diff options
Diffstat (limited to 'audio/SDL_sound/DESCR')
-rw-r--r-- | audio/SDL_sound/DESCR | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/audio/SDL_sound/DESCR b/audio/SDL_sound/DESCR index b9bd948a878..138d90a28c5 100644 --- a/audio/SDL_sound/DESCR +++ b/audio/SDL_sound/DESCR @@ -1,11 +1,12 @@ -SDL_sound is a library that handles the decoding of several popular -sound file formats, such as .WAV and .MP3. It is meant to make the -programmer's sound playback tasks simpler. The programmer gives -SDL_sound a filename, or feeds it data directly from one of many -sources, and then reads the decoded waveform data back at her -leisure. If resource constraints are a concern, SDL_sound can -process sound data in programmer-specified blocks. Alternately, -SDL_sound can decode a whole sound file and hand back a single -pointer to the whole waveform. SDL_sound can also handle sample -rate, audio format, and channel conversion on-the-fly and behind-the- -scenes, if the programmer desires. +SDL_sound is a library that handles the decoding of several popular sound file +formats, such as .WAV and .MP3. It is meant to make the programmer's sound +playback tasks simpler. + +The programmer gives SDL_sound a filename, or feeds it data directly from one +of many sources, and then reads the decoded waveform data back at her leisure. + +If resource constraints are a concern, SDL_sound can process sound data in +programmer-specified blocks. Alternately, SDL_sound can decode a whole sound +file and hand back a single pointer to the whole waveform. SDL_sound can also +handle sample rate, audio format, and channel conversion on-the-fly and +behind-the-scenes, if the programmer desires. |