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-rw-r--r--games/omega/patches/patch-aa51
1 files changed, 0 insertions, 51 deletions
diff --git a/games/omega/patches/patch-aa b/games/omega/patches/patch-aa
deleted file mode 100644
index 2cbce25f7e4..00000000000
--- a/games/omega/patches/patch-aa
+++ /dev/null
@@ -1,51 +0,0 @@
-$NetBSD: patch-aa,v 1.2 1999/12/28 02:28:23 proff Exp $
-
---- Makefile.orig Fri Jan 1 20:00:06 1999
-+++ Makefile Mon Jul 5 19:51:50 1999
-@@ -1,14 +1,14 @@
- # These two definitions are used if you 'make install'
- # the value of LIBDIR should be the same as OMEGALIB in defs.h
--BINDIR = /home/sdossey/omega/
--LIBDIR = /home/sdossey/omega/lib/
-+BINDIR = ${PREFIX}/bin
-+LIBDIR = ${PREFIX}/share/omega
-
- # One of these should be uncommented, as appropriate, unless your compiler
- # does it for you. You can test this by simply trying to 'make' omega -
- # it will fail if none of them are defined. If you do uncomment
- # one, make sure you comment out the other definition of CFLAGS lower down
-
--CFLAGS = -DBSD -ggdb
-+CFLAGS+= -DBSD -DOMEGALIB=\"${LIBDIR}/\"
- #CFLAGS = -DSYSV -O
- # I also had to define -cckr (K&R style C) for system V
- #CFLAGS = -DMSDOS -O
-@@ -17,14 +17,14 @@
- # CPP should contain the command to run the C preprocessor.
- #CPP = cc -E
- #CPP = /lib/cpp
--CPP = gcc -E
-+CPP = ${CC} -E ${CFLAGS}
-
- # If you have gcc and don't intend to hack around with the game,
- # I recommend setting CC to gcc and using -O (as the CFLAGS).
-
- #CFLAGS = -O
- #LDFLAGS = -s
--CC = gcc
-+#CC = gcc
-
- # comment out one of the following two, after establishing whether your
- # machine uses termcap (most BSD machines) or terminfo (System-V)
-@@ -48,7 +48,10 @@
- omega: $(OBJ)
- $(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o omega
-
--install: omega $(BINDIR) $(LIBDIR)
-+install: omega
-+ mkdir -p $(BINDIR)
-+ mkdir -p $(LIBDIR)
-+ chown games:games omega
- cp omega $(BINDIR)
- chmod 4711 $(BINDIR)/omega
- - cp lib/* $(LIBDIR)