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-rw-r--r--audio/SDL_sound/DESCR23
1 files changed, 12 insertions, 11 deletions
diff --git a/audio/SDL_sound/DESCR b/audio/SDL_sound/DESCR
index b9bd948a878..138d90a28c5 100644
--- a/audio/SDL_sound/DESCR
+++ b/audio/SDL_sound/DESCR
@@ -1,11 +1,12 @@
-SDL_sound is a library that handles the decoding of several popular
-sound file formats, such as .WAV and .MP3. It is meant to make the
-programmer's sound playback tasks simpler. The programmer gives
-SDL_sound a filename, or feeds it data directly from one of many
-sources, and then reads the decoded waveform data back at her
-leisure. If resource constraints are a concern, SDL_sound can
-process sound data in programmer-specified blocks. Alternately,
-SDL_sound can decode a whole sound file and hand back a single
-pointer to the whole waveform. SDL_sound can also handle sample
-rate, audio format, and channel conversion on-the-fly and behind-the-
-scenes, if the programmer desires.
+SDL_sound is a library that handles the decoding of several popular sound file
+formats, such as .WAV and .MP3. It is meant to make the programmer's sound
+playback tasks simpler.
+
+The programmer gives SDL_sound a filename, or feeds it data directly from one
+of many sources, and then reads the decoded waveform data back at her leisure.
+
+If resource constraints are a concern, SDL_sound can process sound data in
+programmer-specified blocks. Alternately, SDL_sound can decode a whole sound
+file and hand back a single pointer to the whole waveform. SDL_sound can also
+handle sample rate, audio format, and channel conversion on-the-fly and
+behind-the-scenes, if the programmer desires.