diff options
Diffstat (limited to 'databases/db4/patches/patch-bc')
-rw-r--r-- | databases/db4/patches/patch-bc | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/databases/db4/patches/patch-bc b/databases/db4/patches/patch-bc new file mode 100644 index 00000000000..0261251b8e8 --- /dev/null +++ b/databases/db4/patches/patch-bc @@ -0,0 +1,213 @@ +$NetBSD: patch-bc,v 1.1 2009/01/21 15:44:32 drochner Exp $ + +--- lock/lock_deadlock.c.orig 2009-01-16 19:58:12.000000000 +0100 ++++ lock/lock_deadlock.c +@@ -121,7 +121,7 @@ __lock_detect(env, atype, rejectp) + DB_LOCKTAB *lt; + db_timespec now; + locker_info *idmap; +- u_int32_t *bitmap, *copymap, **deadp, **free_me, *tmpmap; ++ u_int32_t *bitmap, *copymap, **deadp, **deadlist, *tmpmap;
+ u_int32_t i, cid, keeper, killid, limit, nalloc, nlockers; + u_int32_t lock_max, txn_max; + int ret, status; +@@ -133,7 +133,8 @@ __lock_detect(env, atype, rejectp) + if (IS_REP_CLIENT(env)) + atype = DB_LOCK_MINWRITE; + +- free_me = NULL; ++ copymap = tmpmap = NULL;
++ deadlist = NULL;
+ + lt = env->lk_handle; + if (rejectp != NULL) +@@ -179,11 +180,11 @@ __lock_detect(env, atype, rejectp) + memcpy(copymap, bitmap, nlockers * sizeof(u_int32_t) * nalloc); + + if ((ret = __os_calloc(env, sizeof(u_int32_t), nalloc, &tmpmap)) != 0) +- goto err1; ++ goto err;
+ + /* Find a deadlock. */ + if ((ret = +- __dd_find(env, bitmap, idmap, nlockers, nalloc, &deadp)) != 0) ++ __dd_find(env, bitmap, idmap, nlockers, nalloc, &deadlist)) != 0)
+ return (ret); + + /* +@@ -204,8 +205,7 @@ __lock_detect(env, atype, rejectp) + txn_max = TXN_MAXIMUM; + + killid = BAD_KILLID; +- free_me = deadp; +- for (; *deadp != NULL; deadp++) { ++ for (deadp = deadlist; *deadp != NULL; deadp++) {
+ if (rejectp != NULL) + ++*rejectp; + killid = (u_int32_t)(*deadp - bitmap) / nalloc; +@@ -342,11 +342,12 @@ dokill: if (killid == BAD_KILLID) { + __db_msg(env, + "Aborting locker %lx", (u_long)idmap[killid].id); + } +- __os_free(env, tmpmap); +-err1: __os_free(env, copymap); +- +-err: if (free_me != NULL) +- __os_free(env, free_me); ++err: if(copymap != NULL)
++ __os_free(env, copymap);
++ if (deadlist != NULL)
++ __os_free(env, deadlist);
++ if(tmpmap != NULL)
++ __os_free(env, tmpmap);
+ __os_free(env, bitmap); + __os_free(env, idmap); + +@@ -360,6 +361,17 @@ err: if (free_me != NULL) + + #define DD_INVALID_ID ((u_int32_t) -1) + ++/*
++ * __dd_build --
++ * Build the lock dependency bit maps.
++ * Notes on syncronization:
++ * LOCK_SYSTEM_LOCK is used to hold objects locked when we have
++ * a single partition.
++ * LOCK_LOCKERS is held while we are walking the lockers list and
++ * to single thread the use of lockerp->dd_id.
++ * LOCK_DD protects the DD list of objects.
++ */
++
+ static int + __dd_build(env, atype, bmp, nlockers, allocp, idmap, rejectp) + ENV *env; +@@ -393,6 +405,7 @@ __dd_build(env, atype, bmp, nlockers, al + * In particular we do not build the conflict array and our caller + * needs to expect this. + */ ++ LOCK_SYSTEM_LOCK(lt, region);
+ if (atype == DB_LOCK_EXPIRE) { + skip: LOCK_DD(env, region); + op = SH_TAILQ_FIRST(®ion->dd_objs, __db_lockobj); +@@ -430,17 +443,18 @@ skip: LOCK_DD(env, region); + OBJECT_UNLOCK(lt, region, indx); + } + UNLOCK_DD(env, region); ++ LOCK_SYSTEM_UNLOCK(lt, region);
+ goto done; + } + + /* +- * We'll check how many lockers there are, add a few more in for +- * good measure and then allocate all the structures. Then we'll +- * verify that we have enough room when we go back in and get the +- * mutex the second time. ++ * Allocate after locking the region
++ * to make sure the structures are large enough.
+ */ +-retry: count = region->stat.st_nlockers; ++ LOCK_LOCKERS(env, region);
++ count = region->stat.st_nlockers;
+ if (count == 0) { ++ UNLOCK_LOCKERS(env, region);
+ *nlockers = 0; + return (0); + } +@@ -448,50 +462,37 @@ retry: count = region->stat.st_nlockers; + if (FLD_ISSET(env->dbenv->verbose, DB_VERB_DEADLOCK)) + __db_msg(env, "%lu lockers", (u_long)count); + +- count += 20; + nentries = (u_int32_t)DB_ALIGN(count, 32) / 32; + +- /* +- * Allocate enough space for a count by count bitmap matrix. +- * +- * XXX +- * We can probably save the malloc's between iterations just +- * reallocing if necessary because count grew by too much. +- */ ++ /* Allocate enough space for a count by count bitmap matrix. */
+ if ((ret = __os_calloc(env, (size_t)count, +- sizeof(u_int32_t) * nentries, &bitmap)) != 0) ++ sizeof(u_int32_t) * nentries, &bitmap)) != 0) {
++ UNLOCK_LOCKERS(env, region);
+ return (ret); ++ }
+ + if ((ret = __os_calloc(env, + sizeof(u_int32_t), nentries, &tmpmap)) != 0) { ++ UNLOCK_LOCKERS(env, region);
+ __os_free(env, bitmap); + return (ret); + } + + if ((ret = __os_calloc(env, + (size_t)count, sizeof(locker_info), &id_array)) != 0) { ++ UNLOCK_LOCKERS(env, region);
+ __os_free(env, bitmap); + __os_free(env, tmpmap); + return (ret); + } + + /* +- * Now go back in and actually fill in the matrix. +- */ +- if (region->stat.st_nlockers > count) { +- __os_free(env, bitmap); +- __os_free(env, tmpmap); +- __os_free(env, id_array); +- goto retry; +- } +- +- /* + * First we go through and assign each locker a deadlock detector id. + */ + id = 0; +- LOCK_LOCKERS(env, region); + SH_TAILQ_FOREACH(lip, ®ion->lockers, ulinks, __db_locker) { + if (lip->master_locker == INVALID_ROFF) { ++ DB_ASSERT(env, id < count);
+ lip->dd_id = id++; + id_array[lip->dd_id].id = lip->id; + switch (atype) { +@@ -510,7 +511,6 @@ retry: count = region->stat.st_nlockers; + lip->dd_id = DD_INVALID_ID; + + } +- UNLOCK_LOCKERS(env, region); + + /* + * We only need consider objects that have waiters, so we use +@@ -669,7 +669,6 @@ again: memset(bitmap, 0, count * sizeof + * status after building the bit maps so that we will not detect + * a blocked transaction without noting that it is already aborting. + */ +- LOCK_LOCKERS(env, region); + for (id = 0; id < count; id++) { + if (!id_array[id].valid) + continue; +@@ -738,6 +737,7 @@ get_lock: id_array[id].last_lock = R_OF + id_array[id].in_abort = 1; + } + UNLOCK_LOCKERS(env, region); ++ LOCK_SYSTEM_UNLOCK(lt, region);
+ + /* + * Now we can release everything except the bitmap matrix that we +@@ -839,6 +839,7 @@ __dd_abort(env, info, statusp) + ret = 0; + + /* We must lock so this locker cannot go away while we abort it. */ ++ LOCK_SYSTEM_LOCK(lt, region);
+ LOCK_LOCKERS(env, region); + + /* +@@ -895,6 +896,7 @@ __dd_abort(env, info, statusp) + done: OBJECT_UNLOCK(lt, region, info->last_ndx); + err: + out: UNLOCK_LOCKERS(env, region); ++ LOCK_SYSTEM_UNLOCK(lt, region);
+ return (ret); + } + |