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-rw-r--r--graphics/py-OpenGL/Makefile26
-rw-r--r--graphics/py-OpenGL/PLIST4772
-rw-r--r--graphics/py-OpenGL/distinfo11
-rw-r--r--graphics/py-OpenGL/patches/patch-ae12
4 files changed, 4632 insertions, 189 deletions
diff --git a/graphics/py-OpenGL/Makefile b/graphics/py-OpenGL/Makefile
index 559374c13e8..61bf429d3d3 100644
--- a/graphics/py-OpenGL/Makefile
+++ b/graphics/py-OpenGL/Makefile
@@ -1,20 +1,36 @@
-# $NetBSD: Makefile,v 1.23 2016/07/23 17:23:58 kamil Exp $
+# $NetBSD: Makefile,v 1.24 2016/07/24 00:48:16 kamil Exp $
-DISTNAME= PyOpenGL-3.0.1
+DISTNAME= PyOpenGL-3.1.1a1
PKGNAME= ${PYPKGPREFIX}-${DISTNAME:S/^Py//}
-PKGREVISION= 7
CATEGORIES= graphics
-MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=pyopengl/}
+MASTER_SITES= ${MASTER_SITE_PYPI:=P/PyOpenGL/}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://pyopengl.sourceforge.net/
COMMENT= Python bindings for OpenGL
+# There are many similar licenses, see license.txt
+LICENSE= modified-bsd AND mit
DEPENDS+= ${PYPKGPREFIX}-Tk-[0-9]*:../../x11/py-Tk
PYTHON_VERSIONS_INCOMPATIBLE= 34 35 # py-Numeric
-REPLACE_PYTHON+= OpenGL/Tk/__init__.py
+REPLACE_PYTHON+= *.py */*.py */*/*.py */*/*/*.py */*/*/*/*.py
+
+# Tests require:
+# - devel/py-virtualenv
+# - devel/py-game
+# - math/py-numpy
+# ...
+
+SUBST_CLASSES+= pyver
+SUBST_MESSAGE.pyver= Set Python version suffix for virtualenv calls.
+SUBST_STAGE.pyver= pre-configure
+SUBST_FILES.pyver= tests/tests.py
+SUBST_SED.pyver= -e '121s,virtualenv,virtualenv-${PYVERSSUFFIX},'
+
+do-test:
+ ${RUN} ${PYTHONBIN} ${WRKSRC}/tests/tests.py
.include "../../lang/python/application.mk"
.include "../../lang/python/distutils.mk"
diff --git a/graphics/py-OpenGL/PLIST b/graphics/py-OpenGL/PLIST
index 32e55e17dbc..55f2f9013ca 100644
--- a/graphics/py-OpenGL/PLIST
+++ b/graphics/py-OpenGL/PLIST
@@ -1,7 +1,403 @@
-@comment $NetBSD: PLIST,v 1.6 2014/01/26 00:22:29 wiz Exp $
+@comment $NetBSD: PLIST,v 1.7 2016/07/24 00:48:16 kamil Exp $
${PYSITELIB}/OpenGL/AGL/__init__.py
${PYSITELIB}/OpenGL/AGL/__init__.pyc
${PYSITELIB}/OpenGL/AGL/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/ANDROID/__init__.py
+${PYSITELIB}/OpenGL/EGL/ANDROID/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/ANDROID/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/ANDROID/blob_cache.py
+${PYSITELIB}/OpenGL/EGL/ANDROID/blob_cache.pyc
+${PYSITELIB}/OpenGL/EGL/ANDROID/blob_cache.pyo
+${PYSITELIB}/OpenGL/EGL/ANDROID/framebuffer_target.py
+${PYSITELIB}/OpenGL/EGL/ANDROID/framebuffer_target.pyc
+${PYSITELIB}/OpenGL/EGL/ANDROID/framebuffer_target.pyo
+${PYSITELIB}/OpenGL/EGL/ANDROID/image_native_buffer.py
+${PYSITELIB}/OpenGL/EGL/ANDROID/image_native_buffer.pyc
+${PYSITELIB}/OpenGL/EGL/ANDROID/image_native_buffer.pyo
+${PYSITELIB}/OpenGL/EGL/ANDROID/native_fence_sync.py
+${PYSITELIB}/OpenGL/EGL/ANDROID/native_fence_sync.pyc
+${PYSITELIB}/OpenGL/EGL/ANDROID/native_fence_sync.pyo
+${PYSITELIB}/OpenGL/EGL/ANDROID/recordable.py
+${PYSITELIB}/OpenGL/EGL/ANDROID/recordable.pyc
+${PYSITELIB}/OpenGL/EGL/ANDROID/recordable.pyo
+${PYSITELIB}/OpenGL/EGL/ANGLE/__init__.py
+${PYSITELIB}/OpenGL/EGL/ANGLE/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/ANGLE/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py
+${PYSITELIB}/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.pyc
+${PYSITELIB}/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.pyo
+${PYSITELIB}/OpenGL/EGL/ANGLE/query_surface_pointer.py
+${PYSITELIB}/OpenGL/EGL/ANGLE/query_surface_pointer.pyc
+${PYSITELIB}/OpenGL/EGL/ANGLE/query_surface_pointer.pyo
+${PYSITELIB}/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py
+${PYSITELIB}/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyc
+${PYSITELIB}/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyo
+${PYSITELIB}/OpenGL/EGL/ANGLE/window_fixed_size.py
+${PYSITELIB}/OpenGL/EGL/ANGLE/window_fixed_size.pyc
+${PYSITELIB}/OpenGL/EGL/ANGLE/window_fixed_size.pyo
+${PYSITELIB}/OpenGL/EGL/ARM/__init__.py
+${PYSITELIB}/OpenGL/EGL/ARM/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/ARM/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/ARM/pixmap_multisample_discard.py
+${PYSITELIB}/OpenGL/EGL/ARM/pixmap_multisample_discard.pyc
+${PYSITELIB}/OpenGL/EGL/ARM/pixmap_multisample_discard.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/__init__.py
+${PYSITELIB}/OpenGL/EGL/EXT/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/buffer_age.py
+${PYSITELIB}/OpenGL/EGL/EXT/buffer_age.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/buffer_age.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/client_extensions.py
+${PYSITELIB}/OpenGL/EGL/EXT/client_extensions.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/client_extensions.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/create_context_robustness.py
+${PYSITELIB}/OpenGL/EGL/EXT/create_context_robustness.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/create_context_robustness.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/device_base.py
+${PYSITELIB}/OpenGL/EGL/EXT/device_base.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/device_base.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/device_drm.py
+${PYSITELIB}/OpenGL/EGL/EXT/device_drm.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/device_drm.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/device_openwf.py
+${PYSITELIB}/OpenGL/EGL/EXT/device_openwf.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/device_openwf.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/image_dma_buf_import.py
+${PYSITELIB}/OpenGL/EGL/EXT/image_dma_buf_import.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/image_dma_buf_import.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/multiview_window.py
+${PYSITELIB}/OpenGL/EGL/EXT/multiview_window.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/multiview_window.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/output_base.py
+${PYSITELIB}/OpenGL/EGL/EXT/output_base.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/output_base.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/output_drm.py
+${PYSITELIB}/OpenGL/EGL/EXT/output_drm.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/output_drm.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/output_openwf.py
+${PYSITELIB}/OpenGL/EGL/EXT/output_openwf.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/output_openwf.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/platform_base.py
+${PYSITELIB}/OpenGL/EGL/EXT/platform_base.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/platform_base.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/platform_device.py
+${PYSITELIB}/OpenGL/EGL/EXT/platform_device.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/platform_device.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/platform_wayland.py
+${PYSITELIB}/OpenGL/EGL/EXT/platform_wayland.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/platform_wayland.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/platform_x11.py
+${PYSITELIB}/OpenGL/EGL/EXT/platform_x11.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/platform_x11.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/protected_surface.py
+${PYSITELIB}/OpenGL/EGL/EXT/protected_surface.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/protected_surface.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/stream_consumer_egloutput.py
+${PYSITELIB}/OpenGL/EGL/EXT/stream_consumer_egloutput.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/stream_consumer_egloutput.pyo
+${PYSITELIB}/OpenGL/EGL/EXT/swap_buffers_with_damage.py
+${PYSITELIB}/OpenGL/EGL/EXT/swap_buffers_with_damage.pyc
+${PYSITELIB}/OpenGL/EGL/EXT/swap_buffers_with_damage.pyo
+${PYSITELIB}/OpenGL/EGL/HI/__init__.py
+${PYSITELIB}/OpenGL/EGL/HI/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/HI/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/HI/clientpixmap.py
+${PYSITELIB}/OpenGL/EGL/HI/clientpixmap.pyc
+${PYSITELIB}/OpenGL/EGL/HI/clientpixmap.pyo
+${PYSITELIB}/OpenGL/EGL/HI/colorformats.py
+${PYSITELIB}/OpenGL/EGL/HI/colorformats.pyc
+${PYSITELIB}/OpenGL/EGL/HI/colorformats.pyo
+${PYSITELIB}/OpenGL/EGL/IMG/__init__.py
+${PYSITELIB}/OpenGL/EGL/IMG/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/IMG/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/IMG/context_priority.py
+${PYSITELIB}/OpenGL/EGL/IMG/context_priority.pyc
+${PYSITELIB}/OpenGL/EGL/IMG/context_priority.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/__init__.py
+${PYSITELIB}/OpenGL/EGL/KHR/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/cl_event.py
+${PYSITELIB}/OpenGL/EGL/KHR/cl_event.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/cl_event.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/cl_event2.py
+${PYSITELIB}/OpenGL/EGL/KHR/cl_event2.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/cl_event2.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/client_get_all_proc_addresses.py
+${PYSITELIB}/OpenGL/EGL/KHR/client_get_all_proc_addresses.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/client_get_all_proc_addresses.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/config_attribs.py
+${PYSITELIB}/OpenGL/EGL/KHR/config_attribs.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/config_attribs.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/create_context.py
+${PYSITELIB}/OpenGL/EGL/KHR/create_context.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/create_context.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/fence_sync.py
+${PYSITELIB}/OpenGL/EGL/KHR/fence_sync.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/fence_sync.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/get_all_proc_addresses.py
+${PYSITELIB}/OpenGL/EGL/KHR/get_all_proc_addresses.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/get_all_proc_addresses.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/gl_colorspace.py
+${PYSITELIB}/OpenGL/EGL/KHR/gl_colorspace.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/gl_colorspace.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/gl_renderbuffer_image.py
+${PYSITELIB}/OpenGL/EGL/KHR/gl_renderbuffer_image.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/gl_renderbuffer_image.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_2D_image.py
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_2D_image.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_2D_image.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_3D_image.py
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_3D_image.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_3D_image.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_cubemap_image.py
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_cubemap_image.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/gl_texture_cubemap_image.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/image.py
+${PYSITELIB}/OpenGL/EGL/KHR/image.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/image.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/image_base.py
+${PYSITELIB}/OpenGL/EGL/KHR/image_base.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/image_base.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/image_pixmap.py
+${PYSITELIB}/OpenGL/EGL/KHR/image_pixmap.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/image_pixmap.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface.py
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface2.py
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface2.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface2.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface3.py
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface3.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/lock_surface3.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/partial_update.py
+${PYSITELIB}/OpenGL/EGL/KHR/partial_update.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/partial_update.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/platform_android.py
+${PYSITELIB}/OpenGL/EGL/KHR/platform_android.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/platform_android.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/platform_gbm.py
+${PYSITELIB}/OpenGL/EGL/KHR/platform_gbm.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/platform_gbm.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/platform_wayland.py
+${PYSITELIB}/OpenGL/EGL/KHR/platform_wayland.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/platform_wayland.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/platform_x11.py
+${PYSITELIB}/OpenGL/EGL/KHR/platform_x11.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/platform_x11.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/reusable_sync.py
+${PYSITELIB}/OpenGL/EGL/KHR/reusable_sync.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/reusable_sync.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/stream.py
+${PYSITELIB}/OpenGL/EGL/KHR/stream.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/stream.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/stream_consumer_gltexture.py
+${PYSITELIB}/OpenGL/EGL/KHR/stream_consumer_gltexture.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/stream_consumer_gltexture.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/stream_cross_process_fd.py
+${PYSITELIB}/OpenGL/EGL/KHR/stream_cross_process_fd.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/stream_cross_process_fd.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/stream_fifo.py
+${PYSITELIB}/OpenGL/EGL/KHR/stream_fifo.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/stream_fifo.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/stream_producer_aldatalocator.py
+${PYSITELIB}/OpenGL/EGL/KHR/stream_producer_aldatalocator.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/stream_producer_aldatalocator.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/stream_producer_eglsurface.py
+${PYSITELIB}/OpenGL/EGL/KHR/stream_producer_eglsurface.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/stream_producer_eglsurface.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/surfaceless_context.py
+${PYSITELIB}/OpenGL/EGL/KHR/surfaceless_context.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/surfaceless_context.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/swap_buffers_with_damage.py
+${PYSITELIB}/OpenGL/EGL/KHR/swap_buffers_with_damage.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/swap_buffers_with_damage.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/vg_parent_image.py
+${PYSITELIB}/OpenGL/EGL/KHR/vg_parent_image.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/vg_parent_image.pyo
+${PYSITELIB}/OpenGL/EGL/KHR/wait_sync.py
+${PYSITELIB}/OpenGL/EGL/KHR/wait_sync.pyc
+${PYSITELIB}/OpenGL/EGL/KHR/wait_sync.pyo
+${PYSITELIB}/OpenGL/EGL/MESA/__init__.py
+${PYSITELIB}/OpenGL/EGL/MESA/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/MESA/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/MESA/drm_image.py
+${PYSITELIB}/OpenGL/EGL/MESA/drm_image.pyc
+${PYSITELIB}/OpenGL/EGL/MESA/drm_image.pyo
+${PYSITELIB}/OpenGL/EGL/MESA/platform_gbm.py
+${PYSITELIB}/OpenGL/EGL/MESA/platform_gbm.pyc
+${PYSITELIB}/OpenGL/EGL/MESA/platform_gbm.pyo
+${PYSITELIB}/OpenGL/EGL/NOK/__init__.py
+${PYSITELIB}/OpenGL/EGL/NOK/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/NOK/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/NOK/swap_region.py
+${PYSITELIB}/OpenGL/EGL/NOK/swap_region.pyc
+${PYSITELIB}/OpenGL/EGL/NOK/swap_region.pyo
+${PYSITELIB}/OpenGL/EGL/NOK/swap_region2.py
+${PYSITELIB}/OpenGL/EGL/NOK/swap_region2.pyc
+${PYSITELIB}/OpenGL/EGL/NOK/swap_region2.pyo
+${PYSITELIB}/OpenGL/EGL/NOK/texture_from_pixmap.py
+${PYSITELIB}/OpenGL/EGL/NOK/texture_from_pixmap.pyc
+${PYSITELIB}/OpenGL/EGL/NOK/texture_from_pixmap.pyo
+${PYSITELIB}/OpenGL/EGL/NV/EGL_3dvision_surface.py
+${PYSITELIB}/OpenGL/EGL/NV/EGL_3dvision_surface.pyc
+${PYSITELIB}/OpenGL/EGL/NV/EGL_3dvision_surface.pyo
+${PYSITELIB}/OpenGL/EGL/NV/__init__.py
+${PYSITELIB}/OpenGL/EGL/NV/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/NV/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/NV/coverage_sample.py
+${PYSITELIB}/OpenGL/EGL/NV/coverage_sample.pyc
+${PYSITELIB}/OpenGL/EGL/NV/coverage_sample.pyo
+${PYSITELIB}/OpenGL/EGL/NV/coverage_sample_resolve.py
+${PYSITELIB}/OpenGL/EGL/NV/coverage_sample_resolve.pyc
+${PYSITELIB}/OpenGL/EGL/NV/coverage_sample_resolve.pyo
+${PYSITELIB}/OpenGL/EGL/NV/cuda_event.py
+${PYSITELIB}/OpenGL/EGL/NV/cuda_event.pyc
+${PYSITELIB}/OpenGL/EGL/NV/cuda_event.pyo
+${PYSITELIB}/OpenGL/EGL/NV/depth_nonlinear.py
+${PYSITELIB}/OpenGL/EGL/NV/depth_nonlinear.pyc
+${PYSITELIB}/OpenGL/EGL/NV/depth_nonlinear.pyo
+${PYSITELIB}/OpenGL/EGL/NV/device_cuda.py
+${PYSITELIB}/OpenGL/EGL/NV/device_cuda.pyc
+${PYSITELIB}/OpenGL/EGL/NV/device_cuda.pyo
+${PYSITELIB}/OpenGL/EGL/NV/native_query.py
+${PYSITELIB}/OpenGL/EGL/NV/native_query.pyc
+${PYSITELIB}/OpenGL/EGL/NV/native_query.pyo
+${PYSITELIB}/OpenGL/EGL/NV/post_convert_rounding.py
+${PYSITELIB}/OpenGL/EGL/NV/post_convert_rounding.pyc
+${PYSITELIB}/OpenGL/EGL/NV/post_convert_rounding.pyo
+${PYSITELIB}/OpenGL/EGL/NV/post_sub_buffer.py
+${PYSITELIB}/OpenGL/EGL/NV/post_sub_buffer.pyc
+${PYSITELIB}/OpenGL/EGL/NV/post_sub_buffer.pyo
+${PYSITELIB}/OpenGL/EGL/NV/stream_sync.py
+${PYSITELIB}/OpenGL/EGL/NV/stream_sync.pyc
+${PYSITELIB}/OpenGL/EGL/NV/stream_sync.pyo
+${PYSITELIB}/OpenGL/EGL/NV/sync.py
+${PYSITELIB}/OpenGL/EGL/NV/sync.pyc
+${PYSITELIB}/OpenGL/EGL/NV/sync.pyo
+${PYSITELIB}/OpenGL/EGL/NV/system_time.py
+${PYSITELIB}/OpenGL/EGL/NV/system_time.pyc
+${PYSITELIB}/OpenGL/EGL/NV/system_time.pyo
+${PYSITELIB}/OpenGL/EGL/TIZEN/__init__.py
+${PYSITELIB}/OpenGL/EGL/TIZEN/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/TIZEN/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/TIZEN/image_native_buffer.py
+${PYSITELIB}/OpenGL/EGL/TIZEN/image_native_buffer.pyc
+${PYSITELIB}/OpenGL/EGL/TIZEN/image_native_buffer.pyo
+${PYSITELIB}/OpenGL/EGL/TIZEN/image_native_surface.py
+${PYSITELIB}/OpenGL/EGL/TIZEN/image_native_surface.pyc
+${PYSITELIB}/OpenGL/EGL/TIZEN/image_native_surface.pyo
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_0.py
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_0.pyc
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_0.pyo
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_1.py
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_1.pyc
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_1.pyo
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_2.py
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_2.pyc
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_2.pyo
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_3.py
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_3.pyc
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_3.pyo
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_4.py
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_4.pyc
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_4.pyo
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_5.py
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_5.pyc
+${PYSITELIB}/OpenGL/EGL/VERSION/EGL_1_5.pyo
+${PYSITELIB}/OpenGL/EGL/VERSION/__init__.py
+${PYSITELIB}/OpenGL/EGL/VERSION/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/VERSION/__init__.pyo
+${PYSITELIB}/OpenGL/EGL/__init__.py
+${PYSITELIB}/OpenGL/EGL/__init__.pyc
+${PYSITELIB}/OpenGL/EGL/__init__.pyo
+${PYSITELIB}/OpenGL/GL/AMD/__init__.py
+${PYSITELIB}/OpenGL/GL/AMD/__init__.pyc
+${PYSITELIB}/OpenGL/GL/AMD/__init__.pyo
+${PYSITELIB}/OpenGL/GL/AMD/blend_minmax_factor.py
+${PYSITELIB}/OpenGL/GL/AMD/blend_minmax_factor.pyc
+${PYSITELIB}/OpenGL/GL/AMD/blend_minmax_factor.pyo
+${PYSITELIB}/OpenGL/GL/AMD/conservative_depth.py
+${PYSITELIB}/OpenGL/GL/AMD/conservative_depth.pyc
+${PYSITELIB}/OpenGL/GL/AMD/conservative_depth.pyo
+${PYSITELIB}/OpenGL/GL/AMD/debug_output.py
+${PYSITELIB}/OpenGL/GL/AMD/debug_output.pyc
+${PYSITELIB}/OpenGL/GL/AMD/debug_output.pyo
+${PYSITELIB}/OpenGL/GL/AMD/depth_clamp_separate.py
+${PYSITELIB}/OpenGL/GL/AMD/depth_clamp_separate.pyc
+${PYSITELIB}/OpenGL/GL/AMD/depth_clamp_separate.pyo
+${PYSITELIB}/OpenGL/GL/AMD/draw_buffers_blend.py
+${PYSITELIB}/OpenGL/GL/AMD/draw_buffers_blend.pyc
+${PYSITELIB}/OpenGL/GL/AMD/draw_buffers_blend.pyo
+${PYSITELIB}/OpenGL/GL/AMD/gcn_shader.py
+${PYSITELIB}/OpenGL/GL/AMD/gcn_shader.pyc
+${PYSITELIB}/OpenGL/GL/AMD/gcn_shader.pyo
+${PYSITELIB}/OpenGL/GL/AMD/gpu_shader_int64.py
+${PYSITELIB}/OpenGL/GL/AMD/gpu_shader_int64.pyc
+${PYSITELIB}/OpenGL/GL/AMD/gpu_shader_int64.pyo
+${PYSITELIB}/OpenGL/GL/AMD/interleaved_elements.py
+${PYSITELIB}/OpenGL/GL/AMD/interleaved_elements.pyc
+${PYSITELIB}/OpenGL/GL/AMD/interleaved_elements.pyo
+${PYSITELIB}/OpenGL/GL/AMD/multi_draw_indirect.py
+${PYSITELIB}/OpenGL/GL/AMD/multi_draw_indirect.pyc
+${PYSITELIB}/OpenGL/GL/AMD/multi_draw_indirect.pyo
+${PYSITELIB}/OpenGL/GL/AMD/name_gen_delete.py
+${PYSITELIB}/OpenGL/GL/AMD/name_gen_delete.pyc
+${PYSITELIB}/OpenGL/GL/AMD/name_gen_delete.pyo
+${PYSITELIB}/OpenGL/GL/AMD/occlusion_query_event.py
+${PYSITELIB}/OpenGL/GL/AMD/occlusion_query_event.pyc
+${PYSITELIB}/OpenGL/GL/AMD/occlusion_query_event.pyo
+${PYSITELIB}/OpenGL/GL/AMD/performance_monitor.py
+${PYSITELIB}/OpenGL/GL/AMD/performance_monitor.pyc
+${PYSITELIB}/OpenGL/GL/AMD/performance_monitor.pyo
+${PYSITELIB}/OpenGL/GL/AMD/pinned_memory.py
+${PYSITELIB}/OpenGL/GL/AMD/pinned_memory.pyc
+${PYSITELIB}/OpenGL/GL/AMD/pinned_memory.pyo
+${PYSITELIB}/OpenGL/GL/AMD/query_buffer_object.py
+${PYSITELIB}/OpenGL/GL/AMD/query_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/AMD/query_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/AMD/sample_positions.py
+${PYSITELIB}/OpenGL/GL/AMD/sample_positions.pyc
+${PYSITELIB}/OpenGL/GL/AMD/sample_positions.pyo
+${PYSITELIB}/OpenGL/GL/AMD/seamless_cubemap_per_texture.py
+${PYSITELIB}/OpenGL/GL/AMD/seamless_cubemap_per_texture.pyc
+${PYSITELIB}/OpenGL/GL/AMD/seamless_cubemap_per_texture.pyo
+${PYSITELIB}/OpenGL/GL/AMD/shader_atomic_counter_ops.py
+${PYSITELIB}/OpenGL/GL/AMD/shader_atomic_counter_ops.pyc
+${PYSITELIB}/OpenGL/GL/AMD/shader_atomic_counter_ops.pyo
+${PYSITELIB}/OpenGL/GL/AMD/shader_stencil_export.py
+${PYSITELIB}/OpenGL/GL/AMD/shader_stencil_export.pyc
+${PYSITELIB}/OpenGL/GL/AMD/shader_stencil_export.pyo
+${PYSITELIB}/OpenGL/GL/AMD/shader_trinary_minmax.py
+${PYSITELIB}/OpenGL/GL/AMD/shader_trinary_minmax.pyc
+${PYSITELIB}/OpenGL/GL/AMD/shader_trinary_minmax.pyo
+${PYSITELIB}/OpenGL/GL/AMD/sparse_texture.py
+${PYSITELIB}/OpenGL/GL/AMD/sparse_texture.pyc
+${PYSITELIB}/OpenGL/GL/AMD/sparse_texture.pyo
+${PYSITELIB}/OpenGL/GL/AMD/stencil_operation_extended.py
+${PYSITELIB}/OpenGL/GL/AMD/stencil_operation_extended.pyc
+${PYSITELIB}/OpenGL/GL/AMD/stencil_operation_extended.pyo
+${PYSITELIB}/OpenGL/GL/AMD/texture_texture4.py
+${PYSITELIB}/OpenGL/GL/AMD/texture_texture4.pyc
+${PYSITELIB}/OpenGL/GL/AMD/texture_texture4.pyo
+${PYSITELIB}/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py
+${PYSITELIB}/OpenGL/GL/AMD/transform_feedback3_lines_triangles.pyc
+${PYSITELIB}/OpenGL/GL/AMD/transform_feedback3_lines_triangles.pyo
+${PYSITELIB}/OpenGL/GL/AMD/transform_feedback4.py
+${PYSITELIB}/OpenGL/GL/AMD/transform_feedback4.pyc
+${PYSITELIB}/OpenGL/GL/AMD/transform_feedback4.pyo
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_layer.py
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_layer.pyc
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_layer.pyo
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_tessellator.py
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_tessellator.pyc
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_tessellator.pyo
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_viewport_index.py
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_viewport_index.pyc
+${PYSITELIB}/OpenGL/GL/AMD/vertex_shader_viewport_index.pyo
+${PYSITELIB}/OpenGL/GL/ANGLE/__init__.py
+${PYSITELIB}/OpenGL/GL/ANGLE/__init__.pyc
+${PYSITELIB}/OpenGL/GL/ANGLE/__init__.pyo
${PYSITELIB}/OpenGL/GL/APPLE/__init__.py
${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyc
${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyo
@@ -53,18 +449,78 @@ ${PYSITELIB}/OpenGL/GL/APPLE/vertex_program_evaluators.pyo
${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.py
${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyc
${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyo
+${PYSITELIB}/OpenGL/GL/ARB/ES2_compatibility.py
+${PYSITELIB}/OpenGL/GL/ARB/ES2_compatibility.pyc
+${PYSITELIB}/OpenGL/GL/ARB/ES2_compatibility.pyo
+${PYSITELIB}/OpenGL/GL/ARB/ES3_1_compatibility.py
+${PYSITELIB}/OpenGL/GL/ARB/ES3_1_compatibility.pyc
+${PYSITELIB}/OpenGL/GL/ARB/ES3_1_compatibility.pyo
+${PYSITELIB}/OpenGL/GL/ARB/ES3_compatibility.py
+${PYSITELIB}/OpenGL/GL/ARB/ES3_compatibility.pyc
+${PYSITELIB}/OpenGL/GL/ARB/ES3_compatibility.pyo
${PYSITELIB}/OpenGL/GL/ARB/__init__.py
${PYSITELIB}/OpenGL/GL/ARB/__init__.pyc
${PYSITELIB}/OpenGL/GL/ARB/__init__.pyo
+${PYSITELIB}/OpenGL/GL/ARB/arrays_of_arrays.py
+${PYSITELIB}/OpenGL/GL/ARB/arrays_of_arrays.pyc
+${PYSITELIB}/OpenGL/GL/ARB/arrays_of_arrays.pyo
+${PYSITELIB}/OpenGL/GL/ARB/base_instance.py
+${PYSITELIB}/OpenGL/GL/ARB/base_instance.pyc
+${PYSITELIB}/OpenGL/GL/ARB/base_instance.pyo
+${PYSITELIB}/OpenGL/GL/ARB/bindless_texture.py
+${PYSITELIB}/OpenGL/GL/ARB/bindless_texture.pyc
+${PYSITELIB}/OpenGL/GL/ARB/bindless_texture.pyo
+${PYSITELIB}/OpenGL/GL/ARB/blend_func_extended.py
+${PYSITELIB}/OpenGL/GL/ARB/blend_func_extended.pyc
+${PYSITELIB}/OpenGL/GL/ARB/blend_func_extended.pyo
+${PYSITELIB}/OpenGL/GL/ARB/buffer_storage.py
+${PYSITELIB}/OpenGL/GL/ARB/buffer_storage.pyc
+${PYSITELIB}/OpenGL/GL/ARB/buffer_storage.pyo
+${PYSITELIB}/OpenGL/GL/ARB/cl_event.py
+${PYSITELIB}/OpenGL/GL/ARB/cl_event.pyc
+${PYSITELIB}/OpenGL/GL/ARB/cl_event.pyo
+${PYSITELIB}/OpenGL/GL/ARB/clear_buffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/clear_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/clear_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/clear_texture.py
+${PYSITELIB}/OpenGL/GL/ARB/clear_texture.pyc
+${PYSITELIB}/OpenGL/GL/ARB/clear_texture.pyo
+${PYSITELIB}/OpenGL/GL/ARB/clip_control.py
+${PYSITELIB}/OpenGL/GL/ARB/clip_control.pyc
+${PYSITELIB}/OpenGL/GL/ARB/clip_control.pyo
${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.py
${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyc
${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyo
${PYSITELIB}/OpenGL/GL/ARB/compatibility.py
${PYSITELIB}/OpenGL/GL/ARB/compatibility.pyc
${PYSITELIB}/OpenGL/GL/ARB/compatibility.pyo
+${PYSITELIB}/OpenGL/GL/ARB/compressed_texture_pixel_storage.py
+${PYSITELIB}/OpenGL/GL/ARB/compressed_texture_pixel_storage.pyc
+${PYSITELIB}/OpenGL/GL/ARB/compressed_texture_pixel_storage.pyo
+${PYSITELIB}/OpenGL/GL/ARB/compute_shader.py
+${PYSITELIB}/OpenGL/GL/ARB/compute_shader.pyc
+${PYSITELIB}/OpenGL/GL/ARB/compute_shader.pyo
+${PYSITELIB}/OpenGL/GL/ARB/compute_variable_group_size.py
+${PYSITELIB}/OpenGL/GL/ARB/compute_variable_group_size.pyc
+${PYSITELIB}/OpenGL/GL/ARB/compute_variable_group_size.pyo
+${PYSITELIB}/OpenGL/GL/ARB/conditional_render_inverted.py
+${PYSITELIB}/OpenGL/GL/ARB/conditional_render_inverted.pyc
+${PYSITELIB}/OpenGL/GL/ARB/conditional_render_inverted.pyo
+${PYSITELIB}/OpenGL/GL/ARB/conservative_depth.py
+${PYSITELIB}/OpenGL/GL/ARB/conservative_depth.pyc
+${PYSITELIB}/OpenGL/GL/ARB/conservative_depth.pyo
${PYSITELIB}/OpenGL/GL/ARB/copy_buffer.py
${PYSITELIB}/OpenGL/GL/ARB/copy_buffer.pyc
${PYSITELIB}/OpenGL/GL/ARB/copy_buffer.pyo
+${PYSITELIB}/OpenGL/GL/ARB/copy_image.py
+${PYSITELIB}/OpenGL/GL/ARB/copy_image.pyc
+${PYSITELIB}/OpenGL/GL/ARB/copy_image.pyo
+${PYSITELIB}/OpenGL/GL/ARB/cull_distance.py
+${PYSITELIB}/OpenGL/GL/ARB/cull_distance.pyc
+${PYSITELIB}/OpenGL/GL/ARB/cull_distance.pyo
+${PYSITELIB}/OpenGL/GL/ARB/debug_output.py
+${PYSITELIB}/OpenGL/GL/ARB/debug_output.pyc
+${PYSITELIB}/OpenGL/GL/ARB/debug_output.pyo
${PYSITELIB}/OpenGL/GL/ARB/depth_buffer_float.py
${PYSITELIB}/OpenGL/GL/ARB/depth_buffer_float.pyc
${PYSITELIB}/OpenGL/GL/ARB/depth_buffer_float.pyo
@@ -74,6 +530,12 @@ ${PYSITELIB}/OpenGL/GL/ARB/depth_clamp.pyo
${PYSITELIB}/OpenGL/GL/ARB/depth_texture.py
${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyc
${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyo
+${PYSITELIB}/OpenGL/GL/ARB/derivative_control.py
+${PYSITELIB}/OpenGL/GL/ARB/derivative_control.pyc
+${PYSITELIB}/OpenGL/GL/ARB/derivative_control.pyo
+${PYSITELIB}/OpenGL/GL/ARB/direct_state_access.py
+${PYSITELIB}/OpenGL/GL/ARB/direct_state_access.pyc
+${PYSITELIB}/OpenGL/GL/ARB/direct_state_access.pyo
${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.py
${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyc
${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyo
@@ -83,12 +545,27 @@ ${PYSITELIB}/OpenGL/GL/ARB/draw_buffers_blend.pyo
${PYSITELIB}/OpenGL/GL/ARB/draw_elements_base_vertex.py
${PYSITELIB}/OpenGL/GL/ARB/draw_elements_base_vertex.pyc
${PYSITELIB}/OpenGL/GL/ARB/draw_elements_base_vertex.pyo
+${PYSITELIB}/OpenGL/GL/ARB/draw_indirect.py
+${PYSITELIB}/OpenGL/GL/ARB/draw_indirect.pyc
+${PYSITELIB}/OpenGL/GL/ARB/draw_indirect.pyo
${PYSITELIB}/OpenGL/GL/ARB/draw_instanced.py
${PYSITELIB}/OpenGL/GL/ARB/draw_instanced.pyc
${PYSITELIB}/OpenGL/GL/ARB/draw_instanced.pyo
+${PYSITELIB}/OpenGL/GL/ARB/enhanced_layouts.py
+${PYSITELIB}/OpenGL/GL/ARB/enhanced_layouts.pyc
+${PYSITELIB}/OpenGL/GL/ARB/enhanced_layouts.pyo
+${PYSITELIB}/OpenGL/GL/ARB/explicit_attrib_location.py
+${PYSITELIB}/OpenGL/GL/ARB/explicit_attrib_location.pyc
+${PYSITELIB}/OpenGL/GL/ARB/explicit_attrib_location.pyo
+${PYSITELIB}/OpenGL/GL/ARB/explicit_uniform_location.py
+${PYSITELIB}/OpenGL/GL/ARB/explicit_uniform_location.pyc
+${PYSITELIB}/OpenGL/GL/ARB/explicit_uniform_location.pyo
${PYSITELIB}/OpenGL/GL/ARB/fragment_coord_conventions.py
${PYSITELIB}/OpenGL/GL/ARB/fragment_coord_conventions.pyc
${PYSITELIB}/OpenGL/GL/ARB/fragment_coord_conventions.pyo
+${PYSITELIB}/OpenGL/GL/ARB/fragment_layer_viewport.py
+${PYSITELIB}/OpenGL/GL/ARB/fragment_layer_viewport.pyc
+${PYSITELIB}/OpenGL/GL/ARB/fragment_layer_viewport.pyo
${PYSITELIB}/OpenGL/GL/ARB/fragment_program.py
${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyc
${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyo
@@ -98,18 +575,30 @@ ${PYSITELIB}/OpenGL/GL/ARB/fragment_program_shadow.pyo
${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.py
${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyc
${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyo
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_no_attachments.py
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_no_attachments.pyc
+${PYSITELIB}/OpenGL/GL/ARB/framebuffer_no_attachments.pyo
${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object.py
${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object.pyc
${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object.pyo
-${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.py
-${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/GL/ARB/framebuffer_object_DEPRECATED.pyo
${PYSITELIB}/OpenGL/GL/ARB/framebuffer_sRGB.py
${PYSITELIB}/OpenGL/GL/ARB/framebuffer_sRGB.pyc
${PYSITELIB}/OpenGL/GL/ARB/framebuffer_sRGB.pyo
${PYSITELIB}/OpenGL/GL/ARB/geometry_shader4.py
${PYSITELIB}/OpenGL/GL/ARB/geometry_shader4.pyc
${PYSITELIB}/OpenGL/GL/ARB/geometry_shader4.pyo
+${PYSITELIB}/OpenGL/GL/ARB/get_program_binary.py
+${PYSITELIB}/OpenGL/GL/ARB/get_program_binary.pyc
+${PYSITELIB}/OpenGL/GL/ARB/get_program_binary.pyo
+${PYSITELIB}/OpenGL/GL/ARB/get_texture_sub_image.py
+${PYSITELIB}/OpenGL/GL/ARB/get_texture_sub_image.pyc
+${PYSITELIB}/OpenGL/GL/ARB/get_texture_sub_image.pyo
+${PYSITELIB}/OpenGL/GL/ARB/gpu_shader5.py
+${PYSITELIB}/OpenGL/GL/ARB/gpu_shader5.pyc
+${PYSITELIB}/OpenGL/GL/ARB/gpu_shader5.pyo
+${PYSITELIB}/OpenGL/GL/ARB/gpu_shader_fp64.py
+${PYSITELIB}/OpenGL/GL/ARB/gpu_shader_fp64.pyc
+${PYSITELIB}/OpenGL/GL/ARB/gpu_shader_fp64.pyo
${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.py
${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyc
${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyo
@@ -119,18 +608,36 @@ ${PYSITELIB}/OpenGL/GL/ARB/half_float_vertex.pyo
${PYSITELIB}/OpenGL/GL/ARB/imaging.py
${PYSITELIB}/OpenGL/GL/ARB/imaging.pyc
${PYSITELIB}/OpenGL/GL/ARB/imaging.pyo
-${PYSITELIB}/OpenGL/GL/ARB/imaging_DEPRECATED.py
-${PYSITELIB}/OpenGL/GL/ARB/imaging_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/GL/ARB/imaging_DEPRECATED.pyo
+${PYSITELIB}/OpenGL/GL/ARB/indirect_parameters.py
+${PYSITELIB}/OpenGL/GL/ARB/indirect_parameters.pyc
+${PYSITELIB}/OpenGL/GL/ARB/indirect_parameters.pyo
${PYSITELIB}/OpenGL/GL/ARB/instanced_arrays.py
${PYSITELIB}/OpenGL/GL/ARB/instanced_arrays.pyc
${PYSITELIB}/OpenGL/GL/ARB/instanced_arrays.pyo
+${PYSITELIB}/OpenGL/GL/ARB/internalformat_query.py
+${PYSITELIB}/OpenGL/GL/ARB/internalformat_query.pyc
+${PYSITELIB}/OpenGL/GL/ARB/internalformat_query.pyo
+${PYSITELIB}/OpenGL/GL/ARB/internalformat_query2.py
+${PYSITELIB}/OpenGL/GL/ARB/internalformat_query2.pyc
+${PYSITELIB}/OpenGL/GL/ARB/internalformat_query2.pyo
+${PYSITELIB}/OpenGL/GL/ARB/invalidate_subdata.py
+${PYSITELIB}/OpenGL/GL/ARB/invalidate_subdata.pyc
+${PYSITELIB}/OpenGL/GL/ARB/invalidate_subdata.pyo
+${PYSITELIB}/OpenGL/GL/ARB/map_buffer_alignment.py
+${PYSITELIB}/OpenGL/GL/ARB/map_buffer_alignment.pyc
+${PYSITELIB}/OpenGL/GL/ARB/map_buffer_alignment.pyo
${PYSITELIB}/OpenGL/GL/ARB/map_buffer_range.py
${PYSITELIB}/OpenGL/GL/ARB/map_buffer_range.pyc
${PYSITELIB}/OpenGL/GL/ARB/map_buffer_range.pyo
${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.py
${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyc
${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyo
+${PYSITELIB}/OpenGL/GL/ARB/multi_bind.py
+${PYSITELIB}/OpenGL/GL/ARB/multi_bind.pyc
+${PYSITELIB}/OpenGL/GL/ARB/multi_bind.pyo
+${PYSITELIB}/OpenGL/GL/ARB/multi_draw_indirect.py
+${PYSITELIB}/OpenGL/GL/ARB/multi_draw_indirect.pyc
+${PYSITELIB}/OpenGL/GL/ARB/multi_draw_indirect.pyo
${PYSITELIB}/OpenGL/GL/ARB/multisample.py
${PYSITELIB}/OpenGL/GL/ARB/multisample.pyc
${PYSITELIB}/OpenGL/GL/ARB/multisample.pyo
@@ -140,6 +647,12 @@ ${PYSITELIB}/OpenGL/GL/ARB/multitexture.pyo
${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.py
${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.pyc
${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.pyo
+${PYSITELIB}/OpenGL/GL/ARB/occlusion_query2.py
+${PYSITELIB}/OpenGL/GL/ARB/occlusion_query2.pyc
+${PYSITELIB}/OpenGL/GL/ARB/occlusion_query2.pyo
+${PYSITELIB}/OpenGL/GL/ARB/pipeline_statistics_query.py
+${PYSITELIB}/OpenGL/GL/ARB/pipeline_statistics_query.pyc
+${PYSITELIB}/OpenGL/GL/ARB/pipeline_statistics_query.pyo
${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.py
${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.pyc
${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.pyo
@@ -149,42 +662,132 @@ ${PYSITELIB}/OpenGL/GL/ARB/point_parameters.pyo
${PYSITELIB}/OpenGL/GL/ARB/point_sprite.py
${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyc
${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyo
+${PYSITELIB}/OpenGL/GL/ARB/program_interface_query.py
+${PYSITELIB}/OpenGL/GL/ARB/program_interface_query.pyc
+${PYSITELIB}/OpenGL/GL/ARB/program_interface_query.pyo
${PYSITELIB}/OpenGL/GL/ARB/provoking_vertex.py
${PYSITELIB}/OpenGL/GL/ARB/provoking_vertex.pyc
${PYSITELIB}/OpenGL/GL/ARB/provoking_vertex.pyo
+${PYSITELIB}/OpenGL/GL/ARB/query_buffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/query_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/query_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/robust_buffer_access_behavior.py
+${PYSITELIB}/OpenGL/GL/ARB/robust_buffer_access_behavior.pyc
+${PYSITELIB}/OpenGL/GL/ARB/robust_buffer_access_behavior.pyo
+${PYSITELIB}/OpenGL/GL/ARB/robustness.py
+${PYSITELIB}/OpenGL/GL/ARB/robustness.pyc
+${PYSITELIB}/OpenGL/GL/ARB/robustness.pyo
+${PYSITELIB}/OpenGL/GL/ARB/robustness_isolation.py
+${PYSITELIB}/OpenGL/GL/ARB/robustness_isolation.pyc
+${PYSITELIB}/OpenGL/GL/ARB/robustness_isolation.pyo
${PYSITELIB}/OpenGL/GL/ARB/sample_shading.py
${PYSITELIB}/OpenGL/GL/ARB/sample_shading.pyc
${PYSITELIB}/OpenGL/GL/ARB/sample_shading.pyo
+${PYSITELIB}/OpenGL/GL/ARB/sampler_objects.py
+${PYSITELIB}/OpenGL/GL/ARB/sampler_objects.pyc
+${PYSITELIB}/OpenGL/GL/ARB/sampler_objects.pyo
${PYSITELIB}/OpenGL/GL/ARB/seamless_cube_map.py
${PYSITELIB}/OpenGL/GL/ARB/seamless_cube_map.pyc
${PYSITELIB}/OpenGL/GL/ARB/seamless_cube_map.pyo
+${PYSITELIB}/OpenGL/GL/ARB/seamless_cubemap_per_texture.py
+${PYSITELIB}/OpenGL/GL/ARB/seamless_cubemap_per_texture.pyc
+${PYSITELIB}/OpenGL/GL/ARB/seamless_cubemap_per_texture.pyo
+${PYSITELIB}/OpenGL/GL/ARB/separate_shader_objects.py
+${PYSITELIB}/OpenGL/GL/ARB/separate_shader_objects.pyc
+${PYSITELIB}/OpenGL/GL/ARB/separate_shader_objects.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_atomic_counters.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_atomic_counters.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_atomic_counters.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_bit_encoding.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_bit_encoding.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_bit_encoding.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_draw_parameters.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_draw_parameters.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_draw_parameters.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_group_vote.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_group_vote.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_group_vote.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_image_load_store.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_image_load_store.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_image_load_store.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_image_size.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_image_size.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_image_size.pyo
${PYSITELIB}/OpenGL/GL/ARB/shader_objects.py
${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyc
${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_precision.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_precision.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_precision.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_stencil_export.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_stencil_export.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_stencil_export.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_storage_buffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_storage_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_storage_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_subroutine.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_subroutine.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_subroutine.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_texture_image_samples.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_texture_image_samples.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_texture_image_samples.pyo
${PYSITELIB}/OpenGL/GL/ARB/shader_texture_lod.py
${PYSITELIB}/OpenGL/GL/ARB/shader_texture_lod.pyc
${PYSITELIB}/OpenGL/GL/ARB/shader_texture_lod.pyo
${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.py
${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyc
${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_420pack.py
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_420pack.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_420pack.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_include.py
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_include.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_include.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_packing.py
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_packing.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_packing.pyo
${PYSITELIB}/OpenGL/GL/ARB/shadow.py
${PYSITELIB}/OpenGL/GL/ARB/shadow.pyc
${PYSITELIB}/OpenGL/GL/ARB/shadow.pyo
${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.py
${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyc
${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyo
+${PYSITELIB}/OpenGL/GL/ARB/sparse_buffer.py
+${PYSITELIB}/OpenGL/GL/ARB/sparse_buffer.pyc
+${PYSITELIB}/OpenGL/GL/ARB/sparse_buffer.pyo
+${PYSITELIB}/OpenGL/GL/ARB/sparse_texture.py
+${PYSITELIB}/OpenGL/GL/ARB/sparse_texture.pyc
+${PYSITELIB}/OpenGL/GL/ARB/sparse_texture.pyo
+${PYSITELIB}/OpenGL/GL/ARB/stencil_texturing.py
+${PYSITELIB}/OpenGL/GL/ARB/stencil_texturing.pyc
+${PYSITELIB}/OpenGL/GL/ARB/stencil_texturing.pyo
${PYSITELIB}/OpenGL/GL/ARB/sync.py
${PYSITELIB}/OpenGL/GL/ARB/sync.pyc
${PYSITELIB}/OpenGL/GL/ARB/sync.pyo
+${PYSITELIB}/OpenGL/GL/ARB/tessellation_shader.py
+${PYSITELIB}/OpenGL/GL/ARB/tessellation_shader.pyc
+${PYSITELIB}/OpenGL/GL/ARB/tessellation_shader.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_barrier.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_barrier.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_barrier.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.py
${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object.py
${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object_rgb32.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object_rgb32.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_object_rgb32.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_range.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_range.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_buffer_range.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_compression.py
${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression_bptc.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression_bptc.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression_bptc.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_compression_rgtc.py
${PYSITELIB}/OpenGL/GL/ARB/texture_compression_rgtc.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_compression_rgtc.pyo
@@ -212,6 +815,9 @@ ${PYSITELIB}/OpenGL/GL/ARB/texture_float.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_gather.py
${PYSITELIB}/OpenGL/GL/ARB/texture_gather.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_gather.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.py
${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyo
@@ -221,6 +827,9 @@ ${PYSITELIB}/OpenGL/GL/ARB/texture_multisample.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.py
${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_query_levels.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_query_levels.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_query_levels.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_query_lod.py
${PYSITELIB}/OpenGL/GL/ARB/texture_query_lod.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_query_lod.pyo
@@ -230,18 +839,60 @@ ${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.pyo
${PYSITELIB}/OpenGL/GL/ARB/texture_rg.py
${PYSITELIB}/OpenGL/GL/ARB/texture_rg.pyc
${PYSITELIB}/OpenGL/GL/ARB/texture_rg.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_rgb10_a2ui.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_rgb10_a2ui.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_rgb10_a2ui.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_stencil8.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_stencil8.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_stencil8.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_storage.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_storage.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_storage.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_storage_multisample.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_storage_multisample.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_storage_multisample.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_swizzle.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_swizzle.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_swizzle.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_view.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_view.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_view.pyo
+${PYSITELIB}/OpenGL/GL/ARB/timer_query.py
+${PYSITELIB}/OpenGL/GL/ARB/timer_query.pyc
+${PYSITELIB}/OpenGL/GL/ARB/timer_query.pyo
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback2.py
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback2.pyc
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback2.pyo
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback3.py
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback3.pyc
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback3.pyo
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback_instanced.py
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback_instanced.pyc
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback_instanced.pyo
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback_overflow_query.py
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback_overflow_query.pyc
+${PYSITELIB}/OpenGL/GL/ARB/transform_feedback_overflow_query.pyo
${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.py
${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyc
${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyo
${PYSITELIB}/OpenGL/GL/ARB/uniform_buffer_object.py
${PYSITELIB}/OpenGL/GL/ARB/uniform_buffer_object.pyc
${PYSITELIB}/OpenGL/GL/ARB/uniform_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vboimplementation.py
+${PYSITELIB}/OpenGL/GL/ARB/vboimplementation.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vboimplementation.pyo
${PYSITELIB}/OpenGL/GL/ARB/vertex_array_bgra.py
${PYSITELIB}/OpenGL/GL/ARB/vertex_array_bgra.pyc
${PYSITELIB}/OpenGL/GL/ARB/vertex_array_bgra.pyo
${PYSITELIB}/OpenGL/GL/ARB/vertex_array_object.py
${PYSITELIB}/OpenGL/GL/ARB/vertex_array_object.pyc
${PYSITELIB}/OpenGL/GL/ARB/vertex_array_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_attrib_64bit.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_attrib_64bit.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_attrib_64bit.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_attrib_binding.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_attrib_binding.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_attrib_binding.pyo
${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.py
${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyc
${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyo
@@ -254,9 +905,21 @@ ${PYSITELIB}/OpenGL/GL/ARB/vertex_program.pyo
${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.py
${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.pyc
${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.pyo
+${PYSITELIB}/OpenGL/GL/ARB/viewport_array.py
+${PYSITELIB}/OpenGL/GL/ARB/viewport_array.pyc
+${PYSITELIB}/OpenGL/GL/ARB/viewport_array.pyo
${PYSITELIB}/OpenGL/GL/ARB/window_pos.py
${PYSITELIB}/OpenGL/GL/ARB/window_pos.pyc
${PYSITELIB}/OpenGL/GL/ARB/window_pos.pyo
+${PYSITELIB}/OpenGL/GL/ARM/__init__.py
+${PYSITELIB}/OpenGL/GL/ARM/__init__.pyc
+${PYSITELIB}/OpenGL/GL/ARM/__init__.pyo
${PYSITELIB}/OpenGL/GL/ATI/__init__.py
${PYSITELIB}/OpenGL/GL/ATI/__init__.pyc
${PYSITELIB}/OpenGL/GL/ATI/__init__.pyo
@@ -320,9 +983,9 @@ ${PYSITELIB}/OpenGL/GL/DFX/tbuffer.pyo
${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.py
${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.pyc
${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.pyo
-${PYSITELIB}/OpenGL/GL/EXT/422_pixels.py
-${PYSITELIB}/OpenGL/GL/EXT/422_pixels.pyc
-${PYSITELIB}/OpenGL/GL/EXT/422_pixels.pyo
+${PYSITELIB}/OpenGL/GL/DMP/__init__.py
+${PYSITELIB}/OpenGL/GL/DMP/__init__.pyc
+${PYSITELIB}/OpenGL/GL/DMP/__init__.pyo
${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.py
${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.pyc
${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.pyo
@@ -362,9 +1025,6 @@ ${PYSITELIB}/OpenGL/GL/EXT/clip_volume_hint.pyo
${PYSITELIB}/OpenGL/GL/EXT/cmyka.py
${PYSITELIB}/OpenGL/GL/EXT/cmyka.pyc
${PYSITELIB}/OpenGL/GL/EXT/cmyka.pyo
-${PYSITELIB}/OpenGL/GL/EXT/color_matrix.py
-${PYSITELIB}/OpenGL/GL/EXT/color_matrix.pyc
-${PYSITELIB}/OpenGL/GL/EXT/color_matrix.pyo
${PYSITELIB}/OpenGL/GL/EXT/color_subtable.py
${PYSITELIB}/OpenGL/GL/EXT/color_subtable.pyc
${PYSITELIB}/OpenGL/GL/EXT/color_subtable.pyo
@@ -383,6 +1043,12 @@ ${PYSITELIB}/OpenGL/GL/EXT/copy_texture.pyo
${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.py
${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.pyc
${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.pyo
+${PYSITELIB}/OpenGL/GL/EXT/debug_label.py
+${PYSITELIB}/OpenGL/GL/EXT/debug_label.pyc
+${PYSITELIB}/OpenGL/GL/EXT/debug_label.pyo
+${PYSITELIB}/OpenGL/GL/EXT/debug_marker.py
+${PYSITELIB}/OpenGL/GL/EXT/debug_marker.pyc
+${PYSITELIB}/OpenGL/GL/EXT/debug_marker.pyo
${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.py
${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyc
${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyo
@@ -407,6 +1073,9 @@ ${PYSITELIB}/OpenGL/GL/EXT/framebuffer_blit.pyo
${PYSITELIB}/OpenGL/GL/EXT/framebuffer_multisample.py
${PYSITELIB}/OpenGL/GL/EXT/framebuffer_multisample.pyc
${PYSITELIB}/OpenGL/GL/EXT/framebuffer_multisample.pyo
+${PYSITELIB}/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py
+${PYSITELIB}/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.pyc
+${PYSITELIB}/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.pyo
${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.py
${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.pyc
${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.pyo
@@ -476,9 +1145,18 @@ ${PYSITELIB}/OpenGL/GL/EXT/point_parameters.pyo
${PYSITELIB}/OpenGL/GL/EXT/polygon_offset.py
${PYSITELIB}/OpenGL/GL/EXT/polygon_offset.pyc
${PYSITELIB}/OpenGL/GL/EXT/polygon_offset.pyo
+${PYSITELIB}/OpenGL/GL/EXT/polygon_offset_clamp.py
+${PYSITELIB}/OpenGL/GL/EXT/polygon_offset_clamp.pyc
+${PYSITELIB}/OpenGL/GL/EXT/polygon_offset_clamp.pyo
+${PYSITELIB}/OpenGL/GL/EXT/post_depth_coverage.py
+${PYSITELIB}/OpenGL/GL/EXT/post_depth_coverage.pyc
+${PYSITELIB}/OpenGL/GL/EXT/post_depth_coverage.pyo
${PYSITELIB}/OpenGL/GL/EXT/provoking_vertex.py
${PYSITELIB}/OpenGL/GL/EXT/provoking_vertex.pyc
${PYSITELIB}/OpenGL/GL/EXT/provoking_vertex.pyo
+${PYSITELIB}/OpenGL/GL/EXT/raster_multisample.py
+${PYSITELIB}/OpenGL/GL/EXT/raster_multisample.pyc
+${PYSITELIB}/OpenGL/GL/EXT/raster_multisample.pyo
${PYSITELIB}/OpenGL/GL/EXT/rescale_normal.py
${PYSITELIB}/OpenGL/GL/EXT/rescale_normal.pyc
${PYSITELIB}/OpenGL/GL/EXT/rescale_normal.pyo
@@ -491,12 +1169,24 @@ ${PYSITELIB}/OpenGL/GL/EXT/separate_shader_objects.pyo
${PYSITELIB}/OpenGL/GL/EXT/separate_specular_color.py
${PYSITELIB}/OpenGL/GL/EXT/separate_specular_color.pyc
${PYSITELIB}/OpenGL/GL/EXT/separate_specular_color.pyo
+${PYSITELIB}/OpenGL/GL/EXT/shader_image_load_formatted.py
+${PYSITELIB}/OpenGL/GL/EXT/shader_image_load_formatted.pyc
+${PYSITELIB}/OpenGL/GL/EXT/shader_image_load_formatted.pyo
+${PYSITELIB}/OpenGL/GL/EXT/shader_image_load_store.py
+${PYSITELIB}/OpenGL/GL/EXT/shader_image_load_store.pyc
+${PYSITELIB}/OpenGL/GL/EXT/shader_image_load_store.pyo
+${PYSITELIB}/OpenGL/GL/EXT/shader_integer_mix.py
+${PYSITELIB}/OpenGL/GL/EXT/shader_integer_mix.pyc
+${PYSITELIB}/OpenGL/GL/EXT/shader_integer_mix.pyo
${PYSITELIB}/OpenGL/GL/EXT/shadow_funcs.py
${PYSITELIB}/OpenGL/GL/EXT/shadow_funcs.pyc
${PYSITELIB}/OpenGL/GL/EXT/shadow_funcs.pyo
${PYSITELIB}/OpenGL/GL/EXT/shared_texture_palette.py
${PYSITELIB}/OpenGL/GL/EXT/shared_texture_palette.pyc
${PYSITELIB}/OpenGL/GL/EXT/shared_texture_palette.pyo
+${PYSITELIB}/OpenGL/GL/EXT/sparse_texture2.py
+${PYSITELIB}/OpenGL/GL/EXT/sparse_texture2.pyc
+${PYSITELIB}/OpenGL/GL/EXT/sparse_texture2.pyo
${PYSITELIB}/OpenGL/GL/EXT/stencil_clear_tag.py
${PYSITELIB}/OpenGL/GL/EXT/stencil_clear_tag.pyc
${PYSITELIB}/OpenGL/GL/EXT/stencil_clear_tag.pyo
@@ -545,6 +1235,9 @@ ${PYSITELIB}/OpenGL/GL/EXT/texture_env_dot3.pyo
${PYSITELIB}/OpenGL/GL/EXT/texture_filter_anisotropic.py
${PYSITELIB}/OpenGL/GL/EXT/texture_filter_anisotropic.pyc
${PYSITELIB}/OpenGL/GL/EXT/texture_filter_anisotropic.pyo
+${PYSITELIB}/OpenGL/GL/EXT/texture_filter_minmax.py
+${PYSITELIB}/OpenGL/GL/EXT/texture_filter_minmax.pyc
+${PYSITELIB}/OpenGL/GL/EXT/texture_filter_minmax.pyo
${PYSITELIB}/OpenGL/GL/EXT/texture_integer.py
${PYSITELIB}/OpenGL/GL/EXT/texture_integer.pyc
${PYSITELIB}/OpenGL/GL/EXT/texture_integer.pyo
@@ -563,6 +1256,9 @@ ${PYSITELIB}/OpenGL/GL/EXT/texture_perturb_normal.pyo
${PYSITELIB}/OpenGL/GL/EXT/texture_sRGB.py
${PYSITELIB}/OpenGL/GL/EXT/texture_sRGB.pyc
${PYSITELIB}/OpenGL/GL/EXT/texture_sRGB.pyo
+${PYSITELIB}/OpenGL/GL/EXT/texture_sRGB_decode.py
+${PYSITELIB}/OpenGL/GL/EXT/texture_sRGB_decode.pyc
+${PYSITELIB}/OpenGL/GL/EXT/texture_sRGB_decode.pyo
${PYSITELIB}/OpenGL/GL/EXT/texture_shared_exponent.py
${PYSITELIB}/OpenGL/GL/EXT/texture_shared_exponent.pyc
${PYSITELIB}/OpenGL/GL/EXT/texture_shared_exponent.pyo
@@ -584,12 +1280,21 @@ ${PYSITELIB}/OpenGL/GL/EXT/vertex_array.pyo
${PYSITELIB}/OpenGL/GL/EXT/vertex_array_bgra.py
${PYSITELIB}/OpenGL/GL/EXT/vertex_array_bgra.pyc
${PYSITELIB}/OpenGL/GL/EXT/vertex_array_bgra.pyo
+${PYSITELIB}/OpenGL/GL/EXT/vertex_attrib_64bit.py
+${PYSITELIB}/OpenGL/GL/EXT/vertex_attrib_64bit.pyc
+${PYSITELIB}/OpenGL/GL/EXT/vertex_attrib_64bit.pyo
${PYSITELIB}/OpenGL/GL/EXT/vertex_shader.py
${PYSITELIB}/OpenGL/GL/EXT/vertex_shader.pyc
${PYSITELIB}/OpenGL/GL/EXT/vertex_shader.pyo
${PYSITELIB}/OpenGL/GL/EXT/vertex_weighting.py
${PYSITELIB}/OpenGL/GL/EXT/vertex_weighting.pyc
${PYSITELIB}/OpenGL/GL/EXT/vertex_weighting.pyo
+${PYSITELIB}/OpenGL/GL/EXT/x11_sync_object.py
+${PYSITELIB}/OpenGL/GL/EXT/x11_sync_object.pyc
+${PYSITELIB}/OpenGL/GL/EXT/x11_sync_object.pyo
+${PYSITELIB}/OpenGL/GL/FJ/__init__.py
+${PYSITELIB}/OpenGL/GL/FJ/__init__.pyc
+${PYSITELIB}/OpenGL/GL/FJ/__init__.pyo
${PYSITELIB}/OpenGL/GL/GREMEDY/__init__.py
${PYSITELIB}/OpenGL/GL/GREMEDY/__init__.pyc
${PYSITELIB}/OpenGL/GL/GREMEDY/__init__.pyo
@@ -626,12 +1331,18 @@ ${PYSITELIB}/OpenGL/GL/IBM/multimode_draw_arrays.pyo
${PYSITELIB}/OpenGL/GL/IBM/rasterpos_clip.py
${PYSITELIB}/OpenGL/GL/IBM/rasterpos_clip.pyc
${PYSITELIB}/OpenGL/GL/IBM/rasterpos_clip.pyo
+${PYSITELIB}/OpenGL/GL/IBM/static_data.py
+${PYSITELIB}/OpenGL/GL/IBM/static_data.pyc
+${PYSITELIB}/OpenGL/GL/IBM/static_data.pyo
${PYSITELIB}/OpenGL/GL/IBM/texture_mirrored_repeat.py
${PYSITELIB}/OpenGL/GL/IBM/texture_mirrored_repeat.pyc
${PYSITELIB}/OpenGL/GL/IBM/texture_mirrored_repeat.pyo
${PYSITELIB}/OpenGL/GL/IBM/vertex_array_lists.py
${PYSITELIB}/OpenGL/GL/IBM/vertex_array_lists.pyc
${PYSITELIB}/OpenGL/GL/IBM/vertex_array_lists.pyo
+${PYSITELIB}/OpenGL/GL/IMG/__init__.py
+${PYSITELIB}/OpenGL/GL/IMG/__init__.pyc
+${PYSITELIB}/OpenGL/GL/IMG/__init__.pyo
${PYSITELIB}/OpenGL/GL/INGR/__init__.py
${PYSITELIB}/OpenGL/GL/INGR/__init__.pyc
${PYSITELIB}/OpenGL/GL/INGR/__init__.pyo
@@ -644,18 +1355,48 @@ ${PYSITELIB}/OpenGL/GL/INGR/color_clamp.pyo
${PYSITELIB}/OpenGL/GL/INGR/interlace_read.py
${PYSITELIB}/OpenGL/GL/INGR/interlace_read.pyc
${PYSITELIB}/OpenGL/GL/INGR/interlace_read.pyo
-${PYSITELIB}/OpenGL/GL/INGR/palette_buffer.py
-${PYSITELIB}/OpenGL/GL/INGR/palette_buffer.pyc
-${PYSITELIB}/OpenGL/GL/INGR/palette_buffer.pyo
${PYSITELIB}/OpenGL/GL/INTEL/__init__.py
${PYSITELIB}/OpenGL/GL/INTEL/__init__.pyc
${PYSITELIB}/OpenGL/GL/INTEL/__init__.pyo
+${PYSITELIB}/OpenGL/GL/INTEL/fragment_shader_ordering.py
+${PYSITELIB}/OpenGL/GL/INTEL/fragment_shader_ordering.pyc
+${PYSITELIB}/OpenGL/GL/INTEL/fragment_shader_ordering.pyo
+${PYSITELIB}/OpenGL/GL/INTEL/map_texture.py
+${PYSITELIB}/OpenGL/GL/INTEL/map_texture.pyc
+${PYSITELIB}/OpenGL/GL/INTEL/map_texture.pyo
${PYSITELIB}/OpenGL/GL/INTEL/parallel_arrays.py
${PYSITELIB}/OpenGL/GL/INTEL/parallel_arrays.pyc
${PYSITELIB}/OpenGL/GL/INTEL/parallel_arrays.pyo
-${PYSITELIB}/OpenGL/GL/INTEL/texture_scissor.py
-${PYSITELIB}/OpenGL/GL/INTEL/texture_scissor.pyc
-${PYSITELIB}/OpenGL/GL/INTEL/texture_scissor.pyo
+${PYSITELIB}/OpenGL/GL/INTEL/performance_query.py
+${PYSITELIB}/OpenGL/GL/INTEL/performance_query.pyc
+${PYSITELIB}/OpenGL/GL/INTEL/performance_query.pyo
+${PYSITELIB}/OpenGL/GL/KHR/__init__.py
+${PYSITELIB}/OpenGL/GL/KHR/__init__.pyc
+${PYSITELIB}/OpenGL/GL/KHR/__init__.pyo
+${PYSITELIB}/OpenGL/GL/KHR/blend_equation_advanced.py
+${PYSITELIB}/OpenGL/GL/KHR/blend_equation_advanced.pyc
+${PYSITELIB}/OpenGL/GL/KHR/blend_equation_advanced.pyo
+${PYSITELIB}/OpenGL/GL/KHR/blend_equation_advanced_coherent.py
+${PYSITELIB}/OpenGL/GL/KHR/blend_equation_advanced_coherent.pyc
+${PYSITELIB}/OpenGL/GL/KHR/blend_equation_advanced_coherent.pyo
+${PYSITELIB}/OpenGL/GL/KHR/context_flush_control.py
+${PYSITELIB}/OpenGL/GL/KHR/context_flush_control.pyc
+${PYSITELIB}/OpenGL/GL/KHR/context_flush_control.pyo
+${PYSITELIB}/OpenGL/GL/KHR/debug.py
+${PYSITELIB}/OpenGL/GL/KHR/debug.pyc
+${PYSITELIB}/OpenGL/GL/KHR/debug.pyo
+${PYSITELIB}/OpenGL/GL/KHR/robust_buffer_access_behavior.py
+${PYSITELIB}/OpenGL/GL/KHR/robust_buffer_access_behavior.pyc
+${PYSITELIB}/OpenGL/GL/KHR/robust_buffer_access_behavior.pyo
+${PYSITELIB}/OpenGL/GL/KHR/robustness.py
+${PYSITELIB}/OpenGL/GL/KHR/robustness.pyc
+${PYSITELIB}/OpenGL/GL/KHR/robustness.pyo
+${PYSITELIB}/OpenGL/GL/KHR/texture_compression_astc_hdr.py
+${PYSITELIB}/OpenGL/GL/KHR/texture_compression_astc_hdr.pyc
+${PYSITELIB}/OpenGL/GL/KHR/texture_compression_astc_hdr.pyo
+${PYSITELIB}/OpenGL/GL/KHR/texture_compression_astc_ldr.py
+${PYSITELIB}/OpenGL/GL/KHR/texture_compression_astc_ldr.pyc
+${PYSITELIB}/OpenGL/GL/KHR/texture_compression_astc_ldr.pyo
${PYSITELIB}/OpenGL/GL/MESA/__init__.py
${PYSITELIB}/OpenGL/GL/MESA/__init__.pyc
${PYSITELIB}/OpenGL/GL/MESA/__init__.pyo
@@ -680,24 +1421,51 @@ ${PYSITELIB}/OpenGL/GL/MESAX/texture_stack.pyo
${PYSITELIB}/OpenGL/GL/NV/__init__.py
${PYSITELIB}/OpenGL/GL/NV/__init__.pyc
${PYSITELIB}/OpenGL/GL/NV/__init__.pyo
+${PYSITELIB}/OpenGL/GL/NV/bindless_multi_draw_indirect.py
+${PYSITELIB}/OpenGL/GL/NV/bindless_multi_draw_indirect.pyc
+${PYSITELIB}/OpenGL/GL/NV/bindless_multi_draw_indirect.pyo
+${PYSITELIB}/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py
+${PYSITELIB}/OpenGL/GL/NV/bindless_multi_draw_indirect_count.pyc
+${PYSITELIB}/OpenGL/GL/NV/bindless_multi_draw_indirect_count.pyo
+${PYSITELIB}/OpenGL/GL/NV/bindless_texture.py
+${PYSITELIB}/OpenGL/GL/NV/bindless_texture.pyc
+${PYSITELIB}/OpenGL/GL/NV/bindless_texture.pyo
+${PYSITELIB}/OpenGL/GL/NV/blend_equation_advanced.py
+${PYSITELIB}/OpenGL/GL/NV/blend_equation_advanced.pyc
+${PYSITELIB}/OpenGL/GL/NV/blend_equation_advanced.pyo
+${PYSITELIB}/OpenGL/GL/NV/blend_equation_advanced_coherent.py
+${PYSITELIB}/OpenGL/GL/NV/blend_equation_advanced_coherent.pyc
+${PYSITELIB}/OpenGL/GL/NV/blend_equation_advanced_coherent.pyo
${PYSITELIB}/OpenGL/GL/NV/blend_square.py
${PYSITELIB}/OpenGL/GL/NV/blend_square.pyc
${PYSITELIB}/OpenGL/GL/NV/blend_square.pyo
+${PYSITELIB}/OpenGL/GL/NV/compute_program5.py
+${PYSITELIB}/OpenGL/GL/NV/compute_program5.pyc
+${PYSITELIB}/OpenGL/GL/NV/compute_program5.pyo
${PYSITELIB}/OpenGL/GL/NV/conditional_render.py
${PYSITELIB}/OpenGL/GL/NV/conditional_render.pyc
${PYSITELIB}/OpenGL/GL/NV/conditional_render.pyo
+${PYSITELIB}/OpenGL/GL/NV/conservative_raster.py
+${PYSITELIB}/OpenGL/GL/NV/conservative_raster.pyc
+${PYSITELIB}/OpenGL/GL/NV/conservative_raster.pyo
${PYSITELIB}/OpenGL/GL/NV/copy_depth_to_color.py
${PYSITELIB}/OpenGL/GL/NV/copy_depth_to_color.pyc
${PYSITELIB}/OpenGL/GL/NV/copy_depth_to_color.pyo
${PYSITELIB}/OpenGL/GL/NV/copy_image.py
${PYSITELIB}/OpenGL/GL/NV/copy_image.pyc
${PYSITELIB}/OpenGL/GL/NV/copy_image.pyo
+${PYSITELIB}/OpenGL/GL/NV/deep_texture3D.py
+${PYSITELIB}/OpenGL/GL/NV/deep_texture3D.pyc
+${PYSITELIB}/OpenGL/GL/NV/deep_texture3D.pyo
${PYSITELIB}/OpenGL/GL/NV/depth_buffer_float.py
${PYSITELIB}/OpenGL/GL/NV/depth_buffer_float.pyc
${PYSITELIB}/OpenGL/GL/NV/depth_buffer_float.pyo
${PYSITELIB}/OpenGL/GL/NV/depth_clamp.py
${PYSITELIB}/OpenGL/GL/NV/depth_clamp.pyc
${PYSITELIB}/OpenGL/GL/NV/depth_clamp.pyo
+${PYSITELIB}/OpenGL/GL/NV/draw_texture.py
+${PYSITELIB}/OpenGL/GL/NV/draw_texture.pyc
+${PYSITELIB}/OpenGL/GL/NV/draw_texture.pyo
${PYSITELIB}/OpenGL/GL/NV/evaluators.py
${PYSITELIB}/OpenGL/GL/NV/evaluators.pyc
${PYSITELIB}/OpenGL/GL/NV/evaluators.pyo
@@ -707,12 +1475,18 @@ ${PYSITELIB}/OpenGL/GL/NV/explicit_multisample.pyo
${PYSITELIB}/OpenGL/GL/NV/fence.py
${PYSITELIB}/OpenGL/GL/NV/fence.pyc
${PYSITELIB}/OpenGL/GL/NV/fence.pyo
+${PYSITELIB}/OpenGL/GL/NV/fill_rectangle.py
+${PYSITELIB}/OpenGL/GL/NV/fill_rectangle.pyc
+${PYSITELIB}/OpenGL/GL/NV/fill_rectangle.pyo
${PYSITELIB}/OpenGL/GL/NV/float_buffer.py
${PYSITELIB}/OpenGL/GL/NV/float_buffer.pyc
${PYSITELIB}/OpenGL/GL/NV/float_buffer.pyo
${PYSITELIB}/OpenGL/GL/NV/fog_distance.py
${PYSITELIB}/OpenGL/GL/NV/fog_distance.pyc
${PYSITELIB}/OpenGL/GL/NV/fog_distance.pyo
+${PYSITELIB}/OpenGL/GL/NV/fragment_coverage_to_color.py
+${PYSITELIB}/OpenGL/GL/NV/fragment_coverage_to_color.pyc
+${PYSITELIB}/OpenGL/GL/NV/fragment_coverage_to_color.pyo
${PYSITELIB}/OpenGL/GL/NV/fragment_program.py
${PYSITELIB}/OpenGL/GL/NV/fragment_program.pyc
${PYSITELIB}/OpenGL/GL/NV/fragment_program.pyo
@@ -725,6 +1499,12 @@ ${PYSITELIB}/OpenGL/GL/NV/fragment_program4.pyo
${PYSITELIB}/OpenGL/GL/NV/fragment_program_option.py
${PYSITELIB}/OpenGL/GL/NV/fragment_program_option.pyc
${PYSITELIB}/OpenGL/GL/NV/fragment_program_option.pyo
+${PYSITELIB}/OpenGL/GL/NV/fragment_shader_interlock.py
+${PYSITELIB}/OpenGL/GL/NV/fragment_shader_interlock.pyc
+${PYSITELIB}/OpenGL/GL/NV/fragment_shader_interlock.pyo
+${PYSITELIB}/OpenGL/GL/NV/framebuffer_mixed_samples.py
+${PYSITELIB}/OpenGL/GL/NV/framebuffer_mixed_samples.pyc
+${PYSITELIB}/OpenGL/GL/NV/framebuffer_mixed_samples.pyo
${PYSITELIB}/OpenGL/GL/NV/framebuffer_multisample_coverage.py
${PYSITELIB}/OpenGL/GL/NV/framebuffer_multisample_coverage.pyc
${PYSITELIB}/OpenGL/GL/NV/framebuffer_multisample_coverage.pyo
@@ -734,15 +1514,33 @@ ${PYSITELIB}/OpenGL/GL/NV/geometry_program4.pyo
${PYSITELIB}/OpenGL/GL/NV/geometry_shader4.py
${PYSITELIB}/OpenGL/GL/NV/geometry_shader4.pyc
${PYSITELIB}/OpenGL/GL/NV/geometry_shader4.pyo
+${PYSITELIB}/OpenGL/GL/NV/geometry_shader_passthrough.py
+${PYSITELIB}/OpenGL/GL/NV/geometry_shader_passthrough.pyc
+${PYSITELIB}/OpenGL/GL/NV/geometry_shader_passthrough.pyo
${PYSITELIB}/OpenGL/GL/NV/gpu_program4.py
${PYSITELIB}/OpenGL/GL/NV/gpu_program4.pyc
${PYSITELIB}/OpenGL/GL/NV/gpu_program4.pyo
+${PYSITELIB}/OpenGL/GL/NV/gpu_program5.py
+${PYSITELIB}/OpenGL/GL/NV/gpu_program5.pyc
+${PYSITELIB}/OpenGL/GL/NV/gpu_program5.pyo
+${PYSITELIB}/OpenGL/GL/NV/gpu_program5_mem_extended.py
+${PYSITELIB}/OpenGL/GL/NV/gpu_program5_mem_extended.pyc
+${PYSITELIB}/OpenGL/GL/NV/gpu_program5_mem_extended.pyo
+${PYSITELIB}/OpenGL/GL/NV/gpu_shader5.py
+${PYSITELIB}/OpenGL/GL/NV/gpu_shader5.pyc
+${PYSITELIB}/OpenGL/GL/NV/gpu_shader5.pyo
${PYSITELIB}/OpenGL/GL/NV/half_float.py
${PYSITELIB}/OpenGL/GL/NV/half_float.pyc
${PYSITELIB}/OpenGL/GL/NV/half_float.pyo
+${PYSITELIB}/OpenGL/GL/NV/internalformat_sample_query.py
+${PYSITELIB}/OpenGL/GL/NV/internalformat_sample_query.pyc
+${PYSITELIB}/OpenGL/GL/NV/internalformat_sample_query.pyo
${PYSITELIB}/OpenGL/GL/NV/light_max_exponent.py
${PYSITELIB}/OpenGL/GL/NV/light_max_exponent.pyc
${PYSITELIB}/OpenGL/GL/NV/light_max_exponent.pyo
+${PYSITELIB}/OpenGL/GL/NV/multisample_coverage.py
+${PYSITELIB}/OpenGL/GL/NV/multisample_coverage.pyc
+${PYSITELIB}/OpenGL/GL/NV/multisample_coverage.pyo
${PYSITELIB}/OpenGL/GL/NV/multisample_filter_hint.py
${PYSITELIB}/OpenGL/GL/NV/multisample_filter_hint.pyc
${PYSITELIB}/OpenGL/GL/NV/multisample_filter_hint.pyo
@@ -758,6 +1556,12 @@ ${PYSITELIB}/OpenGL/GL/NV/parameter_buffer_object.pyo
${PYSITELIB}/OpenGL/GL/NV/parameter_buffer_object2.py
${PYSITELIB}/OpenGL/GL/NV/parameter_buffer_object2.pyc
${PYSITELIB}/OpenGL/GL/NV/parameter_buffer_object2.pyo
+${PYSITELIB}/OpenGL/GL/NV/path_rendering.py
+${PYSITELIB}/OpenGL/GL/NV/path_rendering.pyc
+${PYSITELIB}/OpenGL/GL/NV/path_rendering.pyo
+${PYSITELIB}/OpenGL/GL/NV/path_rendering_shared_edge.py
+${PYSITELIB}/OpenGL/GL/NV/path_rendering_shared_edge.pyc
+${PYSITELIB}/OpenGL/GL/NV/path_rendering_shared_edge.pyo
${PYSITELIB}/OpenGL/GL/NV/pixel_data_range.py
${PYSITELIB}/OpenGL/GL/NV/pixel_data_range.pyc
${PYSITELIB}/OpenGL/GL/NV/pixel_data_range.pyo
@@ -776,9 +1580,42 @@ ${PYSITELIB}/OpenGL/GL/NV/register_combiners.pyo
${PYSITELIB}/OpenGL/GL/NV/register_combiners2.py
${PYSITELIB}/OpenGL/GL/NV/register_combiners2.pyc
${PYSITELIB}/OpenGL/GL/NV/register_combiners2.pyo
+${PYSITELIB}/OpenGL/GL/NV/sample_locations.py
+${PYSITELIB}/OpenGL/GL/NV/sample_locations.pyc
+${PYSITELIB}/OpenGL/GL/NV/sample_locations.pyo
+${PYSITELIB}/OpenGL/GL/NV/sample_mask_override_coverage.py
+${PYSITELIB}/OpenGL/GL/NV/sample_mask_override_coverage.pyc
+${PYSITELIB}/OpenGL/GL/NV/sample_mask_override_coverage.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_counters.py
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_counters.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_counters.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_float.py
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_float.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_float.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_fp16_vector.py
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_fp16_vector.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_fp16_vector.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_int64.py
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_int64.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_atomic_int64.pyo
${PYSITELIB}/OpenGL/GL/NV/shader_buffer_load.py
${PYSITELIB}/OpenGL/GL/NV/shader_buffer_load.pyc
${PYSITELIB}/OpenGL/GL/NV/shader_buffer_load.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_buffer_store.py
+${PYSITELIB}/OpenGL/GL/NV/shader_buffer_store.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_buffer_store.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_storage_buffer_object.py
+${PYSITELIB}/OpenGL/GL/NV/shader_storage_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_storage_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_thread_group.py
+${PYSITELIB}/OpenGL/GL/NV/shader_thread_group.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_thread_group.pyo
+${PYSITELIB}/OpenGL/GL/NV/shader_thread_shuffle.py
+${PYSITELIB}/OpenGL/GL/NV/shader_thread_shuffle.pyc
+${PYSITELIB}/OpenGL/GL/NV/shader_thread_shuffle.pyo
+${PYSITELIB}/OpenGL/GL/NV/tessellation_program5.py
+${PYSITELIB}/OpenGL/GL/NV/tessellation_program5.pyc
+${PYSITELIB}/OpenGL/GL/NV/tessellation_program5.pyo
${PYSITELIB}/OpenGL/GL/NV/texgen_emboss.py
${PYSITELIB}/OpenGL/GL/NV/texgen_emboss.pyc
${PYSITELIB}/OpenGL/GL/NV/texgen_emboss.pyo
@@ -797,6 +1634,9 @@ ${PYSITELIB}/OpenGL/GL/NV/texture_env_combine4.pyo
${PYSITELIB}/OpenGL/GL/NV/texture_expand_normal.py
${PYSITELIB}/OpenGL/GL/NV/texture_expand_normal.pyc
${PYSITELIB}/OpenGL/GL/NV/texture_expand_normal.pyo
+${PYSITELIB}/OpenGL/GL/NV/texture_multisample.py
+${PYSITELIB}/OpenGL/GL/NV/texture_multisample.pyc
+${PYSITELIB}/OpenGL/GL/NV/texture_multisample.pyo
${PYSITELIB}/OpenGL/GL/NV/texture_rectangle.py
${PYSITELIB}/OpenGL/GL/NV/texture_rectangle.pyc
${PYSITELIB}/OpenGL/GL/NV/texture_rectangle.pyo
@@ -815,12 +1655,21 @@ ${PYSITELIB}/OpenGL/GL/NV/transform_feedback.pyo
${PYSITELIB}/OpenGL/GL/NV/transform_feedback2.py
${PYSITELIB}/OpenGL/GL/NV/transform_feedback2.pyc
${PYSITELIB}/OpenGL/GL/NV/transform_feedback2.pyo
+${PYSITELIB}/OpenGL/GL/NV/uniform_buffer_unified_memory.py
+${PYSITELIB}/OpenGL/GL/NV/uniform_buffer_unified_memory.pyc
+${PYSITELIB}/OpenGL/GL/NV/uniform_buffer_unified_memory.pyo
+${PYSITELIB}/OpenGL/GL/NV/vdpau_interop.py
+${PYSITELIB}/OpenGL/GL/NV/vdpau_interop.pyc
+${PYSITELIB}/OpenGL/GL/NV/vdpau_interop.pyo
${PYSITELIB}/OpenGL/GL/NV/vertex_array_range.py
${PYSITELIB}/OpenGL/GL/NV/vertex_array_range.pyc
${PYSITELIB}/OpenGL/GL/NV/vertex_array_range.pyo
${PYSITELIB}/OpenGL/GL/NV/vertex_array_range2.py
${PYSITELIB}/OpenGL/GL/NV/vertex_array_range2.pyc
${PYSITELIB}/OpenGL/GL/NV/vertex_array_range2.pyo
+${PYSITELIB}/OpenGL/GL/NV/vertex_attrib_integer_64bit.py
+${PYSITELIB}/OpenGL/GL/NV/vertex_attrib_integer_64bit.pyc
+${PYSITELIB}/OpenGL/GL/NV/vertex_attrib_integer_64bit.pyo
${PYSITELIB}/OpenGL/GL/NV/vertex_buffer_unified_memory.py
${PYSITELIB}/OpenGL/GL/NV/vertex_buffer_unified_memory.pyc
${PYSITELIB}/OpenGL/GL/NV/vertex_buffer_unified_memory.pyo
@@ -845,12 +1694,39 @@ ${PYSITELIB}/OpenGL/GL/NV/vertex_program4.pyo
${PYSITELIB}/OpenGL/GL/NV/video_capture.py
${PYSITELIB}/OpenGL/GL/NV/video_capture.pyc
${PYSITELIB}/OpenGL/GL/NV/video_capture.pyo
+${PYSITELIB}/OpenGL/GL/NV/viewport_array2.py
+${PYSITELIB}/OpenGL/GL/NV/viewport_array2.pyc
+${PYSITELIB}/OpenGL/GL/NV/viewport_array2.pyo
+${PYSITELIB}/OpenGL/GL/NVX/__init__.py
+${PYSITELIB}/OpenGL/GL/NVX/__init__.pyc
+${PYSITELIB}/OpenGL/GL/NVX/__init__.pyo
+${PYSITELIB}/OpenGL/GL/NVX/conditional_render.py
+${PYSITELIB}/OpenGL/GL/NVX/conditional_render.pyc
+${PYSITELIB}/OpenGL/GL/NVX/conditional_render.pyo
+${PYSITELIB}/OpenGL/GL/NVX/gpu_memory_info.py
+${PYSITELIB}/OpenGL/GL/NVX/gpu_memory_info.pyc
+${PYSITELIB}/OpenGL/GL/NVX/gpu_memory_info.pyo
${PYSITELIB}/OpenGL/GL/OES/__init__.py
${PYSITELIB}/OpenGL/GL/OES/__init__.pyc
${PYSITELIB}/OpenGL/GL/OES/__init__.pyo
+${PYSITELIB}/OpenGL/GL/OES/byte_coordinates.py
+${PYSITELIB}/OpenGL/GL/OES/byte_coordinates.pyc
+${PYSITELIB}/OpenGL/GL/OES/byte_coordinates.pyo
+${PYSITELIB}/OpenGL/GL/OES/compressed_paletted_texture.py
+${PYSITELIB}/OpenGL/GL/OES/compressed_paletted_texture.pyc
+${PYSITELIB}/OpenGL/GL/OES/compressed_paletted_texture.pyo
+${PYSITELIB}/OpenGL/GL/OES/fixed_point.py
+${PYSITELIB}/OpenGL/GL/OES/fixed_point.pyc
+${PYSITELIB}/OpenGL/GL/OES/fixed_point.pyo
+${PYSITELIB}/OpenGL/GL/OES/query_matrix.py
+${PYSITELIB}/OpenGL/GL/OES/query_matrix.pyc
+${PYSITELIB}/OpenGL/GL/OES/query_matrix.pyo
${PYSITELIB}/OpenGL/GL/OES/read_format.py
${PYSITELIB}/OpenGL/GL/OES/read_format.pyc
${PYSITELIB}/OpenGL/GL/OES/read_format.pyo
+${PYSITELIB}/OpenGL/GL/OES/single_precision.py
+${PYSITELIB}/OpenGL/GL/OES/single_precision.pyc
+${PYSITELIB}/OpenGL/GL/OES/single_precision.pyo
${PYSITELIB}/OpenGL/GL/OML/__init__.py
${PYSITELIB}/OpenGL/GL/OML/__init__.pyc
${PYSITELIB}/OpenGL/GL/OML/__init__.pyo
@@ -872,6 +1748,9 @@ ${PYSITELIB}/OpenGL/GL/PGI/misc_hints.pyo
${PYSITELIB}/OpenGL/GL/PGI/vertex_hints.py
${PYSITELIB}/OpenGL/GL/PGI/vertex_hints.pyc
${PYSITELIB}/OpenGL/GL/PGI/vertex_hints.pyo
+${PYSITELIB}/OpenGL/GL/QCOM/__init__.py
+${PYSITELIB}/OpenGL/GL/QCOM/__init__.pyc
+${PYSITELIB}/OpenGL/GL/QCOM/__init__.pyo
${PYSITELIB}/OpenGL/GL/REND/__init__.py
${PYSITELIB}/OpenGL/GL/REND/__init__.pyc
${PYSITELIB}/OpenGL/GL/REND/__init__.pyo
@@ -893,9 +1772,6 @@ ${PYSITELIB}/OpenGL/GL/SGI/color_matrix.pyo
${PYSITELIB}/OpenGL/GL/SGI/color_table.py
${PYSITELIB}/OpenGL/GL/SGI/color_table.pyc
${PYSITELIB}/OpenGL/GL/SGI/color_table.pyo
-${PYSITELIB}/OpenGL/GL/SGI/depth_pass_instrument.py
-${PYSITELIB}/OpenGL/GL/SGI/depth_pass_instrument.pyc
-${PYSITELIB}/OpenGL/GL/SGI/depth_pass_instrument.pyo
${PYSITELIB}/OpenGL/GL/SGI/texture_color_table.py
${PYSITELIB}/OpenGL/GL/SGI/texture_color_table.pyc
${PYSITELIB}/OpenGL/GL/SGI/texture_color_table.pyo
@@ -947,9 +1823,6 @@ ${PYSITELIB}/OpenGL/GL/SGIS/texture_lod.pyo
${PYSITELIB}/OpenGL/GL/SGIS/texture_select.py
${PYSITELIB}/OpenGL/GL/SGIS/texture_select.pyc
${PYSITELIB}/OpenGL/GL/SGIS/texture_select.pyo
-${PYSITELIB}/OpenGL/GL/SGIX/FfdMask.py
-${PYSITELIB}/OpenGL/GL/SGIX/FfdMask.pyc
-${PYSITELIB}/OpenGL/GL/SGIX/FfdMask.pyo
${PYSITELIB}/OpenGL/GL/SGIX/__init__.py
${PYSITELIB}/OpenGL/GL/SGIX/__init__.pyc
${PYSITELIB}/OpenGL/GL/SGIX/__init__.pyo
@@ -986,9 +1859,6 @@ ${PYSITELIB}/OpenGL/GL/SGIX/flush_raster.pyo
${PYSITELIB}/OpenGL/GL/SGIX/fog_offset.py
${PYSITELIB}/OpenGL/GL/SGIX/fog_offset.pyc
${PYSITELIB}/OpenGL/GL/SGIX/fog_offset.pyo
-${PYSITELIB}/OpenGL/GL/SGIX/fog_scale.py
-${PYSITELIB}/OpenGL/GL/SGIX/fog_scale.pyc
-${PYSITELIB}/OpenGL/GL/SGIX/fog_scale.pyo
${PYSITELIB}/OpenGL/GL/SGIX/fragment_lighting.py
${PYSITELIB}/OpenGL/GL/SGIX/fragment_lighting.pyc
${PYSITELIB}/OpenGL/GL/SGIX/fragment_lighting.pyo
@@ -998,9 +1868,6 @@ ${PYSITELIB}/OpenGL/GL/SGIX/framezoom.pyo
${PYSITELIB}/OpenGL/GL/SGIX/igloo_interface.py
${PYSITELIB}/OpenGL/GL/SGIX/igloo_interface.pyc
${PYSITELIB}/OpenGL/GL/SGIX/igloo_interface.pyo
-${PYSITELIB}/OpenGL/GL/SGIX/impact_pixel_texture.py
-${PYSITELIB}/OpenGL/GL/SGIX/impact_pixel_texture.pyc
-${PYSITELIB}/OpenGL/GL/SGIX/impact_pixel_texture.pyo
${PYSITELIB}/OpenGL/GL/SGIX/instruments.py
${PYSITELIB}/OpenGL/GL/SGIX/instruments.pyc
${PYSITELIB}/OpenGL/GL/SGIX/instruments.pyo
@@ -1061,9 +1928,6 @@ ${PYSITELIB}/OpenGL/GL/SGIX/texture_multi_buffer.pyo
${PYSITELIB}/OpenGL/GL/SGIX/texture_scale_bias.py
${PYSITELIB}/OpenGL/GL/SGIX/texture_scale_bias.pyc
${PYSITELIB}/OpenGL/GL/SGIX/texture_scale_bias.pyo
-${PYSITELIB}/OpenGL/GL/SGIX/texture_select.py
-${PYSITELIB}/OpenGL/GL/SGIX/texture_select.pyc
-${PYSITELIB}/OpenGL/GL/SGIX/texture_select.pyo
${PYSITELIB}/OpenGL/GL/SGIX/vertex_preclip.py
${PYSITELIB}/OpenGL/GL/SGIX/vertex_preclip.pyc
${PYSITELIB}/OpenGL/GL/SGIX/vertex_preclip.pyo
@@ -1103,63 +1967,69 @@ ${PYSITELIB}/OpenGL/GL/SUNX/__init__.pyo
${PYSITELIB}/OpenGL/GL/SUNX/constant_data.py
${PYSITELIB}/OpenGL/GL/SUNX/constant_data.pyc
${PYSITELIB}/OpenGL/GL/SUNX/constant_data.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_1_0.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_1_0.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_1_0.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_1_1.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_1_1.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_1_1.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2.pyo
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2_DEPRECATED.py
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2_DEPRECATED.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2_images.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2_images.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_2_images.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3.pyo
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3_DEPRECATED.py
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3_DEPRECATED.pyo
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3_images.py
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3_images.pyc
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_3_images.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_4.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_4.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_4.pyo
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_4_DEPRECATED.py
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_4_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_4_DEPRECATED.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_5.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_5.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_1_5.pyo
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_5_DEPRECATED.py
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_5_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/GL/VERSION/GL_1_5_DEPRECATED.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_2_0.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_2_0.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_2_0.pyo
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-${PYSITELIB}/OpenGL/GL/VERSION/GL_2_0_DEPRECATED.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_2_1.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_2_1.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_2_1.pyo
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-${PYSITELIB}/OpenGL/GL/VERSION/GL_2_1_DEPRECATED.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_0.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_0.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_0.pyo
-${PYSITELIB}/OpenGL/GL/VERSION/GL_3_0_DEPRECATED.py
-${PYSITELIB}/OpenGL/GL/VERSION/GL_3_0_DEPRECATED.pyc
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${PYSITELIB}/OpenGL/GL/VERSION/GL_3_1.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_1.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_1.pyo
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_2.py
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_2.pyc
${PYSITELIB}/OpenGL/GL/VERSION/GL_3_2.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_3_3.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_3_3.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_3_3.pyo
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+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_0.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_0.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_1.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_1.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_1.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_2.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_2.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_2.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_3.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_3.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_3.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_4.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_4.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_4.pyo
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_5.py
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_5.pyc
+${PYSITELIB}/OpenGL/GL/VERSION/GL_4_5.pyo
${PYSITELIB}/OpenGL/GL/VERSION/__init__.py
${PYSITELIB}/OpenGL/GL/VERSION/__init__.pyc
${PYSITELIB}/OpenGL/GL/VERSION/__init__.pyo
+${PYSITELIB}/OpenGL/GL/VIV/__init__.py
+${PYSITELIB}/OpenGL/GL/VIV/__init__.pyc
+${PYSITELIB}/OpenGL/GL/VIV/__init__.pyo
${PYSITELIB}/OpenGL/GL/WIN/__init__.py
${PYSITELIB}/OpenGL/GL/WIN/__init__.pyc
${PYSITELIB}/OpenGL/GL/WIN/__init__.pyo
@@ -1196,12 +2066,912 @@ ${PYSITELIB}/OpenGL/GL/selection.pyo
${PYSITELIB}/OpenGL/GL/shaders.py
${PYSITELIB}/OpenGL/GL/shaders.pyc
${PYSITELIB}/OpenGL/GL/shaders.pyo
+${PYSITELIB}/OpenGL/GL/vboimplementation.py
+${PYSITELIB}/OpenGL/GL/vboimplementation.pyc
+${PYSITELIB}/OpenGL/GL/vboimplementation.pyo
${PYSITELIB}/OpenGL/GLE/__init__.py
${PYSITELIB}/OpenGL/GLE/__init__.pyc
${PYSITELIB}/OpenGL/GLE/__init__.pyo
${PYSITELIB}/OpenGL/GLE/exceptional.py
${PYSITELIB}/OpenGL/GLE/exceptional.pyc
${PYSITELIB}/OpenGL/GLE/exceptional.pyo
+${PYSITELIB}/OpenGL/GLES1/AMD/__init__.py
+${PYSITELIB}/OpenGL/GLES1/AMD/__init__.pyc
+${PYSITELIB}/OpenGL/GLES1/AMD/__init__.pyo
+${PYSITELIB}/OpenGL/GLES1/AMD/compressed_3DC_texture.py
+${PYSITELIB}/OpenGL/GLES1/AMD/compressed_3DC_texture.pyc
+${PYSITELIB}/OpenGL/GLES1/AMD/compressed_3DC_texture.pyo
+${PYSITELIB}/OpenGL/GLES1/AMD/compressed_ATC_texture.py
+${PYSITELIB}/OpenGL/GLES1/AMD/compressed_ATC_texture.pyc
+${PYSITELIB}/OpenGL/GLES1/AMD/compressed_ATC_texture.pyo
+${PYSITELIB}/OpenGL/GLES1/APPLE/__init__.py
+${PYSITELIB}/OpenGL/GLES1/APPLE/__init__.pyc
+${PYSITELIB}/OpenGL/GLES1/APPLE/__init__.pyo
+${PYSITELIB}/OpenGL/GLES1/APPLE/copy_texture_levels.py
+${PYSITELIB}/OpenGL/GLES1/APPLE/copy_texture_levels.pyc
+${PYSITELIB}/OpenGL/GLES1/APPLE/copy_texture_levels.pyo
+${PYSITELIB}/OpenGL/GLES1/APPLE/framebuffer_multisample.py
+${PYSITELIB}/OpenGL/GLES1/APPLE/framebuffer_multisample.pyc
+${PYSITELIB}/OpenGL/GLES1/APPLE/framebuffer_multisample.pyo
+${PYSITELIB}/OpenGL/GLES1/APPLE/sync.py
+${PYSITELIB}/OpenGL/GLES1/APPLE/sync.pyc
+${PYSITELIB}/OpenGL/GLES1/APPLE/sync.pyo
+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py
+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_2D_limited_npot.pyc
+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_2D_limited_npot.pyo
+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py
+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_format_BGRA8888.pyc
+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_format_BGRA8888.pyo
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+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_max_level.pyc
+${PYSITELIB}/OpenGL/GLES1/APPLE/texture_max_level.pyo
+${PYSITELIB}/OpenGL/GLES1/ARM/__init__.py
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${PYSITELIB}/OpenGL/raw/GL/ARB/draw_buffers.pyo
@@ -1457,12 +4139,27 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/draw_buffers_blend.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py
${PYSITELIB}/OpenGL/raw/GL/ARB/draw_elements_base_vertex.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/draw_elements_base_vertex.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/draw_indirect.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/draw_indirect.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/draw_indirect.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/draw_instanced.py
${PYSITELIB}/OpenGL/raw/GL/ARB/draw_instanced.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/draw_instanced.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/enhanced_layouts.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/enhanced_layouts.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/enhanced_layouts.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/explicit_attrib_location.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/explicit_attrib_location.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/explicit_uniform_location.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/explicit_uniform_location.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/explicit_uniform_location.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_coord_conventions.py
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_coord_conventions.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_coord_conventions.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_layer_viewport.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_layer_viewport.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_layer_viewport.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_program.py
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_program.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_program.pyo
@@ -1472,18 +4169,30 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_program_shadow.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_shader.py
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_shader.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/fragment_shader.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_no_attachments.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_no_attachments.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_object.py
${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_object.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_object.pyo
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-${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_object_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_object_DEPRECATED.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_sRGB.py
${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_sRGB.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/framebuffer_sRGB.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/geometry_shader4.py
${PYSITELIB}/OpenGL/raw/GL/ARB/geometry_shader4.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/geometry_shader4.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/get_program_binary.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/get_program_binary.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/get_program_binary.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/get_texture_sub_image.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/gpu_shader5.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/half_float_pixel.py
${PYSITELIB}/OpenGL/raw/GL/ARB/half_float_pixel.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/half_float_pixel.pyo
@@ -1493,18 +4202,36 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/half_float_vertex.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/imaging.py
${PYSITELIB}/OpenGL/raw/GL/ARB/imaging.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/imaging.pyo
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-${PYSITELIB}/OpenGL/raw/GL/ARB/imaging_DEPRECATED.pyc
-${PYSITELIB}/OpenGL/raw/GL/ARB/imaging_DEPRECATED.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/instanced_arrays.py
${PYSITELIB}/OpenGL/raw/GL/ARB/instanced_arrays.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/instanced_arrays.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/map_buffer_range.py
${PYSITELIB}/OpenGL/raw/GL/ARB/map_buffer_range.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/map_buffer_range.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/matrix_palette.py
${PYSITELIB}/OpenGL/raw/GL/ARB/matrix_palette.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/matrix_palette.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/multi_bind.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/multi_draw_indirect.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/multisample.py
${PYSITELIB}/OpenGL/raw/GL/ARB/multisample.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/multisample.pyo
@@ -1514,6 +4241,12 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/multitexture.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/occlusion_query.py
${PYSITELIB}/OpenGL/raw/GL/ARB/occlusion_query.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/occlusion_query.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/occlusion_query2.py
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+${PYSITELIB}/OpenGL/raw/GL/ARB/occlusion_query2.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/pipeline_statistics_query.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/pixel_buffer_object.py
${PYSITELIB}/OpenGL/raw/GL/ARB/pixel_buffer_object.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/pixel_buffer_object.pyo
@@ -1523,42 +4256,132 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/point_parameters.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/point_sprite.py
${PYSITELIB}/OpenGL/raw/GL/ARB/point_sprite.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/point_sprite.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/program_interface_query.py
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+${PYSITELIB}/OpenGL/raw/GL/ARB/program_interface_query.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/provoking_vertex.py
${PYSITELIB}/OpenGL/raw/GL/ARB/provoking_vertex.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/provoking_vertex.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/robustness.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/sample_shading.py
${PYSITELIB}/OpenGL/raw/GL/ARB/sample_shading.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/sample_shading.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/seamless_cube_map.py
${PYSITELIB}/OpenGL/raw/GL/ARB/seamless_cube_map.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/seamless_cube_map.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/shading_language_100.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/shadow_ambient.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/sync.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/sync.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/texture_buffer_object.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_buffer_object.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/texture_compression.py
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_compression.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_compression.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/texture_compression_rgtc.py
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${PYSITELIB}/OpenGL/raw/GL/ARB/texture_compression_rgtc.pyo
@@ -1586,6 +4409,9 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/texture_float.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_gather.py
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_gather.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_gather.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_mirrored_repeat.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_mirrored_repeat.pyo
@@ -1595,6 +4421,9 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/texture_multisample.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_non_power_of_two.py
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_non_power_of_two.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_non_power_of_two.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/texture_query_levels.py
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${PYSITELIB}/OpenGL/raw/GL/ARB/texture_query_lod.py
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_query_lod.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_query_lod.pyo
@@ -1604,6 +4433,39 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/texture_rectangle.pyo
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${PYSITELIB}/OpenGL/raw/GL/ARB/texture_rg.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/texture_rg.pyo
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+${PYSITELIB}/OpenGL/raw/GL/ARB/texture_view.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/texture_view.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/texture_view.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/timer_query.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/timer_query.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/timer_query.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback2.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback2.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback2.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback3.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback3.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback3.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback_instanced.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback_instanced.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback_instanced.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/transpose_matrix.py
${PYSITELIB}/OpenGL/raw/GL/ARB/transpose_matrix.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/transpose_matrix.pyo
@@ -1616,6 +4478,12 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_array_bgra.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_array_object.py
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_array_object.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_array_object.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_attrib_64bit.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_attrib_64bit.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_attrib_binding.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_attrib_binding.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_attrib_binding.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_blend.py
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_blend.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_blend.pyo
@@ -1628,9 +4496,21 @@ ${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_program.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_shader.py
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_shader.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_shader.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARB/viewport_array.py
+${PYSITELIB}/OpenGL/raw/GL/ARB/viewport_array.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARB/viewport_array.pyo
${PYSITELIB}/OpenGL/raw/GL/ARB/window_pos.py
${PYSITELIB}/OpenGL/raw/GL/ARB/window_pos.pyc
${PYSITELIB}/OpenGL/raw/GL/ARB/window_pos.pyo
+${PYSITELIB}/OpenGL/raw/GL/ARM/__init__.py
+${PYSITELIB}/OpenGL/raw/GL/ARM/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GL/ARM/__init__.pyo
${PYSITELIB}/OpenGL/raw/GL/ATI/__init__.py
${PYSITELIB}/OpenGL/raw/GL/ATI/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/ATI/__init__.pyo
@@ -1694,9 +4574,9 @@ ${PYSITELIB}/OpenGL/raw/GL/DFX/tbuffer.pyo
${PYSITELIB}/OpenGL/raw/GL/DFX/texture_compression_FXT1.py
${PYSITELIB}/OpenGL/raw/GL/DFX/texture_compression_FXT1.pyc
${PYSITELIB}/OpenGL/raw/GL/DFX/texture_compression_FXT1.pyo
-${PYSITELIB}/OpenGL/raw/GL/EXT/422_pixels.py
-${PYSITELIB}/OpenGL/raw/GL/EXT/422_pixels.pyc
-${PYSITELIB}/OpenGL/raw/GL/EXT/422_pixels.pyo
+${PYSITELIB}/OpenGL/raw/GL/DMP/__init__.py
+${PYSITELIB}/OpenGL/raw/GL/DMP/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GL/DMP/__init__.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/GL_422_pixels.py
${PYSITELIB}/OpenGL/raw/GL/EXT/GL_422_pixels.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/GL_422_pixels.pyo
@@ -1736,9 +4616,6 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/clip_volume_hint.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/cmyka.py
${PYSITELIB}/OpenGL/raw/GL/EXT/cmyka.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/cmyka.pyo
-${PYSITELIB}/OpenGL/raw/GL/EXT/color_matrix.py
-${PYSITELIB}/OpenGL/raw/GL/EXT/color_matrix.pyc
-${PYSITELIB}/OpenGL/raw/GL/EXT/color_matrix.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/color_subtable.py
${PYSITELIB}/OpenGL/raw/GL/EXT/color_subtable.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/color_subtable.pyo
@@ -1757,6 +4634,12 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/copy_texture.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/cull_vertex.py
${PYSITELIB}/OpenGL/raw/GL/EXT/cull_vertex.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/cull_vertex.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/debug_label.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/debug_label.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/debug_label.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/debug_marker.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/debug_marker.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/debug_marker.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/depth_bounds_test.py
${PYSITELIB}/OpenGL/raw/GL/EXT/depth_bounds_test.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/depth_bounds_test.pyo
@@ -1781,6 +4664,9 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_blit.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_multisample.py
${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_multisample.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_multisample.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_object.py
${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_object.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/framebuffer_object.pyo
@@ -1850,9 +4736,18 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/point_parameters.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/polygon_offset.py
${PYSITELIB}/OpenGL/raw/GL/EXT/polygon_offset.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/polygon_offset.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/polygon_offset_clamp.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/polygon_offset_clamp.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/polygon_offset_clamp.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/post_depth_coverage.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/post_depth_coverage.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/post_depth_coverage.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/provoking_vertex.py
${PYSITELIB}/OpenGL/raw/GL/EXT/provoking_vertex.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/provoking_vertex.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/raster_multisample.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/raster_multisample.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/raster_multisample.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/rescale_normal.py
${PYSITELIB}/OpenGL/raw/GL/EXT/rescale_normal.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/rescale_normal.pyo
@@ -1865,12 +4760,24 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/separate_shader_objects.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/separate_specular_color.py
${PYSITELIB}/OpenGL/raw/GL/EXT/separate_specular_color.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/separate_specular_color.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_image_load_formatted.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_image_load_formatted.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_image_load_formatted.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_image_load_store.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_image_load_store.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_image_load_store.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_integer_mix.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_integer_mix.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/shader_integer_mix.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/shadow_funcs.py
${PYSITELIB}/OpenGL/raw/GL/EXT/shadow_funcs.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/shadow_funcs.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/shared_texture_palette.py
${PYSITELIB}/OpenGL/raw/GL/EXT/shared_texture_palette.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/shared_texture_palette.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/sparse_texture2.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/sparse_texture2.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/sparse_texture2.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/stencil_clear_tag.py
${PYSITELIB}/OpenGL/raw/GL/EXT/stencil_clear_tag.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/stencil_clear_tag.pyo
@@ -1919,6 +4826,9 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/texture_env_dot3.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_filter_anisotropic.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_filter_anisotropic.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/texture_filter_minmax.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/texture_filter_minmax.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/texture_filter_minmax.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_integer.py
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_integer.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_integer.pyo
@@ -1937,6 +4847,9 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/texture_perturb_normal.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_sRGB.py
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_sRGB.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_sRGB.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/texture_sRGB_decode.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/texture_sRGB_decode.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/texture_sRGB_decode.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_shared_exponent.py
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_shared_exponent.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/texture_shared_exponent.pyo
@@ -1958,18 +4871,21 @@ ${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_array.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_array_bgra.py
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_array_bgra.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_array_bgra.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_attrib_64bit.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_attrib_64bit.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_shader.py
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_shader.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_shader.pyo
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_weighting.py
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_weighting.pyc
${PYSITELIB}/OpenGL/raw/GL/EXT/vertex_weighting.pyo
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-${PYSITELIB}/OpenGL/raw/GL/GLEXT/GL_64_TYPES_DEFINED.pyc
-${PYSITELIB}/OpenGL/raw/GL/GLEXT/GL_64_TYPES_DEFINED.pyo
-${PYSITELIB}/OpenGL/raw/GL/GLEXT/__init__.py
-${PYSITELIB}/OpenGL/raw/GL/GLEXT/__init__.pyc
-${PYSITELIB}/OpenGL/raw/GL/GLEXT/__init__.pyo
+${PYSITELIB}/OpenGL/raw/GL/EXT/x11_sync_object.py
+${PYSITELIB}/OpenGL/raw/GL/EXT/x11_sync_object.pyc
+${PYSITELIB}/OpenGL/raw/GL/EXT/x11_sync_object.pyo
+${PYSITELIB}/OpenGL/raw/GL/FJ/__init__.py
+${PYSITELIB}/OpenGL/raw/GL/FJ/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GL/FJ/__init__.pyo
${PYSITELIB}/OpenGL/raw/GL/GREMEDY/__init__.py
${PYSITELIB}/OpenGL/raw/GL/GREMEDY/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/GREMEDY/__init__.pyo
@@ -2006,12 +4922,18 @@ ${PYSITELIB}/OpenGL/raw/GL/IBM/multimode_draw_arrays.pyo
${PYSITELIB}/OpenGL/raw/GL/IBM/rasterpos_clip.py
${PYSITELIB}/OpenGL/raw/GL/IBM/rasterpos_clip.pyc
${PYSITELIB}/OpenGL/raw/GL/IBM/rasterpos_clip.pyo
+${PYSITELIB}/OpenGL/raw/GL/IBM/static_data.py
+${PYSITELIB}/OpenGL/raw/GL/IBM/static_data.pyc
+${PYSITELIB}/OpenGL/raw/GL/IBM/static_data.pyo
${PYSITELIB}/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py
${PYSITELIB}/OpenGL/raw/GL/IBM/texture_mirrored_repeat.pyc
${PYSITELIB}/OpenGL/raw/GL/IBM/texture_mirrored_repeat.pyo
${PYSITELIB}/OpenGL/raw/GL/IBM/vertex_array_lists.py
${PYSITELIB}/OpenGL/raw/GL/IBM/vertex_array_lists.pyc
${PYSITELIB}/OpenGL/raw/GL/IBM/vertex_array_lists.pyo
+${PYSITELIB}/OpenGL/raw/GL/IMG/__init__.py
+${PYSITELIB}/OpenGL/raw/GL/IMG/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GL/IMG/__init__.pyo
${PYSITELIB}/OpenGL/raw/GL/INGR/__init__.py
${PYSITELIB}/OpenGL/raw/GL/INGR/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/INGR/__init__.pyo
@@ -2024,18 +4946,48 @@ ${PYSITELIB}/OpenGL/raw/GL/INGR/color_clamp.pyo
${PYSITELIB}/OpenGL/raw/GL/INGR/interlace_read.py
${PYSITELIB}/OpenGL/raw/GL/INGR/interlace_read.pyc
${PYSITELIB}/OpenGL/raw/GL/INGR/interlace_read.pyo
-${PYSITELIB}/OpenGL/raw/GL/INGR/palette_buffer.py
-${PYSITELIB}/OpenGL/raw/GL/INGR/palette_buffer.pyc
-${PYSITELIB}/OpenGL/raw/GL/INGR/palette_buffer.pyo
${PYSITELIB}/OpenGL/raw/GL/INTEL/__init__.py
${PYSITELIB}/OpenGL/raw/GL/INTEL/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/INTEL/__init__.pyo
+${PYSITELIB}/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py
+${PYSITELIB}/OpenGL/raw/GL/INTEL/fragment_shader_ordering.pyc
+${PYSITELIB}/OpenGL/raw/GL/INTEL/fragment_shader_ordering.pyo
+${PYSITELIB}/OpenGL/raw/GL/INTEL/map_texture.py
+${PYSITELIB}/OpenGL/raw/GL/INTEL/map_texture.pyc
+${PYSITELIB}/OpenGL/raw/GL/INTEL/map_texture.pyo
${PYSITELIB}/OpenGL/raw/GL/INTEL/parallel_arrays.py
${PYSITELIB}/OpenGL/raw/GL/INTEL/parallel_arrays.pyc
${PYSITELIB}/OpenGL/raw/GL/INTEL/parallel_arrays.pyo
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-${PYSITELIB}/OpenGL/raw/GL/INTEL/texture_scissor.pyc
-${PYSITELIB}/OpenGL/raw/GL/INTEL/texture_scissor.pyo
+${PYSITELIB}/OpenGL/raw/GL/INTEL/performance_query.py
+${PYSITELIB}/OpenGL/raw/GL/INTEL/performance_query.pyc
+${PYSITELIB}/OpenGL/raw/GL/INTEL/performance_query.pyo
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+${PYSITELIB}/OpenGL/raw/GL/KHR/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GL/KHR/__init__.pyo
+${PYSITELIB}/OpenGL/raw/GL/KHR/blend_equation_advanced.py
+${PYSITELIB}/OpenGL/raw/GL/KHR/blend_equation_advanced.pyc
+${PYSITELIB}/OpenGL/raw/GL/KHR/blend_equation_advanced.pyo
+${PYSITELIB}/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py
+${PYSITELIB}/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.pyc
+${PYSITELIB}/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.pyo
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+${PYSITELIB}/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.pyo
+${PYSITELIB}/OpenGL/raw/GL/KHR/robustness.py
+${PYSITELIB}/OpenGL/raw/GL/KHR/robustness.pyc
+${PYSITELIB}/OpenGL/raw/GL/KHR/robustness.pyo
+${PYSITELIB}/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py
+${PYSITELIB}/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.pyc
+${PYSITELIB}/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.pyo
+${PYSITELIB}/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py
+${PYSITELIB}/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.pyc
+${PYSITELIB}/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.pyo
${PYSITELIB}/OpenGL/raw/GL/MESA/__init__.py
${PYSITELIB}/OpenGL/raw/GL/MESA/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/MESA/__init__.pyo
@@ -2060,24 +5012,51 @@ ${PYSITELIB}/OpenGL/raw/GL/MESAX/texture_stack.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/__init__.py
${PYSITELIB}/OpenGL/raw/GL/NV/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/__init__.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py
+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py
+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_texture.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/bindless_texture.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NV/blend_equation_advanced.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py
+${PYSITELIB}/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/blend_square.py
${PYSITELIB}/OpenGL/raw/GL/NV/blend_square.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/blend_square.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/compute_program5.py
+${PYSITELIB}/OpenGL/raw/GL/NV/compute_program5.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/compute_program5.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/conditional_render.py
${PYSITELIB}/OpenGL/raw/GL/NV/conditional_render.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/conditional_render.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/conservative_raster.py
+${PYSITELIB}/OpenGL/raw/GL/NV/conservative_raster.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/conservative_raster.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/copy_depth_to_color.py
${PYSITELIB}/OpenGL/raw/GL/NV/copy_depth_to_color.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/copy_depth_to_color.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/copy_image.py
${PYSITELIB}/OpenGL/raw/GL/NV/copy_image.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/copy_image.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/deep_texture3D.py
+${PYSITELIB}/OpenGL/raw/GL/NV/deep_texture3D.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/deep_texture3D.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/depth_buffer_float.py
${PYSITELIB}/OpenGL/raw/GL/NV/depth_buffer_float.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/depth_buffer_float.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/depth_clamp.py
${PYSITELIB}/OpenGL/raw/GL/NV/depth_clamp.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/depth_clamp.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/draw_texture.py
+${PYSITELIB}/OpenGL/raw/GL/NV/draw_texture.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/draw_texture.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/evaluators.py
${PYSITELIB}/OpenGL/raw/GL/NV/evaluators.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/evaluators.pyo
@@ -2087,12 +5066,18 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/explicit_multisample.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/fence.py
${PYSITELIB}/OpenGL/raw/GL/NV/fence.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/fence.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/fill_rectangle.py
+${PYSITELIB}/OpenGL/raw/GL/NV/fill_rectangle.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/fill_rectangle.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/float_buffer.py
${PYSITELIB}/OpenGL/raw/GL/NV/float_buffer.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/float_buffer.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/fog_distance.py
${PYSITELIB}/OpenGL/raw/GL/NV/fog_distance.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/fog_distance.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/fragment_coverage_to_color.py
+${PYSITELIB}/OpenGL/raw/GL/NV/fragment_coverage_to_color.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/fragment_coverage_to_color.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/fragment_program.py
${PYSITELIB}/OpenGL/raw/GL/NV/fragment_program.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/fragment_program.pyo
@@ -2105,6 +5090,12 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/fragment_program4.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/fragment_program_option.py
${PYSITELIB}/OpenGL/raw/GL/NV/fragment_program_option.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/fragment_program_option.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/fragment_shader_interlock.py
+${PYSITELIB}/OpenGL/raw/GL/NV/fragment_shader_interlock.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/fragment_shader_interlock.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py
+${PYSITELIB}/OpenGL/raw/GL/NV/framebuffer_mixed_samples.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/framebuffer_mixed_samples.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py
${PYSITELIB}/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.pyo
@@ -2114,15 +5105,33 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/geometry_program4.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/geometry_shader4.py
${PYSITELIB}/OpenGL/raw/GL/NV/geometry_shader4.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/geometry_shader4.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/geometry_shader_passthrough.py
+${PYSITELIB}/OpenGL/raw/GL/NV/geometry_shader_passthrough.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/geometry_shader_passthrough.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program4.py
${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program4.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program4.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program5.py
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program5.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program5.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program5_mem_extended.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_program5_mem_extended.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_shader5.py
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_shader5.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/gpu_shader5.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/half_float.py
${PYSITELIB}/OpenGL/raw/GL/NV/half_float.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/half_float.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/internalformat_sample_query.py
+${PYSITELIB}/OpenGL/raw/GL/NV/internalformat_sample_query.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/internalformat_sample_query.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/light_max_exponent.py
${PYSITELIB}/OpenGL/raw/GL/NV/light_max_exponent.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/light_max_exponent.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/multisample_coverage.py
+${PYSITELIB}/OpenGL/raw/GL/NV/multisample_coverage.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/multisample_coverage.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/multisample_filter_hint.py
${PYSITELIB}/OpenGL/raw/GL/NV/multisample_filter_hint.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/multisample_filter_hint.pyo
@@ -2138,6 +5147,12 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/parameter_buffer_object.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/parameter_buffer_object2.py
${PYSITELIB}/OpenGL/raw/GL/NV/parameter_buffer_object2.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/parameter_buffer_object2.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/path_rendering.py
+${PYSITELIB}/OpenGL/raw/GL/NV/path_rendering.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/path_rendering.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/path_rendering_shared_edge.py
+${PYSITELIB}/OpenGL/raw/GL/NV/path_rendering_shared_edge.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/path_rendering_shared_edge.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/pixel_data_range.py
${PYSITELIB}/OpenGL/raw/GL/NV/pixel_data_range.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/pixel_data_range.pyo
@@ -2156,9 +5171,42 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/register_combiners.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/register_combiners2.py
${PYSITELIB}/OpenGL/raw/GL/NV/register_combiners2.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/register_combiners2.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/sample_locations.py
+${PYSITELIB}/OpenGL/raw/GL/NV/sample_locations.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/sample_locations.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/sample_mask_override_coverage.py
+${PYSITELIB}/OpenGL/raw/GL/NV/sample_mask_override_coverage.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/sample_mask_override_coverage.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_counters.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_counters.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_float.py
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_float.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_float.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_int64.py
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_int64.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_atomic_int64.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/shader_buffer_load.py
${PYSITELIB}/OpenGL/raw/GL/NV/shader_buffer_load.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/shader_buffer_load.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_buffer_store.py
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_buffer_store.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_buffer_store.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_storage_buffer_object.py
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_storage_buffer_object.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_storage_buffer_object.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NV/shader_thread_group.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_thread_group.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_thread_shuffle.py
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_thread_shuffle.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/shader_thread_shuffle.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NV/tessellation_program5.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/tessellation_program5.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/texgen_emboss.py
${PYSITELIB}/OpenGL/raw/GL/NV/texgen_emboss.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/texgen_emboss.pyo
@@ -2177,6 +5225,9 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/texture_env_combine4.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/texture_expand_normal.py
${PYSITELIB}/OpenGL/raw/GL/NV/texture_expand_normal.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/texture_expand_normal.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/texture_multisample.py
+${PYSITELIB}/OpenGL/raw/GL/NV/texture_multisample.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/texture_multisample.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/texture_rectangle.py
${PYSITELIB}/OpenGL/raw/GL/NV/texture_rectangle.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/texture_rectangle.pyo
@@ -2195,12 +5246,21 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/transform_feedback.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/transform_feedback2.py
${PYSITELIB}/OpenGL/raw/GL/NV/transform_feedback2.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/transform_feedback2.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/vdpau_interop.py
+${PYSITELIB}/OpenGL/raw/GL/NV/vdpau_interop.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/vdpau_interop.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_array_range.py
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_array_range.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_array_range.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_array_range2.py
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_array_range2.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_array_range2.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.pyo
@@ -2225,12 +5285,39 @@ ${PYSITELIB}/OpenGL/raw/GL/NV/vertex_program4.pyo
${PYSITELIB}/OpenGL/raw/GL/NV/video_capture.py
${PYSITELIB}/OpenGL/raw/GL/NV/video_capture.pyc
${PYSITELIB}/OpenGL/raw/GL/NV/video_capture.pyo
+${PYSITELIB}/OpenGL/raw/GL/NV/viewport_array2.py
+${PYSITELIB}/OpenGL/raw/GL/NV/viewport_array2.pyc
+${PYSITELIB}/OpenGL/raw/GL/NV/viewport_array2.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NVX/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GL/NVX/__init__.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NVX/conditional_render.pyc
+${PYSITELIB}/OpenGL/raw/GL/NVX/conditional_render.pyo
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+${PYSITELIB}/OpenGL/raw/GL/NVX/gpu_memory_info.pyc
+${PYSITELIB}/OpenGL/raw/GL/NVX/gpu_memory_info.pyo
${PYSITELIB}/OpenGL/raw/GL/OES/__init__.py
${PYSITELIB}/OpenGL/raw/GL/OES/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/OES/__init__.pyo
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+${PYSITELIB}/OpenGL/raw/GL/OES/byte_coordinates.pyc
+${PYSITELIB}/OpenGL/raw/GL/OES/byte_coordinates.pyo
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+${PYSITELIB}/OpenGL/raw/GL/OES/compressed_paletted_texture.pyc
+${PYSITELIB}/OpenGL/raw/GL/OES/compressed_paletted_texture.pyo
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+${PYSITELIB}/OpenGL/raw/GL/OES/fixed_point.pyc
+${PYSITELIB}/OpenGL/raw/GL/OES/fixed_point.pyo
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+${PYSITELIB}/OpenGL/raw/GL/OES/query_matrix.pyo
${PYSITELIB}/OpenGL/raw/GL/OES/read_format.py
${PYSITELIB}/OpenGL/raw/GL/OES/read_format.pyc
${PYSITELIB}/OpenGL/raw/GL/OES/read_format.pyo
+${PYSITELIB}/OpenGL/raw/GL/OES/single_precision.py
+${PYSITELIB}/OpenGL/raw/GL/OES/single_precision.pyc
+${PYSITELIB}/OpenGL/raw/GL/OES/single_precision.pyo
${PYSITELIB}/OpenGL/raw/GL/OML/__init__.py
${PYSITELIB}/OpenGL/raw/GL/OML/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/OML/__init__.pyo
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${PYSITELIB}/OpenGL/raw/GL/PGI/vertex_hints.py
${PYSITELIB}/OpenGL/raw/GL/PGI/vertex_hints.pyc
${PYSITELIB}/OpenGL/raw/GL/PGI/vertex_hints.pyo
+${PYSITELIB}/OpenGL/raw/GL/QCOM/__init__.py
+${PYSITELIB}/OpenGL/raw/GL/QCOM/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GL/QCOM/__init__.pyo
${PYSITELIB}/OpenGL/raw/GL/REND/__init__.py
${PYSITELIB}/OpenGL/raw/GL/REND/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/REND/__init__.pyo
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${PYSITELIB}/OpenGL/raw/GL/SGI/color_table.py
${PYSITELIB}/OpenGL/raw/GL/SGI/color_table.pyc
${PYSITELIB}/OpenGL/raw/GL/SGI/color_table.pyo
-${PYSITELIB}/OpenGL/raw/GL/SGI/depth_pass_instrument.py
-${PYSITELIB}/OpenGL/raw/GL/SGI/depth_pass_instrument.pyc
-${PYSITELIB}/OpenGL/raw/GL/SGI/depth_pass_instrument.pyo
${PYSITELIB}/OpenGL/raw/GL/SGI/texture_color_table.py
${PYSITELIB}/OpenGL/raw/GL/SGI/texture_color_table.pyc
${PYSITELIB}/OpenGL/raw/GL/SGI/texture_color_table.pyo
@@ -2327,9 +5414,6 @@ ${PYSITELIB}/OpenGL/raw/GL/SGIS/texture_lod.pyo
${PYSITELIB}/OpenGL/raw/GL/SGIS/texture_select.py
${PYSITELIB}/OpenGL/raw/GL/SGIS/texture_select.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIS/texture_select.pyo
-${PYSITELIB}/OpenGL/raw/GL/SGIX/FfdMask.py
-${PYSITELIB}/OpenGL/raw/GL/SGIX/FfdMask.pyc
-${PYSITELIB}/OpenGL/raw/GL/SGIX/FfdMask.pyo
${PYSITELIB}/OpenGL/raw/GL/SGIX/__init__.py
${PYSITELIB}/OpenGL/raw/GL/SGIX/__init__.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIX/__init__.pyo
@@ -2366,9 +5450,6 @@ ${PYSITELIB}/OpenGL/raw/GL/SGIX/flush_raster.pyo
${PYSITELIB}/OpenGL/raw/GL/SGIX/fog_offset.py
${PYSITELIB}/OpenGL/raw/GL/SGIX/fog_offset.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIX/fog_offset.pyo
-${PYSITELIB}/OpenGL/raw/GL/SGIX/fog_scale.py
-${PYSITELIB}/OpenGL/raw/GL/SGIX/fog_scale.pyc
-${PYSITELIB}/OpenGL/raw/GL/SGIX/fog_scale.pyo
${PYSITELIB}/OpenGL/raw/GL/SGIX/fragment_lighting.py
${PYSITELIB}/OpenGL/raw/GL/SGIX/fragment_lighting.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIX/fragment_lighting.pyo
@@ -2378,9 +5459,6 @@ ${PYSITELIB}/OpenGL/raw/GL/SGIX/framezoom.pyo
${PYSITELIB}/OpenGL/raw/GL/SGIX/igloo_interface.py
${PYSITELIB}/OpenGL/raw/GL/SGIX/igloo_interface.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIX/igloo_interface.pyo
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-${PYSITELIB}/OpenGL/raw/GL/SGIX/impact_pixel_texture.pyo
${PYSITELIB}/OpenGL/raw/GL/SGIX/instruments.py
${PYSITELIB}/OpenGL/raw/GL/SGIX/instruments.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIX/instruments.pyo
@@ -2441,9 +5519,6 @@ ${PYSITELIB}/OpenGL/raw/GL/SGIX/texture_multi_buffer.pyo
${PYSITELIB}/OpenGL/raw/GL/SGIX/texture_scale_bias.py
${PYSITELIB}/OpenGL/raw/GL/SGIX/texture_scale_bias.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIX/texture_scale_bias.pyo
-${PYSITELIB}/OpenGL/raw/GL/SGIX/texture_select.py
-${PYSITELIB}/OpenGL/raw/GL/SGIX/texture_select.pyc
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${PYSITELIB}/OpenGL/raw/GL/SGIX/vertex_preclip.py
${PYSITELIB}/OpenGL/raw/GL/SGIX/vertex_preclip.pyc
${PYSITELIB}/OpenGL/raw/GL/SGIX/vertex_preclip.pyo
@@ -2483,57 +5558,66 @@ ${PYSITELIB}/OpenGL/raw/GL/SUNX/__init__.pyo
${PYSITELIB}/OpenGL/raw/GL/SUNX/constant_data.py
${PYSITELIB}/OpenGL/raw/GL/SUNX/constant_data.pyc
${PYSITELIB}/OpenGL/raw/GL/SUNX/constant_data.pyo
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+${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_0.pyc
+${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_0.pyo
+${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_1.py
+${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_1.pyc
+${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_1.pyo
${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_2.py
${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_2.pyc
${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_2.pyo
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${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_3.py
${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_3.pyc
${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_3.pyo
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${PYSITELIB}/OpenGL/raw/GL/VERSION/GL_1_4.py
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+${PYSITELIB}/OpenGL/raw/WGL/NV/__init__.pyc
+${PYSITELIB}/OpenGL/raw/WGL/NV/__init__.pyo
+${PYSITELIB}/OpenGL/raw/WGL/NV/copy_image.py
+${PYSITELIB}/OpenGL/raw/WGL/NV/copy_image.pyc
+${PYSITELIB}/OpenGL/raw/WGL/NV/copy_image.pyo
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+${PYSITELIB}/OpenGL/raw/WGL/NV/present_video.pyo
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+${PYSITELIB}/OpenGL/raw/WGL/NV/render_depth_texture.pyc
+${PYSITELIB}/OpenGL/raw/WGL/NV/render_depth_texture.pyo
+${PYSITELIB}/OpenGL/raw/WGL/NV/render_texture_rectangle.py
+${PYSITELIB}/OpenGL/raw/WGL/NV/render_texture_rectangle.pyc
+${PYSITELIB}/OpenGL/raw/WGL/NV/render_texture_rectangle.pyo
+${PYSITELIB}/OpenGL/raw/WGL/NV/swap_group.py
+${PYSITELIB}/OpenGL/raw/WGL/NV/swap_group.pyc
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+${PYSITELIB}/OpenGL/raw/WGL/NV/video_capture.py
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+${PYSITELIB}/OpenGL/raw/WGL/NV/video_capture.pyo
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+${PYSITELIB}/OpenGL/raw/WGL/NV/video_output.pyc
+${PYSITELIB}/OpenGL/raw/WGL/NV/video_output.pyo
+${PYSITELIB}/OpenGL/raw/WGL/OML/__init__.py
+${PYSITELIB}/OpenGL/raw/WGL/OML/__init__.pyc
+${PYSITELIB}/OpenGL/raw/WGL/OML/__init__.pyo
+${PYSITELIB}/OpenGL/raw/WGL/OML/sync_control.py
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+${PYSITELIB}/OpenGL/raw/WGL/OML/sync_control.pyo
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+${PYSITELIB}/OpenGL/raw/WGL/VERSION/WGL_1_0.pyc
+${PYSITELIB}/OpenGL/raw/WGL/VERSION/WGL_1_0.pyo
+${PYSITELIB}/OpenGL/raw/WGL/VERSION/__init__.py
+${PYSITELIB}/OpenGL/raw/WGL/VERSION/__init__.pyc
+${PYSITELIB}/OpenGL/raw/WGL/VERSION/__init__.pyo
+${PYSITELIB}/OpenGL/raw/WGL/__init__.py
+${PYSITELIB}/OpenGL/raw/WGL/__init__.pyc
+${PYSITELIB}/OpenGL/raw/WGL/__init__.pyo
+${PYSITELIB}/OpenGL/raw/WGL/_errors.py
+${PYSITELIB}/OpenGL/raw/WGL/_errors.pyc
+${PYSITELIB}/OpenGL/raw/WGL/_errors.pyo
+${PYSITELIB}/OpenGL/raw/WGL/_glgets.py
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+${PYSITELIB}/OpenGL/raw/WGL/_glgets.pyo
+${PYSITELIB}/OpenGL/raw/WGL/_types.py
+${PYSITELIB}/OpenGL/raw/WGL/_types.pyc
+${PYSITELIB}/OpenGL/raw/WGL/_types.pyo
${PYSITELIB}/OpenGL/raw/__init__.py
${PYSITELIB}/OpenGL/raw/__init__.pyc
${PYSITELIB}/OpenGL/raw/__init__.pyo
+${PYSITELIB}/OpenGL/raw/osmesa/__init__.py
+${PYSITELIB}/OpenGL/raw/osmesa/__init__.pyc
+${PYSITELIB}/OpenGL/raw/osmesa/__init__.pyo
+${PYSITELIB}/OpenGL/raw/osmesa/_types.py
+${PYSITELIB}/OpenGL/raw/osmesa/_types.pyc
+${PYSITELIB}/OpenGL/raw/osmesa/_types.pyo
+${PYSITELIB}/OpenGL/raw/osmesa/mesa.py
+${PYSITELIB}/OpenGL/raw/osmesa/mesa.pyc
+${PYSITELIB}/OpenGL/raw/osmesa/mesa.pyo
${PYSITELIB}/OpenGL/version.py
${PYSITELIB}/OpenGL/version.pyc
${PYSITELIB}/OpenGL/version.pyo
diff --git a/graphics/py-OpenGL/distinfo b/graphics/py-OpenGL/distinfo
index 37296a28378..3e1f03d1779 100644
--- a/graphics/py-OpenGL/distinfo
+++ b/graphics/py-OpenGL/distinfo
@@ -1,7 +1,6 @@
-$NetBSD: distinfo,v 1.5 2016/07/23 17:23:58 kamil Exp $
+$NetBSD: distinfo,v 1.6 2016/07/24 00:48:16 kamil Exp $
-SHA1 (PyOpenGL-3.0.1.tar.gz) = 35ca03f4c9fb452dc07788818fd1683e37f521bf
-RMD160 (PyOpenGL-3.0.1.tar.gz) = 2d733ae5a75583b6afd1cf4e6e3d01af650bf5ab
-SHA512 (PyOpenGL-3.0.1.tar.gz) = 2e50aad3c044dfc524766f742f19fc31a2bf97adbbd82cd48de3abe61c445305b543f5d9dbb9f9c4cb7ace01a590a0bde03bbdde57b846e5949182b69eec47a1
-Size (PyOpenGL-3.0.1.tar.gz) = 698420 bytes
-SHA1 (patch-ae) = 49db5e58e914ea916a72745eb9a68a6a334c5c2b
+SHA1 (PyOpenGL-3.1.1a1.tar.gz) = 54da288efb26d942774c3740fc08a46cb16e3c1f
+RMD160 (PyOpenGL-3.1.1a1.tar.gz) = 1548317399f7da7cd6f8f95bace1d8233b7ff3de
+SHA512 (PyOpenGL-3.1.1a1.tar.gz) = 8f4f57b153ee014dc238fe83180cc92f8e789a274fc6b0cbef6f5dec9dbc44cb1ae1f6b142a6c2b4c8c000709338d64f5968939eeb6a2384f87fb63ae99b40d8
+Size (PyOpenGL-3.1.1a1.tar.gz) = 1246773 bytes
diff --git a/graphics/py-OpenGL/patches/patch-ae b/graphics/py-OpenGL/patches/patch-ae
deleted file mode 100644
index 899ea482d75..00000000000
--- a/graphics/py-OpenGL/patches/patch-ae
+++ /dev/null
@@ -1,12 +0,0 @@
-$NetBSD: patch-ae,v 1.1 2009/12/16 20:45:20 drochner Exp $
-
---- OpenGL/__init__.py.orig 2009-11-08 01:45:34.000000000 +0000
-+++ OpenGL/__init__.py
-@@ -184,6 +184,7 @@ UNSIGNED_BYTE_IMAGES_AS_STRING = True
- from OpenGL.plugins import PlatformPlugin, FormatHandler
- PlatformPlugin( 'nt', 'OpenGL.platform.win32.Win32Platform' )
- PlatformPlugin( 'linux2', 'OpenGL.platform.glx.GLXPlatform' )
-+PlatformPlugin( 'netbsd5', 'OpenGL.platform.glx.GLXPlatform' )
- PlatformPlugin( 'darwin', 'OpenGL.platform.darwin.DarwinPlatform' )
- PlatformPlugin( 'posix', 'OpenGL.platform.glx.GLXPlatform' )
-