diff options
Diffstat (limited to 'games/ltris/patches/patch-src_sdl.h')
-rw-r--r-- | games/ltris/patches/patch-src_sdl.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/games/ltris/patches/patch-src_sdl.h b/games/ltris/patches/patch-src_sdl.h new file mode 100644 index 00000000000..26fae21fb37 --- /dev/null +++ b/games/ltris/patches/patch-src_sdl.h @@ -0,0 +1,56 @@ +$NetBSD: patch-src_sdl.h,v 1.1 2013/03/02 18:11:07 joerg Exp $ + +--- src/sdl.h.orig 2013-03-01 22:03:43.000000000 +0000 ++++ src/sdl.h +@@ -41,8 +41,8 @@ typedef struct { + SDL_Surface* load_surf(char *fname, int f); + SDL_Surface* create_surf(int w, int h, int f); + void free_surf( SDL_Surface **surf ); +-inline void lock_surf(SDL_Surface *sur); +-inline void unlock_surf(SDL_Surface *sur); ++void lock_surf(SDL_Surface *sur); ++void unlock_surf(SDL_Surface *sur); + void blit_surf(void); + void alpha_blit_surf(int alpha); + void fill_surf(int c); +@@ -86,8 +86,8 @@ Font* load_font(char *fname); + Font* load_fixed_font(char *fname, int off, int len, int w); + void free_font(Font **sfnt); + int write_text(Font *sfnt, SDL_Surface *dest, int x, int y, char *str, int alpha); +-inline void lock_font(Font *sfnt); +-inline void unlock_font(Font *sfnt); ++void lock_font(Font *sfnt); ++void unlock_font(Font *sfnt); + SDL_Rect last_write_rect(Font *fnt); + int text_width(Font *fnt, char *str); + +@@ -132,14 +132,14 @@ Video_Mode* cur_video_mode(); + char** get_mode_names( int *count ); + int set_video_mode( Video_Mode mode ); + void hardware_cap(); +-inline void refresh_screen( int x, int y, int w, int h ); ++void refresh_screen( int x, int y, int w, int h ); + void refresh_rects(); + void add_refresh_rect(int x, int y, int w, int h); + int wait_for_key(); + void wait_for_click(); +-inline void lock_screen(); +-inline void unlock_screen(); +-inline void flip_screen(); ++void lock_screen(); ++void unlock_screen(); ++void flip_screen(); + void fade_screen( int type, int ms ); + void take_screenshot( int i ); + +@@ -148,8 +148,8 @@ void take_screenshot( int i ); + SDL_Cursor* create_cursor( int width, int height, int hot_x, int hot_y, char *source ); + + /* timer */ +-inline int get_time(); +-inline void reset_timer(); ++int get_time(); ++void reset_timer(); + + #ifdef __cplusplus + }; |