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-rw-r--r--games/nethack-qt/patches/patch-ab121
1 files changed, 0 insertions, 121 deletions
diff --git a/games/nethack-qt/patches/patch-ab b/games/nethack-qt/patches/patch-ab
deleted file mode 100644
index 5e2b1e0025b..00000000000
--- a/games/nethack-qt/patches/patch-ab
+++ /dev/null
@@ -1,121 +0,0 @@
-$NetBSD: patch-ab,v 1.7 2003/09/02 00:30:55 pooka Exp $
-
---- sys/unix/Makefile.top.orig 2003-08-30 03:08:04.000000000 +0300
-+++ sys/unix/Makefile.top 2003-09-02 02:42:07.000000000 +0300
-@@ -14,18 +14,17 @@
- # MAKE = make
-
- # make NetHack
--PREFIX = /usr
- GAME = nethack
- # GAME = nethack.prg
--GAMEUID = games
--GAMEGRP = bin
-+GAMEUID = root
-+GAMEGRP = games
-
- # Permissions - some places use setgid instead of setuid, for instance
- # See also the option "SECURE" in include/config.h
--GAMEPERM = 04755
--FILEPERM = 0644
-+GAMEPERM = 2755
-+FILEPERM = 0664
- EXEPERM = 0755
--DIRPERM = 0755
-+DIRPERM = 0775
-
- # GAMEDIR also appears in config.h as "HACKDIR".
- # VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
-@@ -35,12 +34,12 @@
- # therefore there should not be anything in GAMEDIR that you want to keep
- # (if there is, you'll have to do the installation by hand or modify the
- # instructions)
--GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
-+GAMEDIR = $(PREFIX)/share/$(GAME)dir340
- VARDIR = $(GAMEDIR)
--SHELLDIR = $(PREFIX)/games
-+SHELLDIR = $(PREFIX)/bin
-
- # per discussion in Install.X11 and Install.Qt
--VARDATND =
-+VARDATND = pet_mark.xbm rip.xpm
- # VARDATND = x11tiles NetHack.ad pet_mark.xbm
- # VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm
- # for Atari/Gem
-@@ -87,9 +86,12 @@
- $(GAME):
- ( cd src ; $(MAKE) )
-
--all: $(GAME) recover Guidebook $(VARDAT) dungeon spec_levs check-dlb
-+all: $(GAME) datastuff
- @echo "Done."
-
-+datastuff: recover Guidebook $(VARDAT) dungeon spec_levs check-dlb
-+ @echo "Data Sets Built."
-+
- # Note: many of the dependencies below are here to allow parallel make
- # to generate valid output
-
-@@ -183,18 +185,15 @@
- -e '}' \
- -e '$$s/.*/nodlb/p' < dat/options` ; \
- $(MAKE) dofiles-$${target-nodlb}
-- cp src/$(GAME) $(GAMEDIR)
-- cp util/recover $(GAMEDIR)
-+ cp util/recover $(PREFIX)/bin
- -rm -f $(SHELLDIR)/$(GAME)
- sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
- -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
-+ -e 's;XXXPREFIXXXX;$(PREFIX);' \
- < sys/unix/nethack.sh \
- > $(SHELLDIR)/$(GAME)
- # set up their permissions
-- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
-- $(CHGRP) $(GAMEGRP) $(GAME) recover )
-- chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
-- chmod $(EXEPERM) $(GAMEDIR)/recover
-+ chmod $(EXEPERM) $(PREFIX)/bin/recover
- -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
- $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
- chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
-@@ -230,16 +229,16 @@
- # and a reminder
- @echo You may also want to install the man pages via the doc Makefile.
-
--install: $(GAME) recover $(VARDAT) dungeon spec_levs
-+install-dat: recover $(VARDAT) dungeon spec_levs
- # set up the directories
- # not all mkdirs have -p; those that don't will create a -p directory
- -mkdir -p $(SHELLDIR)
-- -rm -rf $(GAMEDIR) $(VARDIR)
- -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
- -rmdir ./-p
- -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
- $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-- chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-+ chmod $(DIRPERM) $(GAMEDIR) $(VARDIR)
-+ chmod 770 $(VARDIR)/save
- # set up the game files
- ( $(MAKE) dofiles )
- # set up some additional files
-@@ -247,9 +246,20 @@
- -( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
- $(CHGRP) $(GAMEGRP) perm record logfile ; \
- chmod $(FILEPERM) perm record logfile )
-+ -touch -c $(VARDIR)/bones* $(VARDIR)/?lock* $(VARDIR)/wizard*
-+ -touch -c $(VARDIR)/save/*
-+ -mkdir -p $(PREFIX)/share/doc/nethack
-+ cp doc/Guidebook $(PREFIX)/share/doc/nethack
-+ chown $(GAMEUID):$(GAMEGRP) $(PREFIX)/share/doc/nethack/Guidebook
-+ chmod $(FILEPERM) $(PREFIX)/share/doc/nethack/Guidebook
- # and a reminder
- @echo You may also want to reinstall the man pages via the doc Makefile.
-
-+binfiles: $(GAME)
-+ cp src/$(GAME) $(SHELLDIR)/$(GAME)$(GTYPE)
-+ -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)$(GTYPE) ; \
-+ $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)$(GTYPE) )
-+ chmod $(GAMEPERM) $(SHELLDIR)/$(GAME)$(GTYPE)
-
- # 'make clean' removes all the .o files, but leaves around all the executables
- # and compiled data files