; fp < dp; fpp = fp, fp = fp->next)
+ ;
+
+ if (fp == dp)
+ aerror(ap, "freeing free object");
+
+ /* join object with next */
+ if (dp + (dp-1)->size == fp-NOBJECT_FIELDS) { /* adjacent */
+ (dp-1)->size += (fp-1)->size + NOBJECT_FIELDS;
+ dp->next = fp->next;
+ } else /* non-adjacent */
+ dp->next = fp;
+
+ /* join previous with object */
+ if (fpp == NULL)
+ bp->freelist = dp;
+ else if (fpp + (fpp-1)->size == dp-NOBJECT_FIELDS) { /* adjacent */
+ (fpp-1)->size += (dp-1)->size + NOBJECT_FIELDS;
+ fpp->next = dp->next;
+ } else /* non-adjacent */
+ fpp->next = dp;
+
+ /* If whole block is free (and we have some other blocks
+ * around), release this block back to the system...
+ */
+ if (bp->next != bp && bp->freelist == bp->cell + NOBJECT_FIELDS
+ && bp->freelist + (bp->freelist-1)->size == bp->last
+ /* XXX and the other block has some free memory? */
+ )
+ ablockfree(bp, ap);
+ ACHECK(ap);
+}
+
+static void
+ablockfree(bp, ap)
+ Block *bp;
+ Area *ap;
+{
+ /* NOTE: If this code changes, similar changes may be
+ * needed in alloc() (where realloc fails).
+ */
+
+ if (bp->next == bp) /* only block */
+ ap->freelist = &aempty;
+ else {
+ bp->next->prev = bp->prev;
+ bp->prev->next = bp->next;
+ if (ap->freelist == bp)
+ ap->freelist = bp->next;
+ }
+ free((void*) bp);
+}
+
+# if DEBUG_ALLOC
+void
+acheck(ap)
+ Area *ap;
+{
+ Block *bp, *bpp;
+ Cell *dp, *dptmp, *fp;
+ int ok = 1;
+ int isfree;
+ static int disabled;
+
+ if (disabled)
+ return;
+
+ if (!ap) {
+ disabled = 1;
+ aerror(ap, "acheck: null area pointer");
+ }
+
+ bp = ap->freelist;
+ if (!bp) {
+ disabled = 1;
+ aerror(ap, "acheck: null area freelist");
+ }
+
+ /* Nothing to check... */
+ if (bp == &aempty)
+ return;
+
+ bpp = ap->freelist->prev;
+ while (1) {
+ if (bp->prev != bpp) {
+ shellf("acheck: bp->prev != previous\n");
+ ok = 0;
+ }
+ fp = bp->freelist;
+ for (dp = &bp->cell[NOBJECT_FIELDS]; dp != bp->last; ) {
+ if ((dp-2)->block != bp) {
+ shellf("acheck: fragment's block is wrong\n");
+ ok = 0;
+ }
+ isfree = dp == fp;
+ if ((dp-1)->size == 0 && isfree) {
+ shellf("acheck: 0 size frag\n");
+ ok = 0;
+ }
+ if ((dp-1)->size > ICELLS
+ && !isfree
+ && (dp != &bp->cell[NOBJECT_FIELDS]
+ || dp + (dp-1)->size != bp->last))
+ {
+ shellf("acheck: big cell doesn't make up whole block\n");
+ ok = 0;
+ }
+ if (isfree) {
+ if (dp->next <= dp) {
+ shellf("acheck: free fragment's next <= self\n");
+ ok = 0;
+ }
+ if (dp->next > bp->last) {
+ shellf("acheck: free fragment's next > last\n");
+ ok = 0;
+ }
+ fp = dp->next;
+ }
+ dptmp = dp + (dp-1)->size;
+ if (dptmp > bp->last) {
+ shellf("acheck: next frag out of range\n");
+ ok = 0;
+ break;
+ } else if (dptmp != bp->last) {
+ dptmp += NOBJECT_FIELDS;
+ if (dptmp > bp->last) {
+ shellf("acheck: next frag just out of range\n");
+ ok = 0;
+ break;
+ }
+ }
+ if (isfree && dptmp == fp && dptmp != bp->last) {
+ shellf("acheck: adjacent free frags\n");
+ ok = 0;
+ } else if (dptmp > fp) {
+ shellf("acheck: free frag list messed up\n");
+ ok = 0;
+ }
+ dp = dptmp;
+ }
+ bpp = bp;
+ bp = bp->next;
+ if (bp == ap->freelist)
+ break;
+ }
+ if (!ok) {
+ disabled = 1;
+ aerror(ap, "acheck failed");
+ }
+}
+
+void
+aprint(ap, ptr, size)
+ register Area *ap;
+ void *ptr;
+ size_t size;
+{
+ Block *bp;
+
+ if (!ap)
+ shellf("aprint: null area pointer\n");
+ else if (!(bp = ap->freelist))
+ shellf("aprint: null area freelist\n");
+ else if (bp == &aempty)
+ shellf("aprint: area is empty\n");
+ else {
+ int i;
+ Cell *dp, *fp;
+ Block *bpp;
+
+ bpp = ap->freelist->prev;
+ for (i = 0; ; i++) {
+ if (ptr) {
+ void *eptr = (void *) (((char *) ptr) + size);
+ /* print block only if it overlaps ptr/size */
+ if (!((ptr >= (void *) bp
+ && ptr <= (void *) bp->last)
+ || (eptr >= (void *) bp
+ && eptr <= (void *) bp->last)))
+ continue;
+ shellf("aprint: overlap of 0x%p .. 0x%p\n",
+ ptr, eptr);
+ }
+ if (bp->prev != bpp || bp->next->prev != bp)
+ shellf(
+ "aprint: BAD prev pointer: bp %p, bp->prev %p, bp->next %p, bpp=%p\n",
+ bp, bp->prev, bp->next, bpp);
+ shellf("aprint: block %2d (p=%p,%p,n=%p): 0x%p .. 0x%p (%ld)\n", i,
+ bp->prev, bp, bp->next,
+ bp->cell, bp->last,
+ (long) ((char *) bp->last - (char *) bp->cell));
+ fp = bp->freelist;
+ if (bp->last <= bp->cell + NOBJECT_FIELDS)
+ shellf(
+ "aprint: BAD bp->last too small: %p <= %p\n",
+ bp->last, bp->cell + NOBJECT_FIELDS);
+ if (bp->freelist < bp->cell + NOBJECT_FIELDS
+ || bp->freelist > bp->last)
+ shellf(
+ "aprint: BAD bp->freelist %p out of range: %p .. %p\n",
+ bp->freelist,
+ bp->cell + NOBJECT_FIELDS, bp->last);
+ for (dp = bp->cell; dp != bp->last ; ) {
+ dp += NOBJECT_FIELDS;
+ shellf(
+ "aprint: 0x%p .. 0x%p (%ld) %s\n",
+ (dp-NOBJECT_FIELDS),
+ (dp-NOBJECT_FIELDS) + (dp-1)->size
+ + NOBJECT_FIELDS,
+ (long) ((dp-1)->size + NOBJECT_FIELDS)
+ * sizeof(Cell),
+ dp == fp ? "free" : "allocated");
+ if ((dp-2)->block != bp)
+ shellf(
+ "aprint: BAD dp->block %p != bp %p\n",
+ (dp-2)->block, bp);
+ if (dp > bp->last)
+ shellf(
+ "aprint: BAD dp gone past block: %p > %p\n",
+ dp, bp->last);
+ if (dp > fp)
+ shellf(
+ "aprint: BAD dp gone past free: %p > %p\n",
+ dp, fp);
+ if (dp == fp) {
+ fp = fp->next;
+ if (fp < dp || fp > bp->last)
+ shellf(
+ "aprint: BAD free object %p out of range: %p .. %p\n",
+ fp,
+ dp, bp->last);
+ }
+ dp += (dp-1)->size;
+ }
+ bpp = bp;
+ bp = bp->next;
+ if (bp == ap->freelist)
+ break;
+ }
+ }
+}
+# endif /* DEBUG_ALLOC */
+
+# ifdef TEST_ALLOC
+
+Area a;
+FILE *myout;
+
+int
+main(int argc, char **argv)
+{
+ char buf[1024];
+ struct info {
+ int size;
+ void *value;
+ };
+ struct info info[1024 * 2];
+ int size, ident;
+ int lineno = 0;
+
+ myout = stdout;
+ ainit(&a);
+ while (fgets(buf, sizeof(buf), stdin)) {
+ lineno++;
+ if (buf[0] == '\n' || buf[0] == '#')
+ continue;
+ if (sscanf(buf, " alloc %d = i%d", &size, &ident) == 2) {
+ if (ident < 0 || ident > NELEM(info)) {
+ fprintf(stderr, "bad ident (%d) on line %d\n",
+ ident, lineno);
+ exit(1);
+ }
+ info[ident].value = alloc(info[ident].size = size, &a);
+ printf("%p = alloc(%d) [%d,i%d]\n",
+ info[ident].value, info[ident].size,
+ lineno, ident);
+ memset(info[ident].value, 1, size);
+ continue;
+ }
+ if (sscanf(buf, " afree i%d", &ident) == 1) {
+ if (ident < 0 || ident > NELEM(info)) {
+ fprintf(stderr, "bad ident (%d) on line %d\n",
+ ident, lineno);
+ exit(1);
+ }
+ afree(info[ident].value, &a);
+ printf("afree(%p) [%d,i%d]\n", info[ident].value,
+ lineno, ident);
+ continue;
+ }
+ if (sscanf(buf, " aresize i%d , %d", &ident, &size) == 2) {
+ void *value;
+ if (ident < 0 || ident > NELEM(info)) {
+ fprintf(stderr, "bad ident (%d) on line %d\n",
+ ident, lineno);
+ exit(1);
+ }
+ value = info[ident].value;
+ info[ident].value = aresize(value,
+ info[ident].size = size,
+ &a);
+ printf("%p = aresize(%p, %d) [%d,i%d]\n",
+ info[ident].value, value, info[ident].size,
+ lineno, ident);
+ memset(info[ident].value, 1, size);
+ continue;
+ }
+ if (sscanf(buf, " aprint i%d , %d", &ident, &size) == 2) {
+ if (ident < 0 || ident > NELEM(info)) {
+ fprintf(stderr, "bad ident (%d) on line %d\n",
+ ident, lineno);
+ exit(1);
+ }
+ printf("aprint(%p, %d) [%d,i%d]\n",
+ info[ident].value, size, lineno, ident);
+ aprint(&a, info[ident].value, size);
+ continue;
+ }
+ if (sscanf(buf, " aprint %d", &ident) == 1) {
+ if (ident < 0 || ident > NELEM(info)) {
+ fprintf(stderr, "bad ident (%d) on line %d\n",
+ ident, lineno);
+ exit(1);
+ }
+ printf("aprint(0, 0) [%d]\n", lineno);
+ aprint(&a, 0, 0);
+ continue;
+ }
+ if (sscanf(buf, " afreeall %d", &ident) == 1) {
+ printf("afreeall() [%d]\n", lineno);
+ afreeall(&a);
+ memset(info, 0, sizeof(info));
+ continue;
+ }
+ fprintf(stderr, "unrecognized line (line %d)\n",
+ lineno);
+ exit(1);
+ }
+ return 0;
+}
+
+void
+aerror(Area *ap, const char *msg)
+{
+ printf("aerror: %s\n", msg);
+ fflush(stdout);
+ abort();
+}
+
+# endif /* TEST_ALLOC */
+
+#endif /* MEM_DEBUG */