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+/* $NetBSD: make.c,v 1.1.1.1 2004/03/11 13:04:10 grant Exp $ */
+
+/*
+ * Copyright (c) 1988, 1989, 1990, 1993
+ * The Regents of the University of California. All rights reserved.
+ * Copyright (c) 1989 by Berkeley Softworks
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Adam de Boor.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifdef MAKE_BOOTSTRAP
+static char rcsid[] = "$NetBSD: make.c,v 1.1.1.1 2004/03/11 13:04:10 grant Exp $";
+#else
+#include <sys/cdefs.h>
+#ifndef lint
+#if 0
+static char sccsid[] = "@(#)make.c 8.1 (Berkeley) 6/6/93";
+#else
+__RCSID("$NetBSD: make.c,v 1.1.1.1 2004/03/11 13:04:10 grant Exp $");
+#endif
+#endif /* not lint */
+#endif
+
+#if !defined(MAKE_BOOTSTRAP) && !defined(lint)
+__IDSTRING(rcs_id,"$Id: make.c,v 1.1.1.1 2004/03/11 13:04:10 grant Exp $");
+#endif
+
+/*-
+ * make.c --
+ * The functions which perform the examination of targets and
+ * their suitability for creation
+ *
+ * Interface:
+ * Make_Run Initialize things for the module and recreate
+ * whatever needs recreating. Returns TRUE if
+ * work was (or would have been) done and FALSE
+ * otherwise.
+ *
+ * Make_Update Update all parents of a given child. Performs
+ * various bookkeeping chores like the updating
+ * of the cmtime field of the parent, filling
+ * of the IMPSRC context variable, etc. It will
+ * place the parent on the toBeMade queue if it
+ * should be.
+ *
+ * Make_TimeStamp Function to set the parent's cmtime field
+ * based on a child's modification time.
+ *
+ * Make_DoAllVar Set up the various local variables for a
+ * target, including the .ALLSRC variable, making
+ * sure that any variable that needs to exist
+ * at the very least has the empty value.
+ *
+ * Make_OODate Determine if a target is out-of-date.
+ *
+ * Make_HandleUse See if a child is a .USE node for a parent
+ * and perform the .USE actions if so.
+ *
+ * Make_ExpandUse Expand .USE nodes and return the new list of
+ * targets.
+ */
+
+#include "make.h"
+#include "hash.h"
+#include "dir.h"
+#include "job.h"
+
+static Lst toBeMade; /* The current fringe of the graph. These
+ * are nodes which await examination by
+ * MakeOODate. It is added to by
+ * Make_Update and subtracted from by
+ * MakeStartJobs */
+static int numNodes; /* Number of nodes to be processed. If this
+ * is non-zero when Job_Empty() returns
+ * TRUE, there's a cycle in the graph */
+
+static int MakeAddChild __P((ClientData, ClientData));
+static int MakeFindChild __P((ClientData, ClientData));
+static int MakeUnmark __P((ClientData, ClientData));
+static int MakeAddAllSrc __P((ClientData, ClientData));
+static int MakeTimeStamp __P((ClientData, ClientData));
+static int MakeHandleUse __P((ClientData, ClientData));
+static Boolean MakeStartJobs __P((void));
+static int MakePrintStatus __P((ClientData, ClientData));
+/*-
+ *-----------------------------------------------------------------------
+ * Make_TimeStamp --
+ * Set the cmtime field of a parent node based on the mtime stamp in its
+ * child. Called from MakeOODate via Lst_ForEach.
+ *
+ * Results:
+ * Always returns 0.
+ *
+ * Side Effects:
+ * The cmtime of the parent node will be changed if the mtime
+ * field of the child is greater than it.
+ *-----------------------------------------------------------------------
+ */
+int
+Make_TimeStamp (pgn, cgn)
+ GNode *pgn; /* the current parent */
+ GNode *cgn; /* the child we've just examined */
+{
+ if (cgn->mtime > pgn->cmtime) {
+ pgn->cmtime = cgn->mtime;
+ }
+ return (0);
+}
+
+static int
+MakeTimeStamp (pgn, cgn)
+ ClientData pgn; /* the current parent */
+ ClientData cgn; /* the child we've just examined */
+{
+ return Make_TimeStamp((GNode *) pgn, (GNode *) cgn);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_OODate --
+ * See if a given node is out of date with respect to its sources.
+ * Used by Make_Run when deciding which nodes to place on the
+ * toBeMade queue initially and by Make_Update to screen out USE and
+ * EXEC nodes. In the latter case, however, any other sort of node
+ * must be considered out-of-date since at least one of its children
+ * will have been recreated.
+ *
+ * Results:
+ * TRUE if the node is out of date. FALSE otherwise.
+ *
+ * Side Effects:
+ * The mtime field of the node and the cmtime field of its parents
+ * will/may be changed.
+ *-----------------------------------------------------------------------
+ */
+Boolean
+Make_OODate (gn)
+ register GNode *gn; /* the node to check */
+{
+ Boolean oodate;
+
+ /*
+ * Certain types of targets needn't even be sought as their datedness
+ * doesn't depend on their modification time...
+ */
+ if ((gn->type & (OP_JOIN|OP_USE|OP_USEBEFORE|OP_EXEC)) == 0) {
+ (void) Dir_MTime (gn);
+ if (DEBUG(MAKE)) {
+ if (gn->mtime != 0) {
+ printf ("modified %s...", Targ_FmtTime(gn->mtime));
+ } else {
+ printf ("non-existent...");
+ }
+ }
+ }
+
+ /*
+ * A target is remade in one of the following circumstances:
+ * its modification time is smaller than that of its youngest child
+ * and it would actually be run (has commands or type OP_NOP)
+ * it's the object of a force operator
+ * it has no children, was on the lhs of an operator and doesn't exist
+ * already.
+ *
+ * Libraries are only considered out-of-date if the archive module says
+ * they are.
+ *
+ * These weird rules are brought to you by Backward-Compatibility and
+ * the strange people who wrote 'Make'.
+ */
+ if (gn->type & (OP_USE|OP_USEBEFORE)) {
+ /*
+ * If the node is a USE node it is *never* out of date
+ * no matter *what*.
+ */
+ if (DEBUG(MAKE)) {
+ printf(".USE node...");
+ }
+ oodate = FALSE;
+ } else if ((gn->type & OP_LIB) &&
+ ((gn->mtime==0) || Arch_IsLib(gn))) {
+ if (DEBUG(MAKE)) {
+ printf("library...");
+ }
+
+ /*
+ * always out of date if no children and :: target
+ * or non-existent.
+ */
+ oodate = (gn->mtime == 0 || Arch_LibOODate (gn) ||
+ (gn->cmtime == 0 && (gn->type & OP_DOUBLEDEP)));
+ } else if (gn->type & OP_JOIN) {
+ /*
+ * A target with the .JOIN attribute is only considered
+ * out-of-date if any of its children was out-of-date.
+ */
+ if (DEBUG(MAKE)) {
+ printf(".JOIN node...");
+ }
+ if (DEBUG(MAKE)) {
+ printf("source %smade...", gn->flags & CHILDMADE ? "" : "not ");
+ }
+ oodate = (gn->flags & CHILDMADE) ? 1 : 0;
+ } else if (gn->type & (OP_FORCE|OP_EXEC|OP_PHONY)) {
+ /*
+ * A node which is the object of the force (!) operator or which has
+ * the .EXEC attribute is always considered out-of-date.
+ */
+ if (DEBUG(MAKE)) {
+ if (gn->type & OP_FORCE) {
+ printf("! operator...");
+ } else if (gn->type & OP_PHONY) {
+ printf(".PHONY node...");
+ } else {
+ printf(".EXEC node...");
+ }
+ }
+ oodate = TRUE;
+ } else if ((gn->mtime < gn->cmtime) ||
+ ((gn->cmtime == 0) &&
+ ((gn->mtime==0) || (gn->type & OP_DOUBLEDEP))))
+ {
+ /*
+ * A node whose modification time is less than that of its
+ * youngest child or that has no children (cmtime == 0) and
+ * either doesn't exist (mtime == 0) or was the object of a
+ * :: operator is out-of-date. Why? Because that's the way Make does
+ * it.
+ */
+ if (DEBUG(MAKE)) {
+ if (gn->mtime < gn->cmtime) {
+ printf("modified before source...");
+ } else if (gn->mtime == 0) {
+ printf("non-existent and no sources...");
+ } else {
+ printf(":: operator and no sources...");
+ }
+ }
+ oodate = TRUE;
+ } else {
+ /*
+ * When a non-existing child with no sources
+ * (such as a typically used FORCE source) has been made and
+ * the target of the child (usually a directory) has the same
+ * timestamp as the timestamp just given to the non-existing child
+ * after it was considered made.
+ */
+ if (DEBUG(MAKE)) {
+ if (gn->flags & FORCE)
+ printf("non existing child...");
+ }
+ oodate = (gn->flags & FORCE) ? 1 : 0;
+ }
+
+ /*
+ * If the target isn't out-of-date, the parents need to know its
+ * modification time. Note that targets that appear to be out-of-date
+ * but aren't, because they have no commands and aren't of type OP_NOP,
+ * have their mtime stay below their children's mtime to keep parents from
+ * thinking they're out-of-date.
+ */
+ if (!oodate) {
+ Lst_ForEach (gn->parents, MakeTimeStamp, (ClientData)gn);
+ }
+
+ return (oodate);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakeAddChild --
+ * Function used by Make_Run to add a child to the list l.
+ * It will only add the child if its make field is FALSE.
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The given list is extended
+ *-----------------------------------------------------------------------
+ */
+static int
+MakeAddChild (gnp, lp)
+ ClientData gnp; /* the node to add */
+ ClientData lp; /* the list to which to add it */
+{
+ GNode *gn = (GNode *) gnp;
+ Lst l = (Lst) lp;
+
+ if ((gn->flags & REMAKE) == 0 && !(gn->type & (OP_USE|OP_USEBEFORE))) {
+ (void)Lst_EnQueue (l, (ClientData)gn);
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakeFindChild --
+ * Function used by Make_Run to find the pathname of a child
+ * that was already made.
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The path and mtime of the node and the cmtime of the parent are
+ * updated
+ *-----------------------------------------------------------------------
+ */
+static int
+MakeFindChild (gnp, pgnp)
+ ClientData gnp; /* the node to find */
+ ClientData pgnp;
+{
+ GNode *gn = (GNode *) gnp;
+ GNode *pgn = (GNode *) pgnp;
+
+ (void) Dir_MTime(gn);
+ Make_TimeStamp(pgn, gn);
+ gn->made = UPTODATE;
+
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_HandleUse --
+ * Function called by Make_Run and SuffApplyTransform on the downward
+ * pass to handle .USE and transformation nodes. A callback function
+ * for Lst_ForEach, it implements the .USE and transformation
+ * functionality by copying the node's commands, type flags
+ * and children to the parent node. Should be called before the
+ * children are enqueued to be looked at by MakeAddChild.
+ *
+ * A .USE node is much like an explicit transformation rule, except
+ * its commands are always added to the target node, even if the
+ * target already has commands.
+ *
+ * Results:
+ * returns 0.
+ *
+ * Side Effects:
+ * Children and commands may be added to the parent and the parent's
+ * type may be changed.
+ *
+ *-----------------------------------------------------------------------
+ */
+int
+Make_HandleUse (cgn, pgn)
+ register GNode *cgn; /* The .USE node */
+ register GNode *pgn; /* The target of the .USE node */
+{
+ register LstNode ln; /* An element in the children list */
+
+ if (cgn->type & (OP_USE|OP_USEBEFORE|OP_TRANSFORM)) {
+ if ((cgn->type & (OP_USE|OP_USEBEFORE)) || Lst_IsEmpty(pgn->commands)) {
+ if (cgn->type & OP_USEBEFORE) {
+ /*
+ * .USEBEFORE --
+ * prepend the child's commands to the parent.
+ */
+ Lst cmds = pgn->commands;
+ pgn->commands = Lst_Duplicate (cgn->commands, NOCOPY);
+ (void) Lst_Concat (pgn->commands, cmds, LST_CONCNEW);
+ Lst_Destroy (cmds, NOFREE);
+ } else {
+ /*
+ * .USE or target has no commands --
+ * append the child's commands to the parent.
+ */
+ (void) Lst_Concat (pgn->commands, cgn->commands, LST_CONCNEW);
+ }
+ }
+
+ if (Lst_Open (cgn->children) == SUCCESS) {
+ while ((ln = Lst_Next (cgn->children)) != NILLNODE) {
+ register GNode *tgn, *gn = (GNode *)Lst_Datum (ln);
+
+ /*
+ * Expand variables in the .USE node's name
+ * and save the unexpanded form.
+ * We don't need to do this for commands.
+ * They get expanded properly when we execute.
+ */
+ if (gn->uname == NULL) {
+ gn->uname = gn->name;
+ } else {
+ if (gn->name)
+ free(gn->name);
+ }
+ gn->name = Var_Subst(NULL, gn->uname, pgn, FALSE);
+ if (gn->name && gn->uname && strcmp(gn->name, gn->uname) != 0) {
+ /* See if we have a target for this node. */
+ tgn = Targ_FindNode(gn->name, TARG_NOCREATE);
+ if (tgn != NILGNODE)
+ gn = tgn;
+ }
+
+ (void) Lst_AtEnd (pgn->children, gn);
+ (void) Lst_AtEnd (gn->parents, pgn);
+ pgn->unmade += 1;
+ }
+ Lst_Close (cgn->children);
+ }
+
+ pgn->type |= cgn->type & ~(OP_OPMASK|OP_USE|OP_USEBEFORE|OP_TRANSFORM);
+
+ /*
+ * This child node is now "made", so we decrement the count of
+ * unmade children in the parent... We also remove the child
+ * from the parent's list to accurately reflect the number of decent
+ * children the parent has. This is used by Make_Run to decide
+ * whether to queue the parent or examine its children...
+ */
+ if ((cgn->type & (OP_USE|OP_USEBEFORE)) &&
+ (ln = Lst_Member (pgn->children, (ClientData) cgn)) != NILLNODE) {
+ Lst_Remove(pgn->children, ln);
+ pgn->unmade--;
+ }
+ }
+ return (0);
+}
+
+static int
+MakeHandleUse (cgnp, pgnp)
+ ClientData cgnp; /* the child we've just examined */
+ ClientData pgnp; /* the current parent */
+{
+ GNode *cgn = (GNode *) cgnp;
+ GNode *pgn = (GNode *) pgnp;
+
+ if (cgn->type & OP_MARK)
+ return (0);
+ cgn->type |= OP_MARK;
+
+ return Make_HandleUse(cgn, pgn);
+}
+
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_Recheck --
+ * Check the modification time of a gnode, and update it as described
+ * in the comments below.
+ *
+ * Results:
+ * returns 0 if the gnode does not exist, or it's filesystem
+ * time if it does.
+ *
+ * Side Effects:
+ * the gnode's modification time and path name are affected.
+ *
+ *-----------------------------------------------------------------------
+ */
+time_t
+Make_Recheck (gn)
+ GNode *gn;
+{
+ time_t mtime = Dir_MTime(gn);
+
+#ifndef RECHECK
+ /*
+ * We can't re-stat the thing, but we can at least take care of rules
+ * where a target depends on a source that actually creates the
+ * target, but only if it has changed, e.g.
+ *
+ * parse.h : parse.o
+ *
+ * parse.o : parse.y
+ * yacc -d parse.y
+ * cc -c y.tab.c
+ * mv y.tab.o parse.o
+ * cmp -s y.tab.h parse.h || mv y.tab.h parse.h
+ *
+ * In this case, if the definitions produced by yacc haven't changed
+ * from before, parse.h won't have been updated and gn->mtime will
+ * reflect the current modification time for parse.h. This is
+ * something of a kludge, I admit, but it's a useful one..
+ * XXX: People like to use a rule like
+ *
+ * FRC:
+ *
+ * To force things that depend on FRC to be made, so we have to
+ * check for gn->children being empty as well...
+ */
+ if (!Lst_IsEmpty(gn->commands) || Lst_IsEmpty(gn->children)) {
+ gn->mtime = now;
+ }
+#else
+ /*
+ * This is what Make does and it's actually a good thing, as it
+ * allows rules like
+ *
+ * cmp -s y.tab.h parse.h || cp y.tab.h parse.h
+ *
+ * to function as intended. Unfortunately, thanks to the stateless
+ * nature of NFS (by which I mean the loose coupling of two clients
+ * using the same file from a common server), there are times
+ * when the modification time of a file created on a remote
+ * machine will not be modified before the local stat() implied by
+ * the Dir_MTime occurs, thus leading us to believe that the file
+ * is unchanged, wreaking havoc with files that depend on this one.
+ *
+ * I have decided it is better to make too much than to make too
+ * little, so this stuff is commented out unless you're sure it's ok.
+ * -- ardeb 1/12/88
+ */
+ /*
+ * Christos, 4/9/92: If we are saving commands pretend that
+ * the target is made now. Otherwise archives with ... rules
+ * don't work!
+ */
+ if (NoExecute(gn) ||
+ (gn->type & OP_SAVE_CMDS) || mtime == 0) {
+ if (DEBUG(MAKE)) {
+ printf("update time to now: %s\n", Targ_FmtTime(gn->mtime));
+ }
+ gn->mtime = now;
+ }
+ else {
+ if (DEBUG(MAKE)) {
+ printf("current update time: %s\n", Targ_FmtTime(gn->mtime));
+ }
+ }
+#endif
+ return mtime;
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_Update --
+ * Perform update on the parents of a node. Used by JobFinish once
+ * a node has been dealt with and by MakeStartJobs if it finds an
+ * up-to-date node.
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The unmade field of pgn is decremented and pgn may be placed on
+ * the toBeMade queue if this field becomes 0.
+ *
+ * If the child was made, the parent's flag CHILDMADE field will be
+ * set true and its cmtime set to now.
+ *
+ * If the child is not up-to-date and still does not exist,
+ * set the FORCE flag on the parents.
+ *
+ * If the child wasn't made, the cmtime field of the parent will be
+ * altered if the child's mtime is big enough.
+ *
+ * Finally, if the child is the implied source for the parent, the
+ * parent's IMPSRC variable is set appropriately.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Make_Update (cgn)
+ register GNode *cgn; /* the child node */
+{
+ register GNode *pgn; /* the parent node */
+ register char *cname; /* the child's name */
+ register LstNode ln; /* Element in parents and iParents lists */
+ time_t mtime = -1;
+ char *p1;
+
+ cname = Var_Value (TARGET, cgn, &p1);
+ if (p1)
+ free(p1);
+
+ /*
+ * If the child was actually made, see what its modification time is
+ * now -- some rules won't actually update the file. If the file still
+ * doesn't exist, make its mtime now.
+ */
+ if (cgn->made != UPTODATE) {
+ mtime = Make_Recheck(cgn);
+ }
+
+ if (Lst_Open (cgn->parents) == SUCCESS) {
+ while ((ln = Lst_Next (cgn->parents)) != NILLNODE) {
+ pgn = (GNode *)Lst_Datum (ln);
+ if (mtime == 0)
+ pgn->flags |= FORCE;
+ if (pgn->flags & REMAKE) {
+ pgn->unmade -= 1;
+
+ if ( ! (cgn->type & (OP_EXEC|OP_USE|OP_USEBEFORE))) {
+ if (cgn->made == MADE)
+ pgn->flags |= CHILDMADE;
+ (void)Make_TimeStamp (pgn, cgn);
+ }
+ if (pgn->unmade == 0) {
+ /*
+ * Queue the node up -- any unmade predecessors will
+ * be dealt with in MakeStartJobs.
+ */
+ (void)Lst_EnQueue (toBeMade, (ClientData)pgn);
+ } else if (pgn->unmade < 0) {
+ Error ("Graph cycles through %s", pgn->name);
+ }
+ }
+ }
+ Lst_Close (cgn->parents);
+ }
+ /*
+ * Deal with successor nodes. If any is marked for making and has an unmade
+ * count of 0, has not been made and isn't in the examination queue,
+ * it means we need to place it in the queue as it restrained itself
+ * before.
+ */
+ for (ln = Lst_First(cgn->successors); ln != NILLNODE; ln = Lst_Succ(ln)) {
+ GNode *succ = (GNode *)Lst_Datum(ln);
+
+ if ((succ->flags & REMAKE) && succ->unmade == 0 && succ->made == UNMADE &&
+ Lst_Member(toBeMade, (ClientData)succ) == NILLNODE)
+ {
+ (void)Lst_EnQueue(toBeMade, (ClientData)succ);
+ }
+ }
+
+ /*
+ * Set the .PREFIX and .IMPSRC variables for all the implied parents
+ * of this node.
+ */
+ if (Lst_Open (cgn->iParents) == SUCCESS) {
+ char *p1;
+ char *cpref = Var_Value(PREFIX, cgn, &p1);
+
+ while ((ln = Lst_Next (cgn->iParents)) != NILLNODE) {
+ pgn = (GNode *)Lst_Datum (ln);
+ if (pgn->flags & REMAKE) {
+ Var_Set (IMPSRC, cname, pgn, 0);
+ if (cpref != NULL)
+ Var_Set (PREFIX, cpref, pgn, 0);
+ }
+ }
+ if (p1)
+ free(p1);
+ Lst_Close (cgn->iParents);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakeAddAllSrc --
+ * Add a child's name to the ALLSRC and OODATE variables of the given
+ * node. Called from Make_DoAllVar via Lst_ForEach. A child is added only
+ * if it has not been given the .EXEC, .USE or .INVISIBLE attributes.
+ * .EXEC and .USE children are very rarely going to be files, so...
+ * A child is added to the OODATE variable if its modification time is
+ * later than that of its parent, as defined by Make, except if the
+ * parent is a .JOIN node. In that case, it is only added to the OODATE
+ * variable if it was actually made (since .JOIN nodes don't have
+ * modification times, the comparison is rather unfair...)..
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The ALLSRC variable for the given node is extended.
+ *-----------------------------------------------------------------------
+ */
+static int
+MakeUnmark (cgnp, pgnp)
+ ClientData cgnp;
+ ClientData pgnp;
+{
+ GNode *cgn = (GNode *) cgnp;
+
+ cgn->type &= ~OP_MARK;
+ return (0);
+}
+
+static int
+MakeAddAllSrc (cgnp, pgnp)
+ ClientData cgnp; /* The child to add */
+ ClientData pgnp; /* The parent to whose ALLSRC variable it should be */
+ /* added */
+{
+ GNode *cgn = (GNode *) cgnp;
+ GNode *pgn = (GNode *) pgnp;
+
+ if (cgn->type & OP_MARK)
+ return (0);
+ cgn->type |= OP_MARK;
+
+ if ((cgn->type & (OP_EXEC|OP_USE|OP_USEBEFORE|OP_INVISIBLE)) == 0) {
+ char *child;
+ char *p1 = NULL;
+
+ if (cgn->type & OP_ARCHV)
+ child = Var_Value (MEMBER, cgn, &p1);
+ else
+ child = cgn->path ? cgn->path : cgn->name;
+ Var_Append (ALLSRC, child, pgn);
+ if (pgn->type & OP_JOIN) {
+ if (cgn->made == MADE) {
+ Var_Append(OODATE, child, pgn);
+ }
+ } else if ((pgn->mtime < cgn->mtime) ||
+ (cgn->mtime >= now && cgn->made == MADE))
+ {
+ /*
+ * It goes in the OODATE variable if the parent is younger than the
+ * child or if the child has been modified more recently than
+ * the start of the make. This is to keep pmake from getting
+ * confused if something else updates the parent after the
+ * make starts (shouldn't happen, I know, but sometimes it
+ * does). In such a case, if we've updated the kid, the parent
+ * is likely to have a modification time later than that of
+ * the kid and anything that relies on the OODATE variable will
+ * be hosed.
+ *
+ * XXX: This will cause all made children to go in the OODATE
+ * variable, even if they're not touched, if RECHECK isn't defined,
+ * since cgn->mtime is set to now in Make_Update. According to
+ * some people, this is good...
+ */
+ Var_Append(OODATE, child, pgn);
+ }
+ if (p1)
+ free(p1);
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_DoAllVar --
+ * Set up the ALLSRC and OODATE variables. Sad to say, it must be
+ * done separately, rather than while traversing the graph. This is
+ * because Make defined OODATE to contain all sources whose modification
+ * times were later than that of the target, *not* those sources that
+ * were out-of-date. Since in both compatibility and native modes,
+ * the modification time of the parent isn't found until the child
+ * has been dealt with, we have to wait until now to fill in the
+ * variable. As for ALLSRC, the ordering is important and not
+ * guaranteed when in native mode, so it must be set here, too.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * The ALLSRC and OODATE variables of the given node is filled in.
+ * If the node is a .JOIN node, its TARGET variable will be set to
+ * match its ALLSRC variable.
+ *-----------------------------------------------------------------------
+ */
+void
+Make_DoAllVar (gn)
+ GNode *gn;
+{
+ Lst_ForEach (gn->children, MakeUnmark, (ClientData) gn);
+ Lst_ForEach (gn->children, MakeAddAllSrc, (ClientData) gn);
+
+ if (!Var_Exists (OODATE, gn)) {
+ Var_Set (OODATE, "", gn, 0);
+ }
+ if (!Var_Exists (ALLSRC, gn)) {
+ Var_Set (ALLSRC, "", gn, 0);
+ }
+
+ if (gn->type & OP_JOIN) {
+ char *p1;
+ Var_Set (TARGET, Var_Value (ALLSRC, gn, &p1), gn, 0);
+ if (p1)
+ free(p1);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakeStartJobs --
+ * Start as many jobs as possible.
+ *
+ * Results:
+ * If the query flag was given to pmake, no job will be started,
+ * but as soon as an out-of-date target is found, this function
+ * returns TRUE. At all other times, this function returns FALSE.
+ *
+ * Side Effects:
+ * Nodes are removed from the toBeMade queue and job table slots
+ * are filled.
+ *
+ *-----------------------------------------------------------------------
+ */
+static Boolean
+MakeStartJobs ()
+{
+ register GNode *gn;
+
+ while (!Lst_IsEmpty (toBeMade)) {
+ gn = (GNode *) Lst_DeQueue (toBeMade);
+ if (DEBUG(MAKE)) {
+ printf ("Examining %s...", gn->name);
+ }
+ /*
+ * Make sure any and all predecessors that are going to be made,
+ * have been.
+ */
+ if (!Lst_IsEmpty(gn->preds)) {
+ LstNode ln;
+
+ for (ln = Lst_First(gn->preds); ln != NILLNODE; ln = Lst_Succ(ln)){
+ GNode *pgn = (GNode *)Lst_Datum(ln);
+
+ if ((pgn->flags & REMAKE) && pgn->made == UNMADE) {
+ if (DEBUG(MAKE)) {
+ printf("predecessor %s not made yet.\n", pgn->name);
+ }
+ break;
+ }
+ }
+ /*
+ * If ln isn't nil, there's a predecessor as yet unmade, so we
+ * just drop this node on the floor. When the node in question
+ * has been made, it will notice this node as being ready to
+ * make but as yet unmade and will place the node on the queue.
+ */
+ if (ln != NILLNODE) {
+ continue;
+ }
+ }
+
+ if (!Job_TokenWithdraw()) {
+ Lst_AtFront(toBeMade, gn);
+ break;
+ }
+
+ numNodes--;
+ if (Make_OODate (gn)) {
+ if (DEBUG(MAKE)) {
+ printf ("out-of-date\n");
+ }
+ if (queryFlag) {
+ return (TRUE);
+ }
+ Make_DoAllVar (gn);
+ Job_Make (gn);
+ } else {
+ if (DEBUG(MAKE)) {
+ printf ("up-to-date\n");
+ }
+ gn->made = UPTODATE;
+ if (gn->type & OP_JOIN) {
+ /*
+ * Even for an up-to-date .JOIN node, we need it to have its
+ * context variables so references to it get the correct
+ * value for .TARGET when building up the context variables
+ * of its parent(s)...
+ */
+ Make_DoAllVar (gn);
+ }
+ Job_TokenReturn();
+ Make_Update (gn);
+ }
+ }
+ return (FALSE);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakePrintStatus --
+ * Print the status of a top-level node, viz. it being up-to-date
+ * already or not created due to an error in a lower level.
+ * Callback function for Make_Run via Lst_ForEach.
+ *
+ * Results:
+ * Always returns 0.
+ *
+ * Side Effects:
+ * A message may be printed.
+ *
+ *-----------------------------------------------------------------------
+ */
+static int
+MakePrintStatus(gnp, cyclep)
+ ClientData gnp; /* Node to examine */
+ ClientData cyclep; /* True if gn->unmade being non-zero implies
+ * a cycle in the graph, not an error in an
+ * inferior */
+{
+ GNode *gn = (GNode *) gnp;
+ Boolean cycle = *(Boolean *) cyclep;
+ if (gn->made == UPTODATE) {
+ printf ("`%s' is up to date.\n", gn->name);
+ } else if (gn->unmade != 0) {
+ if (cycle) {
+ Boolean t = TRUE;
+ /*
+ * If printing cycles and came to one that has unmade children,
+ * print out the cycle by recursing on its children. Note a
+ * cycle like:
+ * a : b
+ * b : c
+ * c : b
+ * will cause this to erroneously complain about a being in
+ * the cycle, but this is a good approximation.
+ */
+ if (gn->made == CYCLE) {
+ Error("Graph cycles through `%s'", gn->name);
+ gn->made = ENDCYCLE;
+ Lst_ForEach(gn->children, MakePrintStatus, (ClientData) &t);
+ gn->made = UNMADE;
+ } else if (gn->made != ENDCYCLE) {
+ gn->made = CYCLE;
+ Lst_ForEach(gn->children, MakePrintStatus, (ClientData) &t);
+ }
+ } else {
+ printf ("`%s' not remade because of errors.\n", gn->name);
+ }
+ }
+ return (0);
+}
+
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_ExpandUse --
+ * Expand .USE nodes and create a new targets list
+ * Results:
+ * The new list of targets.
+ *
+ * Side Effects:
+ * numNodes is set to the number of elements in the list of targets.
+ *-----------------------------------------------------------------------
+ */
+Lst
+Make_ExpandUse (targs)
+ Lst targs; /* the initial list of targets */
+{
+ register GNode *gn; /* a temporary pointer */
+ register Lst examine; /* List of targets to examine */
+ register Lst ntargs; /* List of new targets to be made */
+
+ ntargs = Lst_Init (FALSE);
+
+ examine = Lst_Duplicate(targs, NOCOPY);
+ numNodes = 0;
+
+ /*
+ * Make an initial downward pass over the graph, marking nodes to be made
+ * as we go down. We call Suff_FindDeps to find where a node is and
+ * to get some children for it if it has none and also has no commands.
+ * If the node is a leaf, we stick it on the toBeMade queue to
+ * be looked at in a minute, otherwise we add its children to our queue
+ * and go on about our business.
+ */
+ while (!Lst_IsEmpty (examine)) {
+ gn = (GNode *) Lst_DeQueue (examine);
+
+ if ((gn->type & OP_DOUBLEDEP) && !Lst_IsEmpty (gn->cohorts)) {
+ Lst new;
+ new = Lst_Duplicate (gn->cohorts, NOCOPY);
+ Lst_Concat (new, examine, LST_CONCLINK);
+ examine = new;
+ }
+
+ if ((gn->flags & REMAKE) == 0) {
+ gn->flags |= REMAKE;
+ numNodes++;
+
+ /*
+ * Apply any .USE rules before looking for implicit dependencies
+ * to make sure everything has commands that should...
+ * Make sure that the TARGET is set, so that we can make
+ * expansions.
+ */
+ if (gn->type & OP_ARCHV) {
+ char *eoa, *eon;
+ eoa = strchr(gn->name, '(');
+ eon = strchr(gn->name, ')');
+ if (eoa == NULL || eon == NULL)
+ continue;
+ *eoa = '\0';
+ *eon = '\0';
+ Var_Set (MEMBER, eoa + 1, gn, 0);
+ Var_Set (ARCHIVE, gn->name, gn, 0);
+ *eoa = '(';
+ *eon = ')';
+ }
+
+ (void)Dir_MTime(gn);
+ Var_Set (TARGET, gn->path ? gn->path : gn->name, gn, 0);
+ Lst_ForEach (gn->children, MakeUnmark, (ClientData)gn);
+ Lst_ForEach (gn->children, MakeHandleUse, (ClientData)gn);
+ Suff_FindDeps (gn);
+
+ if (gn->unmade != 0 && (gn->type & OP_MADE) == 0) {
+ Lst_ForEach (gn->children, MakeAddChild, (ClientData)examine);
+ } else {
+ (void)Lst_EnQueue (ntargs, (ClientData)gn);
+ if (gn->type & OP_MADE)
+ Lst_ForEach (gn->children, MakeFindChild, (ClientData)gn);
+ }
+ }
+ }
+
+ Lst_Destroy (examine, NOFREE);
+ return ntargs;
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_Run --
+ * Initialize the nodes to remake and the list of nodes which are
+ * ready to be made by doing a breadth-first traversal of the graph
+ * starting from the nodes in the given list. Once this traversal
+ * is finished, all the 'leaves' of the graph are in the toBeMade
+ * queue.
+ * Using this queue and the Job module, work back up the graph,
+ * calling on MakeStartJobs to keep the job table as full as
+ * possible.
+ *
+ * Results:
+ * TRUE if work was done. FALSE otherwise.
+ *
+ * Side Effects:
+ * The make field of all nodes involved in the creation of the given
+ * targets is set to 1. The toBeMade list is set to contain all the
+ * 'leaves' of these subgraphs.
+ *-----------------------------------------------------------------------
+ */
+Boolean
+Make_Run (targs)
+ Lst targs; /* the initial list of targets */
+{
+ int errors; /* Number of errors the Job module reports */
+
+ toBeMade = Make_ExpandUse (targs);
+
+ if (queryFlag) {
+ /*
+ * We wouldn't do any work unless we could start some jobs in the
+ * next loop... (we won't actually start any, of course, this is just
+ * to see if any of the targets was out of date)
+ */
+ return (MakeStartJobs());
+ } else {
+ /*
+ * Initialization. At the moment, no jobs are running and until some
+ * get started, nothing will happen since the remaining upward
+ * traversal of the graph is performed by the routines in job.c upon
+ * the finishing of a job. So we fill the Job table as much as we can
+ * before going into our loop.
+ */
+ (void) MakeStartJobs();
+ }
+
+ /*
+ * Main Loop: The idea here is that the ending of jobs will take
+ * care of the maintenance of data structures and the waiting for output
+ * will cause us to be idle most of the time while our children run as
+ * much as possible. Because the job table is kept as full as possible,
+ * the only time when it will be empty is when all the jobs which need
+ * running have been run, so that is the end condition of this loop.
+ * Note that the Job module will exit if there were any errors unless the
+ * keepgoing flag was given.
+ */
+ while (!Lst_IsEmpty(toBeMade) || !Job_Empty ()) {
+ Job_CatchOutput ();
+ Job_CatchChildren (!usePipes);
+ (void)MakeStartJobs();
+ }
+
+ errors = Job_Finish();
+
+ /*
+ * Print the final status of each target. E.g. if it wasn't made
+ * because some inferior reported an error.
+ */
+ errors = ((errors == 0) && (numNodes != 0));
+ Lst_ForEach(targs, MakePrintStatus, (ClientData) &errors);
+
+ return (TRUE);
+}