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-rw-r--r--games/mirrormagic/distinfo4
-rw-r--r--games/mirrormagic/patches/patch-src_Makefile24
2 files changed, 23 insertions, 5 deletions
diff --git a/games/mirrormagic/distinfo b/games/mirrormagic/distinfo
index e833bb01f8b..dcf96f80cb5 100644
--- a/games/mirrormagic/distinfo
+++ b/games/mirrormagic/distinfo
@@ -1,10 +1,10 @@
-$NetBSD: distinfo,v 1.10 2018/07/13 17:28:46 adam Exp $
+$NetBSD: distinfo,v 1.11 2021/08/16 01:29:37 dholland Exp $
SHA1 (mirrormagic-3.0.0.tar.gz) = 44f401ae883edb7cdc981cdde8807f18ec342bdc
RMD160 (mirrormagic-3.0.0.tar.gz) = 69db03f025d57bb921d4b0143db06f37bb6371d7
SHA512 (mirrormagic-3.0.0.tar.gz) = 4cec053bc78a10090a5f9cf678429fd3c927637c3299652de9914b4d8a19518c2e5e10d72bba56aff6a545bbf30e95874576be5b08978060cd59cdba1903de2a
Size (mirrormagic-3.0.0.tar.gz) = 4052452 bytes
-SHA1 (patch-src_Makefile) = 702af16aeb41f10d3ea995ad8c5c2a43f3ce9a0e
+SHA1 (patch-src_Makefile) = 765b7a450384e420ca0e8726bef8e276183111d4
SHA1 (patch-src_libgame_joystick.c) = 152bfcca101d5b66838d68532fbd76599297a6ef
SHA1 (patch-src_libgame_joystick.h) = a6bae0443a6285b9e4179119f1101ba7bf8d6727
SHA1 (patch-src_libgame_system.c) = 5e45cba46865f43c7f7d9de3a1f5b44aebb185d0
diff --git a/games/mirrormagic/patches/patch-src_Makefile b/games/mirrormagic/patches/patch-src_Makefile
index 42e935b33bf..db69d2bf96d 100644
--- a/games/mirrormagic/patches/patch-src_Makefile
+++ b/games/mirrormagic/patches/patch-src_Makefile
@@ -1,10 +1,12 @@
-$NetBSD: patch-src_Makefile,v 1.1 2019/05/05 07:59:38 adam Exp $
+$NetBSD: patch-src_Makefile,v 1.2 2021/08/16 01:29:37 dholland Exp $
Append to CFLAGS and LDFLAGS.
---- src/Makefile.orig 2017-03-15 20:15:06.000000000 +0000
+Fix the makefile to not choke on parallel builds.
+
+--- src/Makefile.orig 2018-04-10 19:44:08.000000000 +0000
+++ src/Makefile
-@@ -117,8 +117,10 @@ SYS_LDFLAGS := $(shell echo $(SYS_LDFLAG
+@@ -119,8 +119,10 @@ SYS_LDFLAGS := $(shell echo $(SYS_LDFLAG
OPTIONS = -O3 -Wall
endif
@@ -17,3 +19,19 @@ Append to CFLAGS and LDFLAGS.
SRCS = main.c \
+@@ -218,7 +220,14 @@ GRAPHICS_DIR = ../graphics
+ # build targets
+ # -----------------------------------------------------------------------------
+
+-all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) graphics_dir
++# since gmake has no .WAIT the only option is to serialize fully
++#all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) graphics_dir
++all:
++ $(MAKE) $(AUTOCONF)
++ $(MAKE) libgame_dir
++ $(MAKE) game_em_dir game_sp_dir game_mm_dir
++ $(MAKE) $(PROGNAME)
++ $(MAKE) graphics_dir
+
+ $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
+ $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)